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Pushing-effect during friendly FF ! How-to disable ?


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#1
OFFLINE   clan DIABOLIK

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Hello

 

Please, can someone remind me the CVAR to disable this effect ?

 

Because I have the same behavior for grenade, maybe g_friendlyFireOpts=2 but Doc deals with nades.

 

Thanks in advance

$mart



#2
OFFLINE   Dennis92NL

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g_shove set to "0"?



#3
OFFLINE   clan DIABOLIK

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21:46:18 "g_shove" is:"85^7" default:"80^7"

 

could-it be that ? (I can't test atm)



#4
OFFLINE   Dennis92NL

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g_shove

Description:

Allows players to push other players with the "use" key. The integer adjusts the amount of force players shove with. 80 seems fair.

Type: integer

Default: 80

 

Default is 80 from silent, setting this to 0 will prob disable this.

 

Regards,

Dennis


Edited by Dennis92NL, 23 December 2013 - 12:20 AM.


#5
OFFLINE   gaoesa

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g_shove is not the one to change. Setting it to 0 would disable pushing. I'm not currently sure how to disable the knock back from weapons when it is friendly fire, that is disabled.



#6
OFFLINE   clan DIABOLIK

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OK Guys I fixed it !

 

I had g_friendlyFireOpts 46 and tryed to lower the 2 flag and it works so with 44 xD

 

Maybe just Documentation is not clear about it :

 

2 Allow 'grenade boosting' when friendly fire is off

 

this 'grenade boosting' is what I called the 'pushing-effect'  (but for all weapons ?)

 

Thanks all

V55


Edited by clan DIABOLIK, 23 December 2013 - 11:24 AM.


#7
OFFLINE   Sol

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 (but for all weapons ?)

Its g_knockback cvar, but it works for both sides.






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