Jump to content

Help with XPSave & Custom Sounds


LarryWall

Recommended Posts

For some strange reason XP save isn't working and I'm not clear as to how to go about including sounds/hitsounds/body.wav within the .cfg file, I have the files already in a pk3 but I don't know how to tell the server to use them and how to have clients download them automatically...

 

Take a look at my startup line and config:

START SERVER LINE: ./etded +set com_hunkmegs 512 +exec servercycle.cfg +set net_ip "localhost" +set fs_game silent +exec server2.cfg +set g_tyranny 1 +set omnibot_enable 1

 

CONFIG:

// silEnT mod - Sample server.cfg file// If you need help contact us on forums. http://mygamingtalk.com/// Generic server cvars //set dedicated 2set net_ip "108.174.193.50"set net_port 27960set sv_hostname "^6n00bers XP Save Forever"set server_motd0 "^7Welcome To ^1(^0{^7WSS^0}^1)^7 Clan"set server_motd1 " "set server_motd2 "No Cheating."set server_motd3 "No Crying."set server_motd4 " "set server_motd5 "www.waffenss-inc.com"set sv_maxclients "30"set g_password ""set sv_privateclients 0set sv_privatepassword ""set sv_fullmsg "Server is full, try back when someone quits!"set sv_maxRate 99999999set sv_dl_maxRate 999999999set sv_allowDownload 1set sv_wwwDownload 1set sv_wwwDlDisconnected 1set sv_wwwBaseURL "http://waffenss-inc.com/etfiles/"set sv_wwwFallbackURL ""set sv_pure 1set sv_minping 0set sv_maxping 0// silEnT mod supported cvarsset g_gametype 6set g_antilag 1set g_antiwarp 1set g_maxWarp 4set g_skipCorrection 1set g_heavyWeaponRestriction 100set g_altStopwatchMode 0set g_autofireteams 0set g_complaintlimit 6set g_ipcomplaintlimit 3set g_fastres 0set g_friendlyFire 1set g_disableComplaints 0set g_minGameClients 0set g_maxlives 0set g_alliedmaxlives 0set g_axismaxlives 0set g_teamforcebalance 0set g_noTeamSwitching 0set g_doWarmup 0set g_warmup 15set match_latejoin "1"set match_minplayers 4set match_mutespecs 0set match_readypercent 100set match_warmupDamage 1set team_maxplayers 0set g_speed 320set g_gravity 800set g_knockback 1000set g_inactivity 0set g_spectatorInactivity 0set g_maxConnsPerIP 4set shoutcastPassword ""set g_spoofOptions 3set g_maxNameChanges 3set g_watermark ""set g_watermarkFadeAfter 0set g_watermarkFadeTime 0set g_inactivityOptions 3set g_ettvFlags 3// Votesset g_voting 0set vote_limit 5set vote_percent 50set g_noVoteTime 0set vote_allow_comp 1set vote_allow_gametype 1set vote_allow_kick 1set vote_allow_map 1set vote_allow_matchreset 1set vote_allow_mutespecs 1set vote_allow_nextmap 1set vote_allow_pub 1set vote_allow_referee 0set vote_allow_shuffleteamsxp 1set vote_allow_swapteams 1set vote_allow_friendlyfire 1set vote_allow_timelimit 0set vote_allow_warmupdamage 1set vote_allow_antilag 1set vote_allow_balancedteams 1set vote_allow_muting 1set vote_allow_surrender 1set vote_allow_nextcampaign 1set vote_allow_restartcampaign 1set vote_allow_poll 1set vote_allow_maprestart 1set vote_allow_shufflenorestart 1set vote_allow_cointoss 1// Logsset g_log "server.log"set g_cheatLog "cheat.log"set logfile 2set g_logOptions 256set g_logAdmin "silent-admin.log"// XP Save configurationset g_XPSave 21// Only stored XPset g_XPSaveMaxAge_xp "9999999999999d"// Stored XP and all rating valuesset g_XPSaveMaxAge "999999999999999d"set g_damageXP "1"set g_damageXPLevel "50"set g_maxXP "-1"set g_xpdecay "0"set g_xpdecayrate "0"set g_xpdecayfloor "1"set g_punkbuster 1// Shrubbot and Databaseset g_dbDirectory "database"set g_dbUserMaxAge "365d"set g_minConnectLevel 0// see documentation about tyranny enabled commands and flagsset g_tyranny 1set g_greetingPos 0set g_warningOptions 0set g_warningDecay 24set g_maxWarnings 3set g_autoTempBan 0set g_autoTempBanTime 1800set g_shuffle_rating 3//// Censoringset g_censor ""set g_censorNames ""set g_censorNeil 0set g_censorNeilNames 0set g_censorPenalty 0set g_censorMuteTime 60set g_censorXP 5//// Intermissionset g_intermissionTime 45set g_intermissionReadyPercent 100//// Skill points needed for levelset skill_soldier "20 50 90 140"set skill_medic "20 50 90 140"set skill_engineer "20 50 90 140"set skill_fieldops "20 50 90 140"set skill_covertops "20 50 90 140"set skill_battlesense "20 50 90 140"set skill_lightweapons "20 50 90 140"set g_serverInfo 1set g_killRating 1set g_playerRating 1set g_playerRating_minplayers 8set g_stats 0// Custom configsset g_mapScriptDirectory "mapscripts"set g_campaignFile ""set g_mapConfigs "mapconfigs"set g_banners "banners.cfg"// Miscellanousset g_misc 105set g_mode 44set g_userAlliedRespawnTime "12"set g_userAxisRespawnTime "12"set g_skills 31set g_teamDamageRestriction 0set g_minHits 6set g_weapons 7087set g_mg42 0set g_goomba 0set g_goombaFlags 16set g_spinCorpse 1set g_teamChangeKills 1set g_poison 1set g_poisonFlags 7set g_slashKill 0set g_spectator 7set g_medics 709set g_medicHealthRegen 0set g_coverts 1479set g_truePing 0set g_dropObj 0set g_hitsounds 1set g_playDead 1set g_shove 1set g_shoveNoZ 0set g_dragCorpse 1set g_classChange 0set g_forceLimboHealth 1set g_privateMessages 0set g_packDistance 3set g_dropHealth 4set g_dropAmmo 4set g_tossDistance 0set g_fear 2000set g_obituary 1set g_throwableKnives 1set g_maxKnives 10set g_knifeChargeTime 100set g_constructibleXPSharing 1set g_asblock 43set g_panzersVulnerable 0set g_panzersSpeed 2500set g_panzersGravity 0set g_dyno 20set g_canisterKick 75set g_spreeOptions 1599set g_multikillTime 1000set g_medicSelfhealTime 0set g_maxPanzerSuicides -1set g_panzerPackDistance 0set g_maxSelfkills -1set g_voteResultsMinLevel -1set g_minCommandWaitTime 0set g_noSkillUpgrades 0set g_flushItems 1set g_headshot 1set g_silentac 1set g_instagibDamage 400set g_staminaRecharge 3.0set g_mineid 0set g_landmineNotifyType 1//// Weapon damages and radius settingsset g_dmgKnife 10set g_dmgSten 14set g_dmgFG42 15set g_dmgPistol 18set g_dmgSMG 18set g_dmgPPSh 19set g_dmgMG42 18set g_dmgMG 20set g_dmgFG42Scope 30set g_dmgInfRifle 34set g_dmgSniper 50set g_dmgFlamer 5set g_dmgGrenade 250set g_dmgGrenadeRadius 250set g_dmgGLauncher 250set g_dmgGLauncherRadius 250set g_dmgLandmine 250set g_dmgLandmineRadius 250set g_dmgSatchel 250set g_dmgSatchelRadius 250set g_dmgPanzer 400set g_dmgPanzerRadius 300set g_dmgMortar 400set g_dmgMortarRadius 400set g_dmgDynamite 400set g_dmgDynamiteRadius 400set g_dmgAir 400set g_dmgAirRadius 400set g_dmgArty 400set g_dmgArtyRadius 400set g_dmg 0set g_dmgHeadShotMin 50set g_dmgHeadShotRatio 2.0set g_dmgTMine 260set g_knifeThrowDamage 50//// Team restrictionsset team_maxMedics -1set team_maxEngineers -1set team_maxFieldOps -1set team_maxCovertOps -1set g_maxTeamLandmines 30set g_maxTeamTripmines 20set team_maxPanzers 1set team_maxMortars 2set team_maxFlamers 1set team_maxMG42s 2set team_maxGrenLaunchers 2//// Friendly fireset g_reflectFriendlyFire 0set g_reflectFFWeapons 31set g_friendlyFireOpts 12//// Flood protectionset g_floodprotect 1set g_floodthreshold 6set g_floodWait 1000set g_voiceChatsAllowed 4//// Map votingset g_mapVoteFlags 13set g_maxMapsVotedFor 30set g_minMapAge 5set g_resetXPMapCount 0//// Omni-botsset omnibot_enable 1set omnibot_path "/usr/local/games/enemy-territory/omnibot/omni-bot"set g_bot_maxXP 10000set g_bot_minPlayers -1set omnibot_flags 262220//// Fun wars//set g_sniperwar 0//set g_panzerwar 0//set g_riflewar 0//// Country flags, You need to have GeoIP database installed to use this.set g_countryFlags 0//set g_fixedphysics 0set g_fixedphysicsfps 125//// Lua APIset lua_modules ""set lua_allowedModules ""bot maxbots 10bot kickallbot difficulty 3 //range is 0-5set g_gravity 800 //default is 800set g_speed 320 //default is 320exec objectivecycle.cfgset com_watchdog 60set com_watchdog_cmd "exec objectivecycle.cfg"

Any help would be GREATLY appreciated!!!!!

