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Warlock - Master of the Arcane Update Released


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Patch Notes 1.2.2:

• The method of land generation was changed so that some land types (like

volcanic) now would be created as small patches regardless of climate. • Fixed problem with loading of Multiplayer save games. (old saves are still

valid)

• Ballista unit became a bit tougher and cheaper.

• When starting a saved multiplayer game the missing players will be replaced with AI.

• Monster lair spawn events are more logical now, and a few more were added.

• Multiplayer Lobby now shows the total number of players in it (including playing).

• Quest and Loot windows became a bit wider to better show long units and artifacts names.

• Now a player cannot disable a building manually only demolish (or activate if disabled).

• The hint added the reasons why the building cannot be activated. • Now when a player closes the "Select target Mage" window the spell is automatically cancelled.

• Fixed the issue when a player could receive a quest to destroy an entire Monster faction.

• Fixed the issue when a player unit could not be set to Sentry mode (or sleep mode).

• Fixed a crash in AI turn.

• Fixed the bug when a Portal could spawn on top of a city.

• Fixed the bug when a player could get the same spell in the research window twice.

• Fixed the AI faction global spell casting.

• Fixed some misprints.

 

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