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TeamKills - via pushing / nading

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OFFLINE   jaie



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A step in the right direction
I'm not sure whether this also works with nades / projectiles
But in nitmod, when a player pushes someone to a natural death, the player still gets the kill as a push.
What I think would be good, is if it only worked for team kills, it would make tracking team pushers in maps such as minas so much easier, or if a player is say abusing afks against barbed wire to xp whore as a medic, it will count as a team kill.
So not only would they not get the revive xp, but this could also allow players to be able to complain vote against such people, and have them kicked if there is no admin online.

OFFLINE   The Kamu

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I agree but not only in teamkill part.
It would be nice to get kills by pushing enemy players to dead.
Also when you throw nade and enemy fly up in the air and die by faling, Player who threw nade should get the kill, not nature :)




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Sounds good. And I agree with The Kamu :P Shouldn't be hard to do ^^
"abusing afks against barbed wire to xp whore as a medic, it will count as a team kill." erm. This sounds useless because the player should go to spec if (s)he's going to be afk. But shouldn't be hard to check if player pushes another player to a barb wire or where ever (s)he'll get hurt.

OFFLINE   TheSilencerPL


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done, kills by pushing are now recognized.

Also tagged with one or more of these keywords: Implemented

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