Is there a way to change from an objectivecycle to just being able to vote maps in?
Posted 22 July 2013 - 03:16 PM
Posted 22 July 2013 - 09:12 PM
I see the info there, do I need to make a map config and put it in the sever.cfg and exec. or just that cvar setting? I know players have the ability to vote on maps as it stands as default and I set it to "1". When I go to intermission there's no new options to vote on maps.
Edited by Navyveteran, 22 July 2013 - 09:18 PM.
Posted 23 July 2013 - 08:40 PM
On my server, we have this in our server.cfg:
set g_gametype "6"
(plus all other map settings from the link above)
exec MapVoteCycle.cfg // Start the map voting cycle - this is an external file (see below) set com_watchdog "10" // Set amount of time before watchdog triggers after sensing that a map is not loaded set com_watchdog_cmd "exec MapVoteCycle.cfg"
Then MapVoteCyle.cfg has this:
set d1 "set g_gametype 6 ; map oasis ; set nextmap vstr d2" set d2 "set g_gametype 6 ; map battery ; set nextmap vstr d3" set d3 "set g_gametype 6 ; map goldrush ; set nextmap vstr d4" set d4 "set g_gametype 6 ; map radar ; set nextmap vstr d5" set d5 "set g_gametype 6 ; map railgun ; set nextmap vstr d6" set d6 "set g_gametype 6 ; map fueldump ; set nextmap vstr d1" vstr d1
What that does is when there are no players, it cycles through the stock 6 maps. If there are players, they should be presented with a list of maps. The maps must reside in your etmain folder.
Hope that helps.
EDIT: the other settings we have in server.cfg related to map voting are:
set g_mapVoteFlags "21" // Ways to change how map voting works // Only valid when g_gametype is 6 (see Map Voting) set g_maxMapsVotedFor "12" // How many maps are presented to users for voting upon during intermission // Only valid when g_gametype is 6 (see Map Voting) set g_minMapAge "10" // How long a map is ineligible for voting, after it is played // Only valid when g_gametype is 6 (see Map Voting) set g_resetXPMapCount "0" // How many maps occur before XP is reset. If g_XPSave flag 4 is set, g_resetXPMapCount // is ignored. Similarly, if g_resetXPMapCount is set to 0, it is the same as setting // g_XPSave flag 4 // Only valid when g_gametype is 6 (see Map Voting) set g_excludedMaps "" // Used to exclude map that would otherwise be listed in the map voting list. The format // is ":map1:map2:map3:", where mapX is the .bsp name. Note that each mapname must be // fully surrounded by ":" otherwise the map will not be excluded. // Only valid when g_gametype is 6 (see Map Voting)
Edited by BECK, 23 July 2013 - 08:46 PM.
Posted 09 March 2014 - 12:28 AM
Please allow me to refresh this topic, but i have a different question about it.
How can i make a different value for different admin lvl?
1-9 lvl value of vote is 1
10 lvl - value is 2
11 lvl - 3
12 lvl - 4
I've hope you understand me.
Posted 09 March 2014 - 10:26 AM
Hello, I don't think it's possible, but it's a geat Feature Request !!!
@BECK: how an you run set g_mapVoteFlags "21" ?? because flags are 1 2 4 8
Posted 10 March 2014 - 04:44 PM
I'm using the super secret setting 16 that allows me to be the only vote that matters. j/k That is not a real setting
Honestly, I don't know man LOL. There might have been a flag removed? Either way, its a bitmask and it works regardless. However, if value 16 is ever added again, I suppose I better make sure I like that setting
- clan DIABOLIK likes this
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