Edited by LarryWall
Link to comment
Share on other sites

 

 

// XP Save configuration

set g_XPSave 21

// Only stored XP

set g_XPSaveMaxAge_xp "9999999999999d"

// Stored XP and all rating values

set g_XPSaveMaxAge "999999999999999d"

set g_damageXP "1"

set g_damageXPLevel "50"

set g_maxXP "-1"

set g_xpdecay "0"

set g_xpdecayrate "0"

set g_xpdecayfloor "1"

 

Below are my settings for xpsave.

 

 

// XP save

set g_XPSave 21
set g_XPSaveMaxAge_xp 2o
set g_XPSaveMaxAge 2o
set g_XPDecay 0
set g_XPDecayRate 0.0
set g_XPDecayFloor 0.0
set g_maxXP -1
set g_damageXP 0
set g_damageXPLevel 50

 

For the save period 'set g_XPSaveMaxAge_xp 2o'  this refers to 2 months.

s - seconds

m - minutes

d - days

o - months

y - years

 

I think the period you are using is abit ott as 9999999999999 days is something like 27 billion years give or take.

Maybe change it to something more sensible. I don't know if there is a max time for this data to be stored maybe Gaoesa could answer that.

 

As for the sound issue. Make sure the pk3 file is in the correct location, the silent folder.

If not done so check out this link http://mygamingtalk.com/wiki/index.php/Silent_Sounds and check that the file names are spelt correctly and that you have not used capital letters in the folder or file names inside your pk3 file.

The pk3 file should get downloaded automatically from your server. but make sure the server has been restarted after uploading the pk3 file.

 

NOTE

 

Just re read your post and if the text there is right you have an 's' on the end of sound which should not be there.

Edited by Petbark
Link to comment
Share on other sites

All fixed thanks a bunch!

 

Now I just gotta figure out how to get the custom vsays working and this server is finished being setup!!!!

 

Here is the pk3 file I'm using (if you know how to do this sort of thing)  http://waffenss-inc.com/etfiles/silent/BMF.pk3

 

If you can help me to get the custom vsays working I would be eternally grateful!!!!

 

Thanks,

Larry

Link to comment
Share on other sites

  • Subscriber

Look here:

http://mygamingtalk.com/wiki/index.php/Silent_Shrubbot#Shrubbot_Files

 

What you're wanting to do is create a [COMMAND] in your shrubbot file, like this:

[command] 
command = mycustomsound
exec    = playsound sound/misc/mycustomsound.wav
desc    =  
levels  = 1 2 3 4

Then use !mycustomsound  to execute it.

 

This assumes that your PK3 file has the sound in the relative folder shown in the example.

Link to comment
Share on other sites

  • Subscriber

Having a look at your pK3 file, it is rather large.   20MB is a huge download for players, but it looks like you have a ton of WAV and some custom skins/menus etc..  I was concerned that you had the entire silent mod in there, which would be a no-no :).    Be sure that your WAV files are the proper format, as far as I know they have to all be MONO not Stereo. 

Link to comment
Share on other sites

  • Management

Hmmm...I don't think that is possible with silEnT.  It would be a GREAT feature though!

 

That's possible. Once upon a time we had appx 60 vsays like that but people get bored with it pretty soon and players like stock ET experience.

 

But off course you can add it, it's doable.

Link to comment
Share on other sites

@beck if you download our pk3 file either from our silent server (abcsilent.abcclan.org) or from here and have a look inside it you will see how it is done. Else pm me.

 

@Larrywall Yes it is possible have a look inside our pk3 file to see.

 

 

Briefly you need to edit wm_quickmessageAlt.menu

 

 

QM_MENU_START( "wm_quickmessageAlt" )

 
QM_MENU_ITEM_TEAM( "1. ^7Statements", close wm_quickmessageAlt; open wm_quickstatements_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7Requests", close wm_quickmessageAlt; open wm_quickrequests_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7Commands", close wm_quickmessageAlt; open wm_quickcommand_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7Talk", close wm_quickmessageAlt; open wm_quickmisc_alt, "4", 4 )
QM_MENU_ITEM( "5. ^7Global", close wm_quickmessageAlt; open wm_quickglobal_alt, "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7Function", exec "wm_sayPlayerClass"; close wm_quickmessageAlt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7Objectives", close wm_quickmessageAlt; open wm_quickobjectives_alt, "7", 7 )
QM_MENU_ITEM( "8. ^1A^7B^4C ^7 Custom Sounds", open wm_ABC_Sounds; close wm_quickmessageAlt, "8", 8 )
QM_MENU_ITEM( "9. ^1A^7B^4C ^7Twisted Tunes", exec "VoiceChat twisted"; close wm_quickmessageAlt, "9", 9 )
 
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickstatements_alt" )
 
QM_MENU_ITEM_TEAM( "1. ^7Path Cleared.", exec "VoiceTeamChat PathCleared"; close wm_quickstatements_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7Enemy Weak!", exec "VoiceTeamChat EnemyWeak"; close wm_quickstatements_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7All Clear",   exec "VoiceTeamChat AllClear"; close wm_quickstatements_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7Incoming", exec "VoiceTeamChat Incoming"; close wm_quickstatements_alt, "4", 4 )
QM_MENU_ITEM_TEAM( "5. ^7Fire In The Hole!", exec "VoiceTeamChat FireInTheHole"; close wm_quickstatements_alt, "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7I'm Defending.", exec "VoiceTeamChat OnDefense"; close wm_quickstatements_alt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7I'm Attacking.", exec "VoiceTeamChat OnOffense"; close wm_quickstatements_alt, "7", 7 )
QM_MENU_ITEM_TEAM( "8. ^7Taking Fire!", exec "VoiceTeamChat TakingFire"; close wm_quickstatements_alt, "8", 8 )
QM_MENU_ITEM_TEAM( "9. ^7Mines Cleared", exec "VoiceTeamChat MinesCleared"; close wm_quickstatements_alt, "9", 9 )
QM_MENU_ITEM_TEAM( "0. ^7Enemy Disguised", exec "VoiceTeamChat EnemyDisguised"; close wm_quickstatements_alt, "0", 10 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickrequests_alt" )
 
QM_MENU_ITEM_TEAM( "1. ^7Need Medic!",  exec "VoiceTeamChat Medic"; close wm_quickrequests_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7Need Ammo!",  exec "VoiceTeamChat NeedAmmo"; close wm_quickrequests_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7Need Backup!",  exec "VoiceTeamChat NeedBackup";       close wm_quickrequests_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7Need Engineer!",  exec "VoiceTeamChat NeedEngineer";     close wm_quickrequests_alt, "4", 4 )
QM_MENU_ITEM_TEAM( "5. ^7Cover Me!",  exec "VoiceTeamChat CoverMe"; close wm_quickrequests_alt, "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7Hold Fire!",  exec "VoiceTeamChat HoldFire"; close wm_quickrequests_alt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7Where To?",  exec "VoiceTeamChat WhereTo"; close wm_quickrequests_alt, "7", 7 )
QM_MENU_ITEM_TEAM( "8. ^7Need Covert Ops!",  exec "VoiceTeamChat NeedOps"; close wm_quickrequests_alt, "8", 8 )
QM_MENU_ITEM_TEAM( "9. ^7Revive Me",  exec "VoiceTeamChat FTReviveMe"; close wm_quickrequests_alt, "9", 9 )
QM_MENU_ITEM_TEAM( "0. ^7Resupply Me",  exec "VoiceTeamChat FTResupplyMe"; close wm_quickrequests_alt, "0", 10 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickcommand_alt" )
 
