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Sword of the Stars II: Lords of Winter Update Released


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r22027

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Critical fixes:

- Fix retreat crash

- Fix combat freeze

- Fix crash for null AI designs

- Fix move order crash

 

Other fixes:

- Fixed AI equipping the wrong modules on the wrong sections

- Fixed AI building stations in un-owned worlds

- Fixed using psionics on menaces (eg: fear on swarm queen)

- Fixed Suulka fleets not storing their Suulka as an admiral

- Fixed display issues with relocating reserve assets

- Fixed diplomacy UI buttons

- Fixed being able to build stations in indy systems unless system was selected

- Fixed getting a combat if both players ONLY have a colony in a system (colony vs colony and no fleets)

- Fixed auto firing not always finding a target

- Fixed Morrigi LV not assigning all riders proper indexes, which leads to riders entering combat "launched"

- Fixed Hivers using node races pathing in some cases

- Fixed fleets in fleet widget properly displaying their base system instead of current location

 

Other changes and additions:

- Implement new player list UI in combat

- Implement ionic thruster tech

- Implement display for colony pop/infra info

- Implemented internal kinetic dampening tech

- Implement Morrigi traps

- Gave Morrigi abilities to instantly defeat Morrigi relics and traps

- Added notches to sliders in Empire Manager and for trade/construction sliders

- Starmap now properly shows Zuul slave and civilian count

 

KNOWN ISSUES:

- Morrigi trap combat does not carry over into combat (will be Fixed in next patch)

 

http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg

 

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