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g_skills

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#1
OFFLINE   Petbark

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Having updated silent to 0.5.2 I have noticed that players can no longer spot landmines with skills set to 7.


Is this a bug or is there another flag that needs changing as well.

My cfg I am using has not changed since 0.5.1

#2
OFFLINE   gaoesa

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To be more specific, non coverts can not spot mines? Or is this change in line with the change log entry

* Added: restriction to g_skills 1, non covert players can spot mines for the team only if they are close enough (http://mygamingtalk....lose-landmines/)

#3
OFFLINE   Petbark

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It is non covert ops.

Has the distance changed since 0.5.1 as it worked fine there.

Example

Oasis, standing outside South arch near South gun cannot spot mines as an engineer just inside the arch.

Edit just reread link OK

Edited by Petbark, 08 July 2012 - 07:59 AM.






Also tagged with one or more of these keywords: not a bug

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