For nine years it's been "bind key +weapalt", changing it now to "bind key +attack2" seems wrong to me. I know it makes more logical sense, and it probably should have been done by the makers of ET.. but this game is 9 years old and we are used to "+weapalt". Or do you think we should change the QWERTY keyboard because the most commonly used keys are separated in order to slow us down? Should everyone get used to a "more efficiently designed" key layout?
Even when I ran an AMD Athlon64 6000+ 3Ghz x2, DDR2 4-8GB, and 9800GTX+ or 9600GT I never had issues with FPS in any mod but NoQuarter (because of it's flawed design causing performance decreases). I now run an FX-4100 (hotfixes applied), GTX285, and DDR3 1333mhz 8GB and I keep a solid 125FPS in all mods (on occasion in etpub in poorly designed maps like karsiah_te2, the FPS will drop. It seems to also be somehow related to specific servers, my FPS drops alot on tjw(etpub), yet on my own servers I keep a steady 125FPS.
It seems to me like silent also has some issues with certain maps, it would be nice if this could be something at the top of priorities to work on, because I feel performance is much more important than visual effects and fancy things. I want a solid 125FPS wherever I go, and 76 for high recoil weapons.
3. FixedPhysicsFPS cvar
I saw that you list this cvar as "experimental". This is odd since it's been used by etpro and etpub for several years now without an issue. Care to explain the reason behind saying something like this about that cvar?
That's all for now :>
Edited by ETsneak, 17 July 2012 - 02:46 PM.