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Statistics and loading screen freeze?


Dennis92NL

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Hi All,

 

First i have a question about the end game statistics, there is a cvar that shows the most knife, mine ect. kills. But my end spreerecords and rating are not showing. I only see 2 things. How can i enable this.

 

The second thing, i dont know if it has anything to do with silent i i connect to the server sometimes the loading screen freezes and don't do anything. This is what happend to a few players 2. When they are connecting it's stuck on the loading screen and they are "timed out". When they reconnect it's all fine. When i open console on the moment i,m freezed it shows me all the force cvars. Like i,m ingame. But still stuck on the loading screen. Anyone knows this problem?

 

I also wanna make a shout-out to the silEnT mod team. Since i upgraded from pub to silEnT my server got improved alot with the database and the anticheat system. I,m really happy to see that you guys are still improving the gameplay.

 

Have a nice day!

 

Regards,

Dennis

Edited by Dennis92NL
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Thank you

 

1. The spree recods are enabled with g_spreeOptions cvar flag 512. The ratings are enabled with g_killRating and g_playerRating 2 on both cases.

 

2. This is probably related to the server engine. The simpler (the not working one that I also initially posted on this forum) attempt to fix the GUID problem from connecting players at the end of the warmup, would result this behaviour.

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Thank you

 

1. The spree recods are enabled with g_spreeOptions cvar flag 512. The ratings are enabled with g_killRating and g_playerRating 2 on both cases.

 

2. This is probably related to the server engine. The simpler (the not working one that I also initially posted on this forum) attempt to fix the GUID problem from connecting players at the end of the warmup, would result this behaviour.

 

Thanks for the fast reply, g_killRating and g_playerRating 2 were on 1 i setted them to 2.

 

Regards,

Dennis

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You could also try doing /reconnect

I noticed that already, but regular players don't. However it can be fixed by setting the warmup time higher. I tested it with a member of my clan. instaid of 10 i use 20 seconds now. I am not if it's only caused of the warmup time. But i didn't notice any more trouble yet.

Edited by Dennis92NL
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This is caused by an incorrect attempt to fix the issue of players disconnecting if they haven't connected through by the end of the warmup. The issue is that the engine is calling ClientBEgin on them, while they still haven't supplied the server their true info. This disconnect can happen only on the first connect to the server. Not between maps. Warmup time may reduce the issue as more players get through before the warmup ends. But it is not a real fix. I don't know if the incorrect fix attempt can cause the problem to escalate in the form of the freeze.

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