I've read the wiki and understand we can exclude maps unless they have a certain amount of people playing. I wanted to exclude fragmaze_fixed from the map voting list if there are 10 or more people playing. I see I can do it like this:
set g_excludedMaps ":mlb_temple:"
set g_excludedMaps ":adlernest:"
will exclude map MLB Temple if the player amount is less or equal to 15 and exclude map Adlernest if the player amount is 16 or more. The player amount counting is controlled with g_playerCounting server cvar.
When I put this in the server.cfg (not entirely sure if this is right as it didn't work in the mapconfigs) it worked but caused a problem. It cancelled out the g_excludedmaps cvar and executed its functions, but then the next map the g_excludedmaps cvar worked and the [players] block didn't. How I can I get these functions to both execute?
The [players] block were put underneath the excludedmaps cvar in server.cfg. Just something i'd like to get working as a test. Thanks.