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Questions about those binaries in silent 0.5.2


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#1
OFFLINE   Dookie

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Hello we all heard that this binaries cvar has been realased in silent mod 0.5.2, so now im wondering does anyone have it enabled? Anyone expirienced not being able to join a server because of it but he is a clean player and all that? Not that im having that problem but I just wanna make sure it works how it should :D ty for understanding.

#2
OFFLINE   gaoesa

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Certainly if the client binary is not recognized it does not mean the player would be cheating. For example ET Legacy nightly builds would be the case of that. However, it does make it harder for someone to make completely different build with whatever features they want into the game. Afterall, the multiplayer game should be played with features that are considered equal with what other players have.

With that said, for example our server doesn't enforce the binaries. But they are reported to the g_cheatLog and also to the admin chat. There are those players sometimes, not too often though. What I would suggest if you are unsure, to enable just the reporting and see the situation first hand. Furthermore, if some player is dropped because of the binary, it is logged into the g_cheatLog regardless of other settings.

#3
OFFLINE   phantasm

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Good idea. WIth jaymod there are tools available that players or server admins can use to modify the qagame and cgame files. When server admins load these files sometimes it can cause problems for unsuspecting players. For example, the enhanced HUD file (from the maker of enhanced mod) installs a modified cgame_mp_x86.dll file that does not match the original installed by the unmodified jaymod client pk3. So players who get this file often cannot join a pure jaymod server later.

Many pk3 and binary modders do not warn people of all the side effects of using their creations. Big problem in ET.

#4
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hey im using binaries flag 7, and heavent noticed anyone getting kicked from server or anyone complained about anything? When binaries flag 7 is enabled, can even players connect on server and then gets kicked like in pb, or they cant even connect? Thx

#5
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Looks ive got my answer now :D

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#6
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this is what ive got so far, ive enabled binaries kicking like day and half - two days ago


2012-07-01 23:20:14 silEnT GUID: Player ^nKORE^AAN^Q^3ADE^CSOUTH^WOF PB GUID (C8AF6EA79318A54189D99764EE42FEB5) changed silEnT GUID from (C9A6A12B5BDC0E8E196FC34A4BADF719) to (4A2A0D1B81564E1D3A395FB9E26D94C7)
2012-07-02 20:32:14 silEnT GUID: Player ETHost PB GUID (DE6A6422052C53D2C0D1379CE243DB32) changed silEnT GUID from (6D210D26AA6A95DF87F839126574408B) to (C9D6C4EFD766AD2B1EFF5963C6024847)
2012-07-03 10:52:07 ACK: Player ^0Toma^7$on silEnT GUID (EC1619611299D5BC1EA70A9CD10A78A6) kicked automatically for unrecognized client executable
2012-07-03 10:52:30 ACK: Player ^0Toma^7$on silEnT GUID (EC1619611299D5BC1EA70A9CD10A78A6) kicked automatically for unrecognized client executable
2012-07-03 10:53:05 ACK: Player ^0Toma^7$on silEnT GUID (EC1619611299D5BC1EA70A9CD10A78A6) kicked automatically for unrecognized client executable
2012-07-03 10:59:05 ACK: Player ^0Toma^7$on silEnT GUID (EC1619611299D5BC1EA70A9CD10A78A6) kicked automatically for unrecognized client executable
2012-07-03 12:44:39 silEnT GUID: Player ^7RheAzj^8.^7LOW- PB GUID (F67265AF04D046ACC662672E11D454EA) changed silEnT GUID from (C3D2C12834913EE30365583D6A99D303) to (E60FE54B002F9E9718A93D6B9751BB16)
2012-07-03 12:45:25 silEnT GUID: Player Shmett^>a^-. PB GUID (F67265AF04D046ACC662672E11D454EA) changed silEnT GUID from (E60FE54B002F9E9718A93D6B9751BB16) to (C3D2C12834913EE30365583D6A99D303)
2012-07-03 16:39:28 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-03 18:02:39 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-03 21:41:01 ACK: Player IneS silEnT GUID (12F78705F55047964BBA31159D081705) kicked automatically for unrecognized client executable
2012-07-04 08:12:13 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-04 08:38:18 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-04 08:45:13 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-04 08:46:40 ACK: Player S1L3NTK1LL silEnT GUID (9D720571751F07C8DD8439DBA169D63D) kicked automatically for unrecognized client executable
2012-07-04 09:26:50 ACK: Player ^2KrUpA silEnT GUID (E39865F108D0C9C05E2C8B1B521EA980) kicked automatically for unrecognized client executable


what does this means for example?

2012-07-03 12:45:25 silEnT GUID: Player Shmett^>a^-. PB GUID (F67265AF04D046ACC662672E11D454EA) changed silEnT GUID from (E60FE54B002F9E9718A93D6B9751BB16) to (C3D2C12834913EE30365583D6A99D303)


when it says changed silent guid from...

Edited by hellreturn, 04 July 2012 - 11:29 AM.
Added code bbcode for easy reading


#7
OFFLINE   gaoesa

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When the players silent guid changes it means that he has his old PB GUID but the silent GUID changed. The player was rebound to the old record using the PB GUID and the silent guid was updated.

#8
OFFLINE   Dookie

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did some testing, hack called (*) which is free to download is working, doesnt kick for uknokwn binary.

(*) prescislly, looks like a famous hack, cuz how much Ive heard its being used a lot lately, maybe there is a way to disable working of that hack in future realases?

Edited by gaoesa, 04 July 2012 - 11:24 AM.
Removed cheat name


#9
OFFLINE   gaoesa

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That is because it is not binary hack.

EDIT:
This feature is not an Anti Cheat. I do recommend using only the report part.




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