QM_MENU_ITEM_TEAM( "1. ^7Follow Me!", exec "VoiceTeamChat FollowMe"; close wm_quickcommand_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7Let's Go!", exec "VoiceTeamChat LetsGo"; close wm_quickcommand_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7Move!", exec "VoiceTeamChat Move"; close wm_quickcommand_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7Clear The Path!", exec "VoiceTeamChat ClearPath"; close wm_quickcommand_alt, "4", 4 )
QM_MENU_ITEM_TEAM( "5. ^7Defend Objective!", exec "VoiceTeamChat DefendObjective"; close wm_quickcommand_alt, "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7Disarm Dynamite!", exec "VoiceTeamChat DisarmDynamite"; close wm_quickcommand_alt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7Clear Mines!", exec "VoiceTeamChat ClearMines"; close wm_quickcommand_alt, "7", 7 )
QM_MENU_ITEM_TEAM( "8. ^7Reinforce Offense", exec "VoiceTeamChat ReinforceOffense"; close wm_quickcommand_alt, "8", 8 )
QM_MENU_ITEM_TEAM( "9. ^7Reinforce Defense", exec "VoiceTeamChat ReinforceDefense"; close wm_quickcommand_alt, "9", 9 )
QM_MENU_ITEM_TEAM( "0. ^7Fall Back", exec "VoiceTeamChat FTFallBack"; close wm_quickcommand_alt, "0", 10 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickmisc_alt" )
 
QM_MENU_ITEM_TEAM( "1. ^7Yes", exec "VoiceTeamChat Affirmative"; close wm_quickmisc_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7No", exec "VoiceTeamChat Negative"; close wm_quickmisc_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7Thanks", exec "VoiceTeamChat Thanks"; close wm_quickmisc_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7No Problem", exec "VoiceTeamChat Welcome"; close wm_quickmisc_alt, "4", 4 )
QM_MENU_ITEM_TEAM( "5. ^7Sorry", exec "VoiceTeamChat Sorry"; close wm_quickmisc_alt, "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7Oops", exec "VoiceTeamChat Oops"; close wm_quickmisc_alt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7I'm In Disguise", exec "VoiceTeamChat ImUndercover"; close wm_quickmisc_alt, "7", 7 )
QM_MENU_ITEM_TEAM( "8. ^7Right Away!", exec "VoiceTeamChat 113"; close wm_quickmisc_alt, "8", 8 )
QM_MENU_ITEM_TEAM( "9. ^7No Can Do!", exec "VoiceTeamChat 114"; close wm_quickmisc_alt, "9", 9 )
QM_MENU_ITEM_TEAM( "0. ^7Disarm Landmines", exec "VoiceTeamChat FTDisarmLandmines"; close wm_quickmisc_alt, "0", 10 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickglobal_alt" )
 
QM_MENU_ITEM( "1. ^7Yes", exec "VoiceChat Affirmative";   close wm_quickglobal_alt, "1", 1 )
QM_MENU_ITEM( "2. ^7No", exec "VoiceChat Negative"; close wm_quickglobal_alt, "2", 2 )
QM_MENU_ITEM( "3. ^7Enemy Weak", exec "VoiceChat EnemyWeak"; close wm_quickglobal_alt, "3", 3 )
QM_MENU_ITEM( "4. ^7Hi", exec "VoiceChat Hi"; close wm_quickglobal_alt, "4", 4 )
QM_MENU_ITEM( "5. ^7Bye", exec "VoiceChat Bye"; close wm_quickglobal_alt, "5", 5 )
QM_MENU_ITEM( "6. ^7Great Shot", exec "VoiceChat GreatShot"; close wm_quickglobal_alt, "6", 6 )
QM_MENU_ITEM( "7. ^7Cheer", exec "VoiceChat Cheer"; close wm_quickglobal_alt, "7", 7 )
QM_MENU_ITEM( "8. ^7More Globals", close wm_quickglobal_alt; open wm_quickglobal2_alt, "8", 8 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickglobal2_alt" )
 
QM_MENU_ITEM( "1. ^7Thanks", exec "VoiceChat Thanks"; close wm_quickglobal2_alt, "1", 1 )
QM_MENU_ITEM( "2. ^7Welcome", exec "VoiceChat Welcome"; close wm_quickglobal2_alt, "2", 2 )
QM_MENU_ITEM( "3. ^7Oops", exec "VoiceChat Oops"; close wm_quickglobal2_alt, "3", 3 )
QM_MENU_ITEM( "4. ^7Sorry", exec "VoiceChat Sorry"; close wm_quickglobal2_alt, "4", 4 )
QM_MENU_ITEM( "5. ^7Hold Fire!", exec "VoiceChat HoldFire"; close wm_quickglobal2_alt, "5", 5 )
QM_MENU_ITEM( "6. ^7Good Game", exec "VoiceChat GoodGame"; close wm_quickglobal2_alt, "6", 6 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_quickobjectives_alt" )
 
QM_MENU_ITEM_TEAM( "1. ^7Command Acknowledged", exec "VoiceTeamChat CommandAcknowledged"; close wm_quickobjectives_alt, "1", 1 )
QM_MENU_ITEM_TEAM( "2. ^7Command Declined", exec "VoiceTeamChat CommandDeclined"; close wm_quickobjectives_alt, "2", 2 )
QM_MENU_ITEM_TEAM( "3. ^7Command Completed", exec "VoiceTeamChat CommandCompleted"; close wm_quickobjectives_alt, "3", 3 )
QM_MENU_ITEM_TEAM( "4. ^7Destroy Prim. Object.", exec "VoiceTeamChat DestroyPrimary"; close wm_quickobjectives_alt, "4", 4 )
QM_MENU_ITEM_TEAM( "5. ^7Destroy Sec. Object.", exec "VoiceTeamChat DestroySecondary"; close wm_quickobjectives_alt,   "5", 5 )
QM_MENU_ITEM_TEAM( "6. ^7Destroy Construction", exec "VoiceTeamChat DestroyConstruction"; close wm_quickobjectives_alt, "6", 6 )
QM_MENU_ITEM_TEAM( "7. ^7Commencing Construct.", exec "VoiceTeamChat ConstructionCommencing"; close wm_quickobjectives_alt, "7", 7 )
QM_MENU_ITEM_TEAM( "8. ^7Repair Vehicle", exec "VoiceTeamChat RepairVehicle"; close wm_quickobjectives_alt, "8", 8 )
QM_MENU_ITEM_TEAM( "9. ^7Disable Vehicle", exec "VoiceTeamChat DestroyVehicle"; close wm_quickobjectives_alt, "9", 9 )
QM_MENU_ITEM_TEAM( "0. ^7Escort Vehicle", exec "VoiceTeamChat EscortVehicle"; close wm_quickobjectives_alt, "0", 10 )
 
QM_MENU_END
 
QM_MENU_START( "wm_ABC_Sounds" )
 
QM_MENU_ITEM( "1. ^7Monty Python", exec "VoiceChat Monty"; close wm_ABC_Sounds, "1", 1 )
QM_MENU_ITEM( "2. ^7ZombieLand", exec "VoiceChat Zombie"; close wm_ABC_Sounds, "2", 2 )
QM_MENU_ITEM( "3. ^7Transformers", exec "VoiceChat xfrmrs"; close wm_ABC_Sounds, "3", 3 )
QM_MENU_ITEM( "4. ^7Misc Movie Lines", exec "VoiceChat Movies"; close wm_ABC_Sounds, "4", 4 )
QM_MENU_ITEM( "5. ^7AC/DC", exec "VoiceChat ACDC"; close wm_ABC_Sounds, "5", 5 )
QM_MENU_ITEM( "6. ^7Queen", exec "VoiceChat Queen"; close wm_ABC_Sounds, "6", 6 )
QM_MENU_ITEM( "7. ^7Duke Nuke 'em", exec "VoiceChat DukeN"; close wm_ABC_Sounds, "7", 7 )
QM_MENU_ITEM( "8. ^7Random Taunts", exec "VoiceChat Taunts"; close wm_ABC_Sounds, "8", 8 )
QM_MENU_ITEM( "9. ^7More ^1A^7B^4C ^7Sounds!", open wm_Solos; close wm_ABC_Sounds, "9", 9 )
 
 
QM_MENU_END
 
QM_MENU_START( "wm_Solos" )
 
QM_MENU_ITEM( "1. ^7Fart!", exec "VoiceChat Fart"; close wm_Solos, "1", 1 )
QM_MENU_ITEM( "2. ^7You Suck!", exec "VoiceChat uSuck"; close wm_Solos, "2", 2 )
QM_MENU_ITEM( "3. ^7Ya Missed Me!", exec "VoiceChat MissedMe"; close wm_Solos, "3", 3 )
QM_MENU_ITEM( "4. ^7Shoot Me Again", exec "VoiceChat ShootMe"; close wm_Solos, "4", 4 )
QM_MENU_ITEM( "5. ^7Stop Whining!", exec "VoiceChat StopWhining"; close wm_Solos, "5", 5 )
QM_MENU_ITEM( "6. ^7Yippie Kay Ay!", exec "VoiceChat YippyKay"; close wm_Solos, "6", 6 )
QM_MENU_ITEM( "7. ^7Ah Crap!", exec "VoiceChat Crap"; close wm_Solos, "7", 7 )
QM_MENU_ITEM( "8. ^7Ain't Over!", exec "VoiceChat Over"; close wm_Solos, "8", 8 )
QM_MENU_ITEM( "9. ^7Marvin", exec "VoiceChat Boom"; close wm_Solos, "9", 9 )
QM_MENU_ITEM( "0. ^7John Wayne", exec "VoiceChat Wayne"; close wm_Solos, "0", 10 )
 
 
 
QM_MENU_END
 

 

If you look through this above you should see where the edits are.

