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Counter-Strike: Source Update Released


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An update to Counter-Strike: Source has been released. The update will be applied automatically when you restart Counter-Strike: Source. The major changes include:

  • Fixed a client crash related to dynamic model loading

  • Fixed dedicated server not receiving restart requests when updates are released

  • Fixed IP bans not applying to RCON access

  • Fixed server crash exploit related to audio buffer overruns

  • Fixed server crash caused by using changelevel2

  • Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditions

  • Additional improvements for client/server stability

  • Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clients

  • Fatal engine errors are now written to the server log file

  • Added sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edicts
    • Possible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycle
  • Added changelevel_next server command which changes to the next map in the map cycle

  • Added mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delay

 

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