Jump to content

  • Log in with Facebook Log in with Twitter Log In with Google Log In with Steam Sign In
  • Create Account
Photo

King Arthur 2 Update Released

- - - - -

  • Please log in to reply
No replies to this topic

#1
OFFLINE   sincity

sincity

    Advanced Member

  • Members
  • PipPipPipPip
  • 2164 posts
63
Getting Better
Updates to King Arthur II - The Role-playing Wargame have been released. The updates will be applied automatically when your Steam client (in on-line mode) is restarted.

Major changes include:

King Arthur II – The Role-playing Wargame v1.1.08

- Fixed an issue of unit levels at Military Training
- Quests don’t spawn on armies anymore
- Fixed display bug at the final Objectives
- Fixed Minimap issue of Victory Locations in certain battles
- Sir Lancelot's Grail Shard fixed
- Retroactively fixed an issue with earlier saves being stuck regarding late-game Objectives
- Fixed issue of forged set items (recipe)
- “Beast Master” skill fixed
- “Respected” trait fixed
- Fixed recipes lacking components – missing components added to the Campaign
- Fixed path finding on the Campaign map – clearly seen if a location is reachable on ground or Teleport required
- Hero requirement at battle quests fixed
- Fixed the tooltip of Spellpower at the Military panel
- “Beastmaster” trait boosts the Lair locations in the province of the liege lord from now on
- Several issues fixed at the Spanish, French, Russian and German localized versions
- Other minor bug and balancing fixes

View the full article




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users