 

 

Then you need to edit the wm_allies_chat.voice and the wm_axis_chat.voice

 

 

Taunts

{
sound/abc/t3.wav "You're dog meat!"
sound/abc/t5.wav "Well first off..."
sound/abc/t7.wav "Your mama!"
sound/abc/t8.wav "Sometimes you have to...!"
sound/abc/t11.wav "Stupid Fat Hobbit!"
sound/abc/t13.wav "Is that your nose?"
sound/abc/t14.wav "I'm up here!"
sound/abc/t17.wav "The quarterback is toast!"
sound/abc/t21.wav "Old Man"
sound/abc/t22.wav "If you only had..."
sound/abc/t23.wav "Die!"
sound/abc/t2.wav "Silence!"
sound/abc/t4.wav "Kill you!"
sound/abc/janeyou.wav "Jane, you ignorant...."
sound/abc/UrFired.wav "You're Fired!"
sound/abc/GetAway.wav "Get Away from Her!!"
sound/abc/MegaBtch.wav "It's the Mega Bitch!"
sound/abc/Excuse2Kill.wav "Give Me an Excuse!"
sound/abc/BagPipe.wav "Blow it Out Your Bagpipe!"
sound/abc/best.wav "Is that the best you got?"
sound/abc/looking.wav "What are you looking at?"
sound/abc/fillyourhands.wav "Fill Your Hand!"
sound/abc/strange.wav "I Got the Strangest Feeling.."
sound/abc/BeatYou.wav "If you reach for your gun..."
}
 
Fart
{
sound/abc/fart.wav "Oh. Sorry!"
}
 
Crap
{
sound/abc/crap.wav "Ahh Crap!"
}
 
uSuck
{
sound/abc/yousuck.wav "You Suck!"
}
 
MissedMe
{
sound/abc/missedme.wav "ya Missed Me"
}
 
ShootMe
{
sound/abc/shootme.wav "Shoot Me Again"
}
 
StopWhining
{
sound/abc/stop.wav "Stop Whining"
}
 
YippyKay
{
sound/abc/yippiekyay_dh1.wav "Yippy Kay Aye!"
}
 
over
{
sound/abc/over.wav "This thing ain't over yet"
}
 
Movies
{
sound/abc/baaa.wav "Here Comes Alzo!"
sound/abc/spball01.wav "Why didn't someone tell me?"
sound/abc/wantbutt.wav "I want his butt!"
sound/abc/careful.wav "Be Careful You Idiot!"
sound/abc/content.wav "Violent Content!"
sound/abc/98f.wav "Godzilla!"
sound/abc/kinky.wav "Kinky!"
sound/abc/lookspissed_dh1.wav "He Looks Pissed!"
sound/abc/rofl2.wav "ROFL"
sound/abc/tingle.wav "Makes Our Naughty Parts Tingle"
sound/abc/toughest.wav "That's the toughest guy"
sound/abc/buttcold.wav "I'm Outta Beer!"
}
 
xfrmrs
{
sound/abc/stand.wav "One Shall Fall"
sound/abc/FailMe.wav "You Fail Me Yet Again"
sound/abc/Relieve.wav "Relieve Them Of Their Weapons"
sound/abc/Wrangle.wav "Wrangle Me Up a Ding Dong!"
}
 
Queen
{
sound/abc/Queen.wav "Another One Bites the Dust"
sound/abc/WeBuyTheTampons.wav "We buy the Tampons!"
sound/abc/KeepUrSelf.wav "Keep Yourself Alive!"
sound/abc/StopMeNow.wav "Having a Ball!"
}
 
Monty
{
sound/abc/argh.wav "ARGH!"
sound/abc/bringoutdead.wav "Bring out your Dead!"
sound/abc/fleshwound.wav "Just a Flesh Wound!"
sound/abc/holynade.wav "Bless This Hand Grenade!"
sound/abc/scratch.wav "T'is but a Scratch!"
}
 
ACDC
{
sound/abc/tnt.wav "TNT"
sound/abc/dirtydeeds.wav "Dirty Deeds"
sound/abc/thunder.wav "Thunder Struck!"
sound/abc/Ushook.wav "You Shook Me!"
sound/abc/longway.wav "Long Way!"
sound/abc/soulstripper.wav "Soul Stripper!"
}
 
Deeds
{
sound/abc/dirtydeeds.wav "Dirty Deeds"
}
 
Bite
{
sound/abc/bitelegs.wav "I'll Bite Your Legs Off!"
}
 
DukeN
{
sound/abc/AllDead.wav   "All Dead"
sound/abc/FreeWhip.wav "Free Whipping"
sound/abc/NotFight.wav "Not Fighting"
sound/abc/BroomHandle.wav "Break a Broom Handle"
sound/abc/eoe.wav "Equal Opportunity Ass Kicker"
sound/abc/SeeMe.wav "Now you see me..."
sound/abc/MidEvil.wav "Get Mid Evil!"
sound/abc/Dying.wav "Beautiful when you're dying!"
sound/abc/USob.wav "Die you SOB"
sound/abc/MyWay.wav "It's either My Way..."
sound/abc/BirdCrap.wav "Love the Smell"
sound/abc/Disco.wav "DEATH BEFORE DISCO!"
sound/abc/LoveJob.wav "Babes, Bullets and Bombs!"
}
 
Zombie
{
sound/abc/Rule3.wav "Rule Number 3"
sound/abc/rednecks.wav "Thank God for Rednecks!"
sound/abc/Garland.wav "It's Just Garland"
sound/abc/NutUp.wav "Nut up or Shut up!"
sound/abc/ZombieLand.wav "Welcome to Zombie Land!"
}
 
Sheep
{
sound/abc/sheep.wav "Someone Else Watch the Sheep"
}
 
Boom
{
        sound/abc/marvin.wav            "Where's the KABOOM"
        sound/abc/goody.wav             "Oh goody, my modulator"
}
 
twisted
{
sound/abc/twisted/Rambo.wav    "Gonna Rambo On! Gonna nuke those pukes with big bazooks"
sound/abc/twisted/River.wav        "Got a River of Pee, in the middle of the night"
  sound/abc/twisted/SexOff.wav    "What are they called? Sex Offenders!"
  sound/abc/twisted/Used2Rock.wav    "I Used to Rock all night.  But now my hair's turning grey!"
  sound/abc/twisted/wife.wav      "Got to get rid of my wife!"
  sound/abc/twisted/addicted.wav     "Gonna have to face it, you're addicted to butts!"
  sound/abc/twisted/AllI.wav         "All I wanna do, is trash this song. "
  sound/abc/twisted/Bugs.wav      "Bugs on the windshield! They're falling from the sky!"
  sound/abc/twisted/CatBox.wav      "Clean the Cat Box! I really don't like it!"
  sound/abc/twisted/Chesty.wav       "I believe in silicone. Where they from? You chesty thing!"
  sound/abc/twisted/Drugs.wav        "I did a whole lotta drugs!"
  sound/abc/twisted/Fatter.wav       "I'm getting fatter all the time. I used to be a size 32"
  sound/abc/twisted/HelloLove.wav    "Hello. I love you. Let's get tested for AIDS"
  sound/abc/twisted/CheeseBP.wav     "Cheeseburger with parasites. But something ain't right"
  sound/abc/twisted/MadCow.wav       "The customer says please, does your beef have Mad Cow Disease?"
  sound/abc/twisted/ObamaDebt.wav    "Obama you just ain't done much about this debt."
  sound/abc/twisted/BaracksHouse.wav "Barack, in the house. Not just for whitey, lettin' the bro hang out."
  sound/abc/twisted/Underwear.wav    "You've got to change your underwear, baby."
  sound/abc/twisted/Nintendo.wav     "Yes I'm addicted to Nintendo. The joystick is in my hand."
 
