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Men of War: Assault Squad Update Released


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General

 

• Added Marder 3H

• Added PaK 43

• Added BM-8-24

• Added BS-3

• Added Cromwell MK. VI

• Added M4A4 "Tulip"

• Added Type 97 150mm mortar

• Added Ho-Ni III

• Added Browning M1919 A6

• Added new 3d model for infantry helmets/hats (50+)

• Added new 3d model T-34-76 early

• Added new 3d model T-34-76 late

• Added new 3d model T-34-57

• Added new 3d model T-34-85

• Added new 3d model Webley MKIV

• Added new 3d model Colt

• Added new 3d model Luger

• Added new 3d model Nambu

• Added new 3d model TT

• Added new 3d model P38

• Added new 3d model Signal gun

• Added new 3d model German knife

• Added new 3d model Allied knife

• Added new 3d model Japanese knife

• Added new 3d model Soviet knife

• Added new 3d model Calliope ammo

• Added new 3d model Land Mattress ammo

• Added new 3d model Katyusha ammo

• Added new 3d model Nebelwerfer 41 ammo

• Added new 3d model Nebelwerfer 42 ammo

• Added new 3d model Panzerwerfer ammo

• Added new 3d model Sturmtiger ammo

• Added new 3d model Binoculars

• Added new 3d model Mine Detector

• Added new 3d model Radio Station

• Added more indepth aiming system for infantry (accuracy decrease on movement)

• Changed infantry to use streamlined helmets (units can now be identified by their helmet/cap)

• Changed German officer to use Luger pistol

• Changed Russian officer to use TT pistol

• Changed some vehicle textures to create better matching style

• Increased inventory graphics size for easier management

• Increased ammo belt of M1919 Browning from 200 rounds to 250 rounds

• Increased recharge time of Nebelwerfer 41 from 75 sec to 90 sec

• Increased range of medium artillery from 220m to 225m

• Increased range of heavy rocket artillery from 180m to 200m

• Increased rifle range from 60m to 70m

• Increased smg range from 45m to 50m

• Increased pistol range from 35m to 40m

• Increased armor of KV-85

• Increased inventory size of RPGs from 5 to 6 slots

• Increased inventory size of Browning 50cal from 5 to 6 slots

• Increased fire angles of mortars

• Increased armor of planes

• Increased top turret armor of Black Prince

• Reduced re-charge time of medium howitzers from 70 sec to 60 sec

• Removed Mgun ammo from M8 Scott

• Fixed sound of Ho-Ni I

• Fixed sound of Ho-Ni II

• Fixed sound of Ho-Ro

• Fixed Ho-Ni II being movable during barrage

• Fixed Ho-Ro being movable during barrage

• Fixed 105mm Type 91 being movable during barrage

• Fixed 150mm Type 96 being movable during barrage

• Fixed 203mm B-4M being movable during barrage

• Fixed flametank to be carried correctly

• Fixed Dodge WC-55 ammo display

 

 

Multiplayer

 

• Added new special unit "Panzerfaust Squad"

• Added new special unit "Marder 3H"

• Added new special unit "PaK 43"

• Added new special unit "Stormtrooper"

• Added new special unit "BS-3"

• Added new special unit "BM-8-24"

• Added new special unit "Machine Gun Squad"

• Added new special unit "Engineers"

• Added new special unit "Devil's Brigade"

• Added new special unit "Black Watch"

• Added new special unit "Cromwell MK. VI"

• Added new special unit "M4A4 Tulip"

• Added new special unit "Flametank SS-D"

• Added new special unit "Ho-Ni III"

• Added new special unit "Type 97 mortar"

• Increased CP of fortifications from 0 to 5 (Heavy MG, At-guns etc.)

• Increased price of KV-85 from 750 MP to 850 MP

• Increased Banzai! infantry from 14 to 16 men

• Increased price of KV-85 from 750 MP to 850 MP

• Increased price of KV-1 from 500 MP to 525 MP

• Reduced price of M10 Wolverine from 600 MP to 550 MP

• Reduced price of M4A3E8 from 825 MP to 800 MP

• Reduced price of M4A3 from 450 MP to 440 MP

• Reduced price of M4A4 from 450 MP to 440 MP

• Reduced price of Comet from 825 MP to 800 MP

• Reduced price of M4A4 Firefly from 875 MP to 850 MP

• Reduced price of Cromwell MK VII from 360 MP to 350 MP

• Reduced price of Ho-Ri 2 from 1850 MP to 1600 MP

• Reduced Banzai! CP

• Reduced CP of heavy rocket artillery from 15 to 5 (except Calliope)

• Reduced CP of light tank destroyers from 15 to 10

• Removed timers from mortars

 

 

Skirmish

 

• Changed Japanese AA gun in Introduction to be usable

• Fixed inventory issues

• Fixed some unrevivable units

• Fixed some missing crew members

• Fixed wrong at-gun icon on [soviet Union] Debrecen

• Fixed some map issues

 

http://storefront.steampowered.com/v/gfx/apps/64000/capsule_231x87.jpg

 

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