Thought it might be a useful feature to minimize team kills for artillery strikes by perhaps showing the strike radius on the team command-map. Is this something that is possible?
I was thinking like a green opaque circle in the area where a strike is occuring so you might be able to see it and be able to avoid it. Sorta how like mortar rounds show up on the command-map.
Of course this could be a server var to turn this feature on and off, and I'm assuming a clientside cvar.
(See the attached screenies for an example of what I mean --- the green area would be visible only to teammates and would signal the current blast radius of a current artillery barrage).
Thanks for the consideration.