}
 
FillUr
{
sound/abc/FillYourHands.wav "Fill your hand you son of a bitch!"
}
 
Godz
{
sound/abc/98f.wav "Godzilla!"
}
 
Wayne
{
sound/abc/AccidentallyShot.wav "You're gonna get accidentally shot!"
sound/abc/ImNotWorriedButt.wav "I'm not worried about your butt"
sound/abc/StupidLook.wav "I can't help this stupid look"
sound/abc/That'sForScarinMe.wav "That's for scarin me outta 10 years"
sound/abc/WhereDid.wav "Where did you find these peckerwoods?"
}
 

This above was added in at the end of the existing file.

 

More info.

If you look at this line

 

QM_MENU_ITEM( "1. ^7Monty Python", exec "VoiceChat Monty"; close wm_ABC_Sounds, "1", 1 )

                             [name shown in menu], exec"VoiceChat [name of voicechat]

 

So when this is selected off quick chat it will play from wm_allies_chat.voice 

 

Monty
{
sound/abc/argh.wav "ARGH!"
sound/abc/bringoutdead.wav "Bring out your Dead!"
sound/abc/fleshwound.wav "Just a Flesh Wound!"
sound/abc/holynade.wav "Bless This Hand Grenade!"
sound/abc/scratch.wav "T'is but a Scratch!"
}

 

 

So different people will hear a different message.

 

Good luck if you followed that.

Edited by Petbark
Link to comment
Share on other sites

  • Management

can you guys check and see why my custom vsays arent working please (seriously im begging you!)  http://waffenss-inc.com/etfiles/silent/

 

I can even pay someone to fix it $10 via paypal if they want it!!!! im desperate here! :P

 

What error u get? Can u play those sound using playsound command from rcon? 

 

OR It doesn't work through UI? 

Link to comment
Share on other sites

It doesn't work through UI, haven't tested it though via rcon.  I'm still a bit of a novice at this!  How would I do it through rcon?  Maybe you can /connect badmotherfuckers.net and help me out?  I didn't see any error message though!  Thanks for the quick response too!

 

Just checked /rcon and I don't see any option to test whether or not I have appropriately used proper filestructures within my custom pk3 files.  Tried testing /vsay FTFuckYou blah but nothing happened at all! =(

 

 

OH i see you said /rcon <pass> playsound i will try this now!

Edited by LarryWall
Link to comment
Share on other sites

Take a look at this screenshot bro: 

http://i.imgur.com/S8qf9zL.png

 

My apologies if I appear stupid as I am seriously incredibly new to this!

 

    #include "ui/menudef.h"

    #define DEFAULT_TEXT_SCALE 0.25

    #define ORIGIN_QUICKMESSAGE        10 10

    #define QM_MENU_GRADIENT_START_OFFSET

    #define QM_MENU_START( WINDOWNAME )                                                                            \
                                                                                                                \
menuDef {                                                                                                        \
    name        WINDOWNAME                                                                                        \
    visible        0                                                                                                \
    fullscreen    0                                                                                                \
    rect        0 100 640 380                                                                                    \
    onOpen        { setCvar cl_bypassMouseInput "1" }                                                                \
    onClose        { setCvar cl_bypassMouseInput "0" }                                                                \
    onEsc        { closeAll }                                                                                    \
                                                                                                                \
    itemDef {                                                                                                    \
        name        "window"                                                                                    \
        rect        0 19 204 136                                                                                \
        origin        ORIGIN_QUICKMESSAGE                                                                            \
        style        WINDOW_STYLE_FILLED                                                                            \
        backcolor    0 0 0 .75                                                                                    \
        border        WINDOW_BORDER_FULL                                                                            \
        bordercolor    .5 .5 .5 .5                                                                                    \
        visible        1                                                                                            \
        decoration                                                                                                \
    }                                                                                                            \
                                                                                                                \
    itemDef {                                                                                                    \
        name        "windowtitle"                                                                                \
        rect        $evalfloat((0)+2) $evalfloat((19)+2) $evalfloat((204)-4) 12                                    \
        origin        ORIGIN_QUICKMESSAGE                                                                            \
        text        "MESSAGE"                                                                                    \
        textfont    UI_FONT_ARIBLK_16                                                                            \
        textscale    .19                                                                                            \
        textalignx    3                                                                                            \
        textaligny    10                                                                                            \
        style        WINDOW_STYLE_FILLED                                                                            \
        backcolor    .16 .2 .17 .8                                                                                \
        forecolor    .6 .6 .6 1                                                                                    \
        visible        1                                                                                            \
        decoration                                                                                                \
    }

    #define QM_MENU_END }

    #define QM_MENU_ITEM( WINDOWTEXT, ACTION, KEY, POS )                \
    itemDef {                                                            \
        name            "menuitem"##WINDOWTEXT                            \
        rect            6 $evalfloat( 35 + ( 12 * POS )) 128 10            \
        origin            ORIGIN_QUICKMESSAGE                                \
        type            ITEM_TYPE_TEXT                                    \
        text            WINDOWTEXT                                        \
        textfont        UI_FONT_COURBD_21                                \
        textstyle        ITEM_TEXTSTYLE_SHADOWED                            \
        textscale        .2                                                \
        textaligny        8                                                \
        forecolor        .6 .6 .6 1                                        \
        visible            1                                                \
        decoration                                                        \
    }                                                                    \
    execKey KEY { ACTION }

    #define QM_MENU_ITEM_TEAM( WINDOWTEXT, ACTION, KEY, POS )            \
    itemDef {                                                            \
        name            "menuitem"##WINDOWTEXT                            \
        rect            6 $evalfloat( 35 + ( 12 * POS )) 128 10            \
        origin            ORIGIN_QUICKMESSAGE                                \
        type            ITEM_TYPE_TEXT                                    \
        text            WINDOWTEXT                                        \
        textfont        UI_FONT_COURBD_21                                \
        textstyle        ITEM_TEXTSTYLE_SHADOWED                            \
        textscale        .2                                                \
        textaligny        8                                                \
        forecolor        .6 .6 .6 1                                        \
        visible            1                                                \
        decoration                                                        \
    }                                                                    \
    execKey KEY { ACTION }

QM_MENU_START( "wm_quickmessageAlt" )

    QM_MENU_ITEM_TEAM(     "1. Statements",             close wm_quickmessageAlt;         open wm_quickstatements,        "1", 0 )
    QM_MENU_ITEM_TEAM(     "2. Requests",                 close wm_quickmessageAlt;         open wm_quickrequests,         "2", 1 )
    QM_MENU_ITEM_TEAM(     "3. Commands",                 close wm_quickmessageAlt;         open wm_quickcommand,         "3", 2 )
    QM_MENU_ITEM_TEAM(     "4. Talk",                close wm_quickmessageAlt;         open wm_quickmisc,             "4", 3 )
    QM_MENU_ITEM(         "5. Global",                 close wm_quickmessageAlt;         open wm_quickglobal,         "5", 4 )
    QM_MENU_ITEM_TEAM(     "6. Function",                 exec "wm_sayPlayerClass";         close wm_quickmessageAlt,        "6", 5 )
    QM_MENU_ITEM_TEAM(     "7. Objectives",             close wm_quickmessageAlt;         open wm_quickobjectives,        "7", 6 )
    QM_MENU_ITEM_TEAM(     "^18. ^1BMF ^1Special",            close wm_quickmessageAlt;        open wm_quickfun,             "8", 7 )

QM_MENU_END

QM_MENU_START( "wm_quickstatements" )

    QM_MENU_ITEM_TEAM( "1. Path Cleared.",         exec "VoiceTeamChat PathCleared";         close wm_quickstatements,    "1", 0 )
    QM_MENU_ITEM_TEAM( "2. The Enemy Is Weakend!",     exec "VoiceTeamChat EnemyWeak";         close wm_quickstatements, "2", 1 )
    QM_MENU_ITEM_TEAM( "3. All Clear",             exec "VoiceTeamChat AllClear";         close wm_quickstatements,    "3", 2 )
    QM_MENU_ITEM_TEAM( "4. Incoming",             exec "VoiceTeamChat Incoming";         close wm_quickstatements,    "4", 3 )
    QM_MENU_ITEM_TEAM( "5. Fire In The Hole!",     exec "VoiceTeamChat FireInTheHole";     close wm_quickstatements,    "5", 4 )
    QM_MENU_ITEM_TEAM( "6. I'm On Defense.",         exec "VoiceTeamChat OnDefense";         close wm_quickstatements,    "6", 5 )
    QM_MENU_ITEM_TEAM( "7. I'm On Offense.",         exec "VoiceTeamChat OnOffense";         close wm_quickstatements,    "7", 6 )
    QM_MENU_ITEM_TEAM( "8. Taking Fire!",         exec "VoiceTeamChat TakingFire";         close wm_quickstatements,    "8", 7 )
    QM_MENU_ITEM_TEAM( "9. Mines Cleared",         exec "VoiceTeamChat MinesCleared";         close wm_quickstatements,    "9", 8 )
    QM_MENU_ITEM_TEAM( "0. Enemy In Disguise",     exec "VoiceTeamChat EnemyDisguised";    close wm_quickstatements,    "0", 9 )

