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Super Monday Night Combat Updated


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Super MNC Rule Changes: 6 (v36339)

 

Free Pro Rotation: Assault, Cheston, Combat Girl, Karl, Tank, and Wascot.

The Icemen have lost Rule Changes: 6. Oh that's too bad, it was really going places.

It's new map week in Super Monday Night Combat! Gun Mountain has been added to the map rotation. Gun Mountain features a new hazard: The Shelly Cannons. They are the giant guns of Gun Mountain. They cost $750, recharge every 2 1/2 minutes, and will shell the enemy half of the map.

We are also launching our first set of Flair! Flair are small pieces of... well... flair that you can place on your Pro. Currently only a chest slot is available but we will expand the system in future updates. Check it out!

 

As always, feel free to leave us feedback at www.uberent.com/forums! If you have issues please email support@uberent.com.

The current version is: v36339. If you don't have this version, please restart your game.

 

New Rules

• Moneyball: Damaging the Moneyball now adds 1 second to the current shield reset time with a maximum of 20 seconds, instead of automatically setting the shield reset to 20 seconds.

• Base Turrets: Damaging Base Turrets now adds 1 second to the current shield reset time with a maximum of 40 seconds, instead of automatically setting the shield reset to 40 seconds.

• Improved the store menu. Added larger icons. Added full uniform, head, torso, and leg filters for uniforms.

• Added "Match Found" sound will now play when the game window is not in the foreground. This can be turned off in the options menu.

• Added a button to hide chat in the minimized chat bar.

• Changed maximum custom classes from 15 total to 5 per Pro. If you currently have more than 5 for a Pro, you will keep what you have.

• Added the ability to delete custom Pros.

• Improved readability of highlighted item in UI drop down lists.

• Clicking on "Help" now takes into account what screen you are on.

• Uniform items are now broken out into full uniform, head, torso and legs.

• Player's Agent/Free Agent status is now displayed in your Profile. You are a Free Agent until you purchase something via real money. After that you become an Agent and can use Steam trading.

• Death Recap UI now shows only the last 12 seconds worth of damage, giving you a better idea of how you died.

• Added new effect for critical headshots.

Bug Fixes

• Fixed clicking on the game window when it does not have focus issuing a click at the last position the mouse was at when it last had focus.

• Fixed a failure to get Friends List with certain names.

Bundles

• New Bundle: 15 Pieces of Flair

• New Bundle: Monday Night Fever

Flair

• Added Flair: Flair are small items you can place on your Pro. Currently there is only chest pieces but this will expand in the future.

• Added Flair to Post-Game Prizes

• New Flair: Bullseye

• New Flair: Franky

• New Flair: Gracie

• New Flair: Rainbow

• New Flair: Target

• New Flair: Magic Fart

• New Flair: Peace

• New Flair: Skull Haze

• New Flair: Skull Crack

• New Flair: Derpycorn

• New Flair: Tiki

• New Flair: Ammo and Bacon

• New Flair: Bacon Strips

• New Flair: Assassin Mudflap

• New Flair: Big Angry Beaver

Products

• At'em Bomb: Removed from Post-Game Prizes because it's free.

• All Magnet: Now changes the priority of pulling churros based on your current health.

• Bot Buster: Fixed bonus from not resetting when the player respawned, making it so that only the first 100 bots ever added an effect.

Downtown Spunky Arena

• Continued art revisions.

• Optimized some of the art for better client performance.

Gun Mountain

• New map: Gun Mountain

• New hazard for Gun Mountain only: Shelly Cannons - $750 to use, 2 1/2 minute cooldown, shells the enemy side of the map.

Loco Moco Arena

• Fixed a hole in Icemen base at the outer edge of map where Pros could get stuck.

Assassin

• New Taunt: Monday Night Fever

• Shuriken Launcher: Radius 8 -> 16 - Should fix some instances of the shurikens doing no damage.

Assault

• New Taunt: Monday Night Fever

Captain Spark

• New Taunt: Monday Night Fever

• New Uniform: Captain Romance

Cheston

• New Taunt: Monday Night Fever

Combat Girl

• New Taunt: Monday Night Fever

Gunner

• New Taunt: Monday Night Fever

• Gunner Deploy: Initial armor now increases with upgrade level: 125/250/300/400

• Gunner Deploy: Headshot protection now activates at the start of the deploy, and deactivates at the end of the deploy pack up animation.

• Minigun and Dual Minigun: Spin down time: 2 -> 4

• Minigun and Dual Minigun: No longer sets spin to 0 when using slam or juice. If you slam or juice with the weapon spun up, you will only lose a little spin.

• Minigun and Dual Minigun: Reloading now removes any spin up.

Gunslinger

• New Taunt: Monday Night Fever

• Knee Cap: Range: 2304 -> 2048

Karl

• New Taunt: Monday Night Fever

Leo

• New Taunt: Monday Night Fever

• Venice Defense: Added death explosion and no longer stays on ground after its death.

• Mona Laser: Explosive damage: 40 -> 55

• Mona Laser: Damage: 55 -> 65

• Mona Laser: Range: 2048/3072 -> 1536/2560

• Mona Laser: Alt Fire recovery per damage: 0.075 -> 0.08

• Mona Laser: Alt Fire heal will now heal friendly Combat Kitties, Firebases, and Venice Defenses.

Megabeth

• New Taunt: Monday Night Fever

• Rocket Ma'am: Optimized the rocket trail.

Sniper

• New Taunt: Monday Night Fever

Support

• New Taunt: Monday Night Fever

• Firebase: Now has its own death effect.

• Firebase: Slightly improved the look.

Tank

• New Taunt: Monday Night Fever

• Tank Shield: No longer protects Tank from the Annihilator or Ejectors.

Veteran

• New Taunt: Monday Night Fever

Wascot

• New Taunt: Monday Night Fever

 

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