QM_MENU_END

QM_MENU_START( "wm_quickrequests" )

    QM_MENU_ITEM_TEAM( "1. Medic!",             exec "VoiceTeamChat Medic";             close wm_quickrequests,    "1", 0 )
    QM_MENU_ITEM_TEAM( "2. Need Ammo!",         exec "VoiceTeamChat NeedAmmo";         close wm_quickrequests,    "2", 1 )
    QM_MENU_ITEM_TEAM( "3. Need Backup!",         exec "VoiceTeamChat NeedBackup";         close wm_quickrequests,    "3", 2 )
    QM_MENU_ITEM_TEAM( "4. We Need An Engineer!",     exec "VoiceTeamChat NeedEngineer";         close wm_quickrequests,    "4", 3 )
    QM_MENU_ITEM_TEAM( "5. Cover Me!",             exec "VoiceTeamChat CoverMe";         close wm_quickrequests,    "5", 4 )
    QM_MENU_ITEM_TEAM( "6. Hold Your Fire!",        exec "VoiceTeamChat HoldFire";         close wm_quickrequests,    "6", 5 )
    QM_MENU_ITEM_TEAM( "7. Where To?",             exec "VoiceTeamChat WhereTo";         close wm_quickrequests,    "7", 6 )
    QM_MENU_ITEM_TEAM( "8. We Need Covert Ops!",     exec "VoiceTeamChat NeedOps";         close wm_quickrequests,    "8", 7 )

QM_MENU_END

QM_MENU_START( "wm_quickcommand" )

    QM_MENU_ITEM_TEAM( "1. Follow Me!",         exec "VoiceTeamChat FollowMe";         close wm_quickcommand,     "1", 0 )
    QM_MENU_ITEM_TEAM( "2. Let's Go!",             exec "VoiceTeamChat LetsGo";             close wm_quickcommand,     "2", 1 )
    QM_MENU_ITEM_TEAM( "3. Move!",             exec "VoiceTeamChat Move";             close wm_quickcommand,     "3", 2 )
    QM_MENU_ITEM_TEAM( "4. Clear The Path!",         exec "VoiceTeamChat ClearPath";         close wm_quickcommand,     "4", 3 )
    QM_MENU_ITEM_TEAM( "5. Defend Our Objective!",     exec "VoiceTeamChat DefendObjective";     close wm_quickcommand,     "5", 4 )
    QM_MENU_ITEM_TEAM( "6. Disarm The Dynamite!",     exec "VoiceTeamChat DisarmDynamite";     close wm_quickcommand,     "6", 5 )
    QM_MENU_ITEM_TEAM( "7. Clear The Mines!",     exec "VoiceTeamChat ClearMines";         close wm_quickcommand,     "7", 6 )
    QM_MENU_ITEM_TEAM( "8. Reinforce The Offense",     exec "VoiceTeamChat ReinforceOffense";     close wm_quickcommand,    "8", 7 )
    QM_MENU_ITEM_TEAM( "9. Reinforce The Defense",     exec "VoiceTeamChat ReinforceDefense";     close wm_quickcommand,    "9", 8 )

QM_MENU_END

QM_MENU_START( "wm_quickmisc" )

    QM_MENU_ITEM_TEAM( "1. Yes",            exec "VoiceTeamChat Affirmative";     close wm_quickmisc, "1", 0 )
    QM_MENU_ITEM_TEAM( "2. No",            exec "VoiceTeamChat Negative";     close wm_quickmisc, "2", 1 )
    QM_MENU_ITEM_TEAM( "3. Thanks",        exec "VoiceTeamChat Thanks";         close wm_quickmisc, "3", 2 )
    QM_MENU_ITEM_TEAM( "4. You're Welcome",    exec "VoiceTeamChat Welcome";     close wm_quickmisc, "4", 3 )
    QM_MENU_ITEM_TEAM( "5. Sorry",        exec "VoiceTeamChat Sorry";         close wm_quickmisc, "5", 4 )
    QM_MENU_ITEM_TEAM( "6. Oops",         exec "VoiceTeamChat Oops";         close wm_quickmisc, "6", 5 )

QM_MENU_END

QM_MENU_START( "wm_quickglobal" )

    QM_MENU_ITEM( "1. Yes",                exec "VoiceChat Affirmative";     close wm_quickglobal,     "1", 0 )
    QM_MENU_ITEM( "2. No",                exec "VoiceChat Negative";         close wm_quickglobal,     "2", 1 )
    QM_MENU_ITEM( "3. The Enemy Is Weakend",    exec "VoiceChat EnemyWeak";        close wm_quickglobal,     "3", 2 )
    QM_MENU_ITEM( "4. Hi",                exec "VoiceChat Hi";             close wm_quickglobal,     "4", 3 )
    QM_MENU_ITEM( "5. Bye",                exec "VoiceChat Bye";             close wm_quickglobal,     "5", 4 )
    QM_MENU_ITEM( "6. Great Shot",            exec "VoiceChat GreatShot";         close wm_quickglobal,     "6", 5 )
    QM_MENU_ITEM( "7. Cheer",            exec "VoiceChat Cheer";         close wm_quickglobal,     "7", 6 )
    QM_MENU_ITEM( "8. More Globals",        close wm_quickglobal;        open wm_quickglobal2,     "8", 7 )

QM_MENU_END

QM_MENU_START( "wm_quickglobal2" )

    QM_MENU_ITEM( "1. Thanks",        exec "VoiceChat Thanks";    close wm_quickglobal2,     "1", 0 )
    QM_MENU_ITEM( "2. You're Welcome",    exec "VoiceChat Welcome";     close wm_quickglobal2,     "2", 1 )
    QM_MENU_ITEM( "3. Oops",        exec "VoiceChat Oops";         close wm_quickglobal2,     "3", 2 )
    QM_MENU_ITEM( "4. Sorry",        exec "VoiceChat Sorry";     close wm_quickglobal2,     "4", 3 )
    QM_MENU_ITEM( "5. Hold Your Fire!",    exec "VoiceChat HoldFire";    close wm_quickglobal2,     "5", 4 )
    QM_MENU_ITEM( "6. Good Game",        exec "VoiceChat GoodGame";    close wm_quickglobal2,     "6", 5 )

QM_MENU_END

QM_MENU_START( "wm_quickobjectives" )

    QM_MENU_ITEM_TEAM( "1. Command Acknowledged",        exec "VoiceTeamChat CommandAcknowledged";     close wm_quickobjectives, "1", 0 )
    QM_MENU_ITEM_TEAM( "2. Command Declined",        exec "VoiceTeamChat CommandDeclined";        close wm_quickobjectives, "2", 1 )
    QM_MENU_ITEM_TEAM( "3. Command Completed",        exec "VoiceTeamChat CommandCompleted";        close wm_quickobjectives, "3", 2 )
    QM_MENU_ITEM_TEAM( "4. Destroy Primary Objective",    exec "VoiceTeamChat DestroyPrimary";         close wm_quickobjectives,    "4", 3 )
    QM_MENU_ITEM_TEAM( "5. Destroy Secondary Objective",    exec "VoiceTeamChat DestroySecondary";        close wm_quickobjectives,    "5", 4 )
    QM_MENU_ITEM_TEAM( "6. Destroy Construction",        exec "VoiceTeamChat DestroyConstruction";        close wm_quickobjectives,    "6", 5 )
    QM_MENU_ITEM_TEAM( "7. Commencing Construction",    exec "VoiceTeamChat ConstructionCommencing";    close wm_quickobjectives, "7", 6 )
    QM_MENU_ITEM_TEAM( "8. Repair The Vehicle",        exec "VoiceTeamChat RepairVehicle";            close wm_quickobjectives,    "8", 7 )
    QM_MENU_ITEM_TEAM( "9. Disable The Vehicle",        exec "VoiceTeamChat DestroyVehicle";        close wm_quickobjectives,    "9", 8 )
    QM_MENU_ITEM_TEAM( "0. Escort The Vehicle",        exec "VoiceTeamChat EscortVehicle";            close wm_quickobjectives,    "0", 9 )
    
QM_MENU_END

QM_MENU_START( "wm_quickfun" )
    
    QM_MENU_ITEM( "^11. ^1D^0Ri ^1Sounds - ^1Mixed",        close wm_quickfun;            open wm_quickold,   "1", 0 )
    QM_MENU_ITEM( "^12. ^1D^0Ri ^1Sounds - ^1Insult",        close wm_quickfun;            open wm_quickinsult,       "2", 1 )
    QM_MENU_ITEM( "^13. ^1D^0Ri ^1Sounds - ^1Ego",            close wm_quickfun;            open wm_quickego,       "3", 2 )
    QM_MENU_ITEM( "^14. ^1D^0Ri ^1Sounds - ^1South Park",        close wm_quickfun;            open wm_quickpark,    "4", 3 )
    QM_MENU_ITEM( "^15. ^1D^0Ri ^1Sounds - ^1Simpsons",        close wm_quickfun;            open wm_quicksimpsons, "5", 4 )
    QM_MENU_ITEM( "^16. ^1D^0Ri ^1Sounds - ^1Whine",        close wm_quickfun;            open wm_quickwhine,    "6", 5 )
    QM_MENU_ITEM( "^17. ^1D^0Ri ^1Sounds - ^1Other",        close wm_quickfun;            open wm_quickother,    "7", 6 )
    QM_MENU_ITEM( "^18. ^1D^0Ri ^1Music - ^1#1",            close wm_quickfun;            open wm_quickmusic,    "8", 7 )
    QM_MENU_ITEM( "^19. ^1D^0Ri ^1Music - ^1#2",            close wm_quickfun;            open wm_quickmusic2,    "9", 8 )

QM_MENU_END

 
QM_MENU_START( "wm_quickold" )

   QM_MENU_ITEM( "^11. ^1Fuck You!",         exec "VoiceChat ftfuckyou";         close wm_quickold, "1", 0 )
   QM_MENU_ITEM( "^12. ^1Shut Up!",         exec "VoiceChat ftshutup";         close wm_quickold, "2", 1 )
   QM_MENU_ITEM( "^13. ^1Suck It!",         exec "VoiceChat FTsukit";         close wm_quickold, "3", 2 )
   QM_MENU_ITEM( "^14. ^1Time to kick ass!",     exec "VoiceChat FTkickgum";         close wm_quickold, "4", 3 )
   QM_MENU_ITEM( "^15. ^1It's good day to die!", exec "VoiceChat FTgoodday";         close wm_quickold, "5", 4 )
   QM_MENU_ITEM( "^16. ^1Go away fembot!",     exec "VoiceChat FTfembot";         close wm_quickold, "6", 5 )
   QM_MENU_ITEM( "^17. ^1Die son of a bitch!",     exec "VoiceChat FTdieusob";        close wm_quickold, "7", 6 )
   QM_MENU_ITEM( "^18. ^1Damn i'm good!",     exec "VoiceChat FTdmnigood";         close wm_quickold, "8", 7 )
   QM_MENU_ITEM( "^19. ^1Crap!",         exec "VoiceChat FTcrap";         close wm_quickold, "9", 8 )
   QM_MENU_ITEM( "^10. ^1More..",        close wm_quickold;            open wm_quickold2,     "0", 9 )

QM_MENU_END

QM_MENU_START( "wm_quickold2" )

   QM_MENU_ITEM_TEAM( "^11. ^1Need Panzernoob!",     exec "VoiceTeamChat ftneedpanza";     close wm_quickold2, "1", 0 )
   QM_MENU_ITEM_TEAM( "^12. ^1I'm Panzernoob!",     exec "VoiceTeamChat ftpanza";         close wm_quickold2, "2", 1 )
   QM_MENU_ITEM_TEAM( "^13. ^1Fart Joke",         exec "voiceChat     ftfartjoke";     close wm_quickold2, "3", 2 )  
   QM_MENU_ITEM_TEAM( "^14. ^1In the head",         exec "voiceChat     ftborat";         close wm_quickold2, "4", 3 )  
 
QM_MENU_END

QM_MENU_START( "wm_quickinsult" )

    QM_MENU_ITEM( "^11. ^1Die",                   exec "VoiceChat 01Insult";           close wm_quickinsult, "1", 0 )
    QM_MENU_ITEM( "^12. ^1English",                   exec "VoiceChat 02Insult";               close wm_quickinsult, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Teams",                   exec "VoiceChat 03Insult";               close wm_quickinsult, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Pussy",                exec "VoiceChat 04Insult";        close wm_quickinsult, "4", 3 )
    QM_MENU_ITEM( "^15. ^1You suck",             exec "VoiceChat 05Insult";               close wm_quickinsult, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Fuck you",        exec "VoiceChat 06Insult";               close wm_quickinsult, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Stfu",                   exec "VoiceChat 07Insult";               close wm_quickinsult, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Noobs",                   exec "VoiceChat 08Insult";               close wm_quickinsult, "8", 7 )
    QM_MENU_ITEM( "^19. ^1More insults",        close wm_quickinsult;        open wm_quickinsult2, "9", 8 )

QM_MENU_END

QM_MENU_START( "wm_quickinsult2" )

    QM_MENU_ITEM( "^11. ^1Idiot",                   exec "VoiceChat 09Insult";               close wm_quickinsult2, "1", 0 )
    QM_MENU_ITEM( "^12. ^1You're gay!",               exec "VoiceChat 10Insult";               close wm_quickinsult2, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Mudderfucker",            exec "VoiceChat 11Insult";               close wm_quickinsult2, "3", 2 )
    QM_MENU_ITEM( "^14. ^1I know u are",            exec "VoiceChat 12Insult";        close wm_quickinsult2, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Chillout",             exec "VoiceChat 13Insult";               close wm_quickinsult2, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Jerkass",            exec "VoiceChat 14Insult";               close wm_quickinsult2, "6", 5 )

QM_MENU_END


QM_MENU_START( "wm_quickego" )

    QM_MENU_ITEM( "^11. ^1That didn't hurt",        exec "VoiceChat 01Ego";     close wm_quickego, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Amazing",             exec "VoiceChat 02Ego";           close wm_quickego, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Bad man",            exec "VoiceChat 03Ego";           close wm_quickego, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Be back",                exec "VoiceChat 04Ego";     close wm_quickego, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Fight like men",        exec "VoiceChat 05Ego";           close wm_quickego, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Headshot",        exec "VoiceChat 06Ego";           close wm_quickego, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Kick the noob",        exec "VoiceChat 07Ego";           close wm_quickego, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Superfreak",        exec "VoiceChat 08Ego";           close wm_quickego, "8", 7 )
    QM_MENU_ITEM( "^19. ^1Aww Gay",            exec "VoiceChat 14Ego";           close wm_quickego, "9", 8 )
    QM_MENU_ITEM( "^10. ^1More Ego",        close wm_quickego;        open wm_quickego2, "0", 9 )
    
QM_MENU_END

QM_MENU_START( "wm_quickego2" )

    QM_MENU_ITEM( "^11. ^1Missed",            exec "VoiceChat 09Ego";           close wm_quickego2, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Fuckin try me",         exec "VoiceChat 10Ego";           close wm_quickego2, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Get back mister",        exec "VoiceChat 11Ego";           close wm_quickego2, "3", 2 )
    QM_MENU_ITEM( "^14. ^1No way fool",            exec "VoiceChat 12Ego";     close wm_quickego2, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Shinebox",        exec "VoiceChat 13Ego";           close wm_quickego2, "5", 4 )
    
QM_MENU_END

QM_MENU_START( "wm_quickpark" )

    QM_MENU_ITEM( "^11. ^1Wtf",                    exec "VoiceChat 01Park";     close wm_quickpark, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Oh shit",                exec "VoiceChat 02Park";    close wm_quickpark, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Bitch",            exec "VoiceChat 03Park";    close wm_quickpark, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Hey guys",            exec "VoiceChat 04Park";     close wm_quickpark, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Give a fuck",            exec "VoiceChat 05Park";    close wm_quickpark, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Fire me",            exec "VoiceChat 06Park";    close wm_quickpark, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Not stupid",        exec "VoiceChat 07Park";    close wm_quickpark, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Going home",        exec "VoiceChat 08Park";    close wm_quickpark, "8", 7 )
    QM_MENU_ITEM( "^19. ^1Need food",        exec "VoiceChat 09Park";    close wm_quickpark, "9", 8 )

QM_MENU_END

QM_MENU_START( "wm_quicksimpsons" )

    QM_MENU_ITEM( "^11. ^1Drugs",            exec "VoiceChat 01Simpsons";     close wm_quicksimpsons, "1", 0 )
    QM_MENU_ITEM( "^12. ^1English",            exec "VoiceChat 02Simpsons";    close wm_quicksimpsons, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Gay",            exec "VoiceChat 03Simpsons";    close wm_quicksimpsons, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Hacking",            exec "VoiceChat 04Simpsons";     close wm_quicksimpsons, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Beer",                exec "VoiceChat 05Simpsons";    close wm_quicksimpsons, "5", 4 )
    QM_MENU_ITEM( "^16. ^110 beers",        exec "VoiceChat 06Simpsons";    close wm_quicksimpsons, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Drop of beer",        exec "VoiceChat 07Simpsons";    close wm_quicksimpsons, "7", 6 )
    QM_MENU_ITEM( "^18. ^1More...",            close wm_quicksimpsons;    open wm_quicksimpsons2, "8", 7 )

QM_MENU_END

QM_MENU_START( "wm_quicksimpsons2" )

    QM_MENU_ITEM( "^11. ^1Doh",            exec "VoiceChat 11Simpsons";     close wm_quicksimpsons2, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Buttman",            exec "VoiceChat 12Simpsons";    close wm_quicksimpsons2, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Explanation",        exec "VoiceChat 13Simpsons";    close wm_quicksimpsons2, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Oh my god",        exec "VoiceChat 14Simpsons";     close wm_quicksimpsons2, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Invincible",            exec "VoiceChat 15Simpsons";    close wm_quicksimpsons2, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Curvy butt",        exec "VoiceChat 16Simpsons";    close wm_quicksimpsons2, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Party",            exec "VoiceChat 17Simpsons";    close wm_quicksimpsons2, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Misplaced pants",        exec "VoiceChat 18Simpsons";    close wm_quicksimpsons2, "8", 7 )
    
QM_MENU_END

QM_MENU_START( "wm_quickwhine" )


    QM_MENU_ITEM( "^11. ^1Lagg",            exec "VoiceChat 01Whine";     close wm_quickwhine, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Hax",            exec "VoiceChat 02Whine";    close wm_quickwhine, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Damn",            exec "VoiceChat 03Whine";    close wm_quickwhine, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Wanker",            exec "VoiceChat 04Whine";     close wm_quickwhine, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Game over",            exec "VoiceChat 05Whine";    close wm_quickwhine, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Stfu",                    exec "VoiceChat 06Whine";    close wm_quickwhine, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Team killer",            exec "VoiceChat 07Whine";    close wm_quickwhine, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Stop whining",            exec "VoiceChat 08Whine";    close wm_quickwhine, "8", 7 )
    QM_MENU_ITEM( "^19. ^1More...",            close wm_quickwhine;    open wm_quickwhine2, "9", 8 )
    
QM_MENU_END

QM_MENU_START( "wm_quickwhine2" )
    

    QM_MENU_ITEM( "^11. ^1Holy shit",            exec "VoiceChat 09Whine";    close wm_quickwhine2, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Boring",            exec "VoiceChat 10Whine";       close wm_quickwhine2, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Mmmmkay..",        exec "VoiceChat 11Whine";    close wm_quickwhine2, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Somebodys bitch",        exec "VoiceChat 12Whine";     close wm_quickwhine2, "4", 3 )

    
QM_MENU_END


QM_MENU_START( "wm_quickother" )

    QM_MENU_ITEM( "^11. ^1Camping",            exec "VoiceChat 01Other";     close wm_quickother, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Laugh",            exec "VoiceChat 02Other";    close wm_quickother, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Wazzup",                exec "VoiceChat 03Other";    close wm_quickother, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Run for it",        exec "VoiceChat 04Other";     close wm_quickother, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Good night",        exec "VoiceChat 05Other";     close wm_quickother, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Weed",            exec "VoiceChat 06Other";    close wm_quickother, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Smoken",            exec "VoiceChat 07Other";    close wm_quickother, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Buttsex",                exec "VoiceChat 08Other";     close wm_quickother, "8", 7 )
    QM_MENU_ITEM( "^19. ^1Get high",            exec "VoiceChat 09Other";     close wm_quickother, "9", 8 )
    
QM_MENU_END

QM_MENU_START( "wm_quickmusic" )

    QM_MENU_ITEM( "^11. ^1Simply the best",    exec "VoiceChat 01Music";     close wm_quickmusic, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Champions",    exec "VoiceChat 02Music";    close wm_quickmusic, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Excited",            exec "VoiceChat 04Music";     close wm_quickmusic, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Run to you",    exec "VoiceChat 05Music";    close wm_quickmusic, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Bad",        exec "VoiceChat 06Music";    close wm_quickmusic, "5", 4 )
    QM_MENU_ITEM( "^16. ^1Seek and destroy",exec "VoiceChat 07Music";    close wm_quickmusic, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Better than you",    exec "VoiceChat 09Music";    close wm_quickmusic, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Big gun",        exec "VoiceChat 10Music";    close wm_quickmusic, "8", 7 )

QM_MENU_END

QM_MENU_START( "wm_quickmusic2" )

    QM_MENU_ITEM( "^11. ^1Power",        exec "VoiceChat 01Music2";     close wm_quickmusic2, "1", 0 )
    QM_MENU_ITEM( "^12. ^1Wooho",            exec "VoiceChat 02Music2";    close wm_quickmusic2, "2", 1 )
    QM_MENU_ITEM( "^13. ^1Killingfloor",    exec "VoiceChat 03Music2";    close wm_quickmusic2, "3", 2 )
    QM_MENU_ITEM( "^14. ^1Shoot me",    exec "VoiceChat 04Music2";     close wm_quickmusic2, "4", 3 )
    QM_MENU_ITEM( "^15. ^1Cant touch",    exec "VoiceChat 05Music2";    close wm_quickmusic2, "5", 4 )
    QM_MENU_ITEM( "^16. ^1My sister",    exec "VoiceChat 06Music2";    close wm_quickmusic2, "6", 5 )
    QM_MENU_ITEM( "^17. ^1Hate me",        exec "VoiceChat 07Music2";    close wm_quickmusic2, "7", 6 )
    QM_MENU_ITEM( "^18. ^1Spin me round",    exec "VoiceChat 08Music2";    close wm_quickmusic2, "8", 7 )
    QM_MENU_ITEM( "^19. ^1When I pee",    exec "VoiceChat 09Music2";    close wm_quickmusic2, "9", 8 )
    
QM_MENU_END
 

 

Thanks for helping though big time, much appreciated,

Larry Wall

Edited by LarryWall
Link to comment
Share on other sites

OR, if you think you can fix it for me, I'll toss you $50 via paypal to do it.  The 2 pk3 files in question are located here bro:  http://waffenss-inc.com/etfiles/silent/

 

I am a man of my word big time.  If you fix it so the custom vsay menu shows, the 9. BMF SOUNDS one, $50 to your paypal.  That is my offer and try me for trust.  You'll find I am one trustworthy mf'er bro!

 

Best regards,

Larry Wall

Link to comment
Share on other sites

OK

 

I just remembered a 3rd file.

 

It should be in the ui folder called menus.txt and this folder should list all the menus you have.

 

 

 

 

      //abc info

      loadMenu { "ui/abcinfo_main.menu" }

      loadMenu { "ui/abc_donation.menu" }

      loadMenu { "ui/abc_facebook.menu" }

      loadMenu { "ui/abc_forum.menu" }

      loadMenu { "ui/abc_home.menu" }

 

}

I would also make sure all menus are in your pk3 file inside the ui folder.

Link to comment
Share on other sites

  • Management

OR, if you think you can fix it for me, I'll toss you $50 via paypal to do it.  The 2 pk3 files in question are located here bro:  http://waffenss-inc.com/etfiles/silent/

 

I am a man of my word big time.  If you fix it so the custom vsay menu shows, the 9. BMF SOUNDS one, $50 to your paypal.  That is my offer and try me for trust.  You'll find I am one trustworthy mf'er bro!

 

Best regards,

Larry Wall

 

You don't need to send me any $$. We are here to help anyone as far as we can. Sure you can donate to MyGamingTalk.com. Donation option is right on corner of the forums. 

 

For the playsound through rcon:

 

http://mygamingtalk.com/wiki/index.php/Silent_Server_Console_Commands#playsound_.5Bslot.23.7Cname.5D_.5Bfilename.5D

 

That way you can check if sound is working or not. You will need to give path of the sound which you would like to test.

 

If you can play the sound through rcon then .wav file is fine and it's scripting error. I will help you out in the evening once i reach home. Drop me a PM with RCON password and server IP and I will see what I can do.

Link to comment
Share on other sites

  • Subscriber

Look for connect messages in our server logs.  You can get both the old PBGUID and silent GUID from there. 

 

 

@hellreturn

Yes, this is a great community!  Nice that our beloved ET still has life after all these years, due to the dedication of you and the rest of the silEnT staff.

Link to comment
Share on other sites

I would love to do that but I don't know where the server log file is (sorry that must seem really stupid)  I can't find it either! =(

 

Also WOLF ET WILL NEVER DIE!  I will do my part to make sure of it.  I'm creating an 'adult' server by myself.  I mostly sit around coding perl all day but I have a nice dedi I figure I could use for keeping wolf-et alive. =) 

 

Once I get these custom vsays going I might make a single website to address the more pressing issues and host a wolf et installation mirror as well

Edited by LarryWall
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...