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#1
OFFLINE   kino

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A step in the right direction

Hello!

 

I tried to setup a Server with TjMod. It runs but the problem is: how!?

I downloaded TjMod and putted it on my Server. Then i changed

only! the RCON, Redirect and Base -Url and the Server Password.

Putted 2 Maps and the objectivecycle. As i connected, the Map runs,

the Mod works.

But,

the Map time counts UP and starts at 12 hours and goes to more then

35 hours???! Also the Server Password do not work, atleast the Server

is now Public instead of Private.

 

Then i deleted the tjmapscripts and the configs (there are 5 configs included)

too. But nothing changed!

 

Anyone of you have experience with TjMod? Or someone could give me

tips to fix it?

 

Regards



#2
OFFLINE   Boosted

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A step in the right direction

Just one Question...why would you want an OBJ Cycle on a TJ Server anyway?

TJ'ers just vote threir fav Map.

 

//EDIT: you could also post your server.cfg and objectivecycle.cfg.


Edited by Boosted, 14 August 2015 - 10:21 PM.


#3
OFFLINE   kino

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A step in the right direction

Just one Question...why would you want an OBJ Cycle on a TJ Server anyway?
TJ'ers just vote threir fav Map.


Because it was recommended in tj config to set the gametype "2", so i
thought to create one because otherwise the maps wouldn't be in votelist.
Btw, i have activated votes for map and nextmap.
 

//EDIT: you could also post your server.cfg and objectivecycle.cfg.


///
// Example server config for an AP server with TJMod 1.6.6(6)
///
set sv_maxclients "10"
set sv_privateclients "2"	// if set > 0, then this number of client slots will be reserved for connections 

//sv_fullmsg ""

set g_password "****"             		// set to password protect the server 
set sv_privatepassword "****"    	// that have "password" set to the value of "sv_privatePassword" 
set rconpassword "****"  		// remote console access password 
set refereePassword ""  			// referee status password
set b_shoutcastpassword ""			// Shoutcaster password
set g_admin                     "1"



// Important settings
seta tjg_recordmode 0	// Intended for AP / competition. _Required for official record streaming._ Makes a lot of things a bit stricter / forced. Recommended set to 0 for normal ET TJ servers. (VET)
seta physics 0			// 0: vet\normal ET TJ, 1: adds Flat ground jumping, 2: adds Doublejump ramps, 3: adds Aircontrol, 4: adds upmovefix.
seta tjg_altSL 1		// Recommended for AP. Keeps saved positions after timerun start.
seta tjg_strictsl 0		// Recommended for AP. Forced by tjg_recordmode. Disables saveload while proned, crouched, etc, to avoid bugging normally non-buggable places.
seta tjg_holdDoorsOpen 1	// Forces all doors and alike to stay open once opened. Recommended for AP. Used for official records.

// Careful with these if hosting at e.g. ycn or most other gameserver hosting company, use the ones in their config if any.
//set net_ip ""
//set net_port ""
set com_hunkmegs "256"

// You can also use \rcon blockmap to add maps to the list
set tjg_blockedmaps "-nw-simple high RunRL j4n_peace_friends j4n_boriska1 il0w4-ties o3j-sjtdown02"

// IMPORTANT
set sv_floodprotect 0
set pmove_msec "8"
set pmove_fixed "0"

//=============================MOD, ECT==========================// 
set sv_hostname "^d#^7j^d4^7f^d| TRICKJUMP ^7#^d1"        		// name of server here 
set server_motd0  "^4#^7j^44^7f^4|^7Clan 
set server_motd1  "^1XP^7SAVE ^3FOREVER"
set server_motd2  "^2IF YOU WANT TO JOIN"

set server_motd3  "^3POST YOUR REQUEST AT"

set server_motd4  "^7www^4.^7j4fclan^4.^7net"

set server_motd5  "^1CHEATERS NOT WELCOME!"




// TJMod
seta tjg_EndRound 0		// Recommended to have this at 0, which disables wm_endround. Meaning, maps can't end themselves, neither can they run out of time and alike.
seta tjg_ResetSpeed 1	// Enables /resetspeed command to reset your speed
seta tjg_Nofatigue 1	// Enables /nofatigue "cheat", usually set automatically.
seta tjg_SaveLoad 1		// Enables saveload
seta tjg_God 1			// Enables /god "cheat"
seta tjg_Noclip 1		// Enables /noclip "cheat"
seta tjg_mapScriptDirectory "tjmapscripts"

set tjg_posChange 1			// Enables /pos command	
set tjg_maxConnections 2	// Max connections per IP. > 2 not recommended.
set tjg_shove 0				// Disables pushing \ shoving
set tjg_floodprotection 1	// Enables floodprotection
set tjg_floodlimit 4		// Floodlimit..
set tjg_floodwait 768		// Wait time before next "spam" after floodlimit is reached. In milliseconds. Default 768 aka ~0.7 seconds
set tjg_damage 0			// Disables taking damage from world and alike.
set tjg_weapons 1			// Enables weapons

seta tjg_logtime 1			// Recommended. adds date\time to log lines

set g_inactivity ""			// Inactivity before moved to spectators. 0 disables.
set g_spectatorInactivity "0"	// Inactivity AS SPECTATOR before kick. 0 disables.

//=============================DL, RATE==========================// 

set sv_maxRate "45000"        // 10000 standard but poor for ET 
set sv_dl_maxRate "45000"     // increase/decerease if you have plenty/little spare bandwidth 
set sv_allowDownload "1"      // global toggle for both legacy download and web download 
set sv_wwwBaseURL 		"http://redirect3.dediserverhosting.com/kino"
set sv_wwwDownload "1"        // toggle to enable web download 
set sv_wwwDlDisconnected "1"  // tell clients to perform their downloads while disconnected from the server 
set sv_wwwFallbackURL "http://dediserverhosting.com/"      // URL to send to if an http/ftp fails or is refused client side 

//==============================MASTER===========================// 

set sv_master1 "etmaster.idsoftware.com" 
set sv_master2 "master.gamespy.com:27900" 
set sv_master3 "master0.gamespy.com" 
set sv_master4 "clanservers.net"

//==========================MATCH SETTINGS=======================// 
// Not recommended to change any of these.

set g_gametype "2"	// Recommended.
set g_dowarmup "0" 	// Note, warmup physically removed since TJMod 1.6.6.
set g_warmup "0"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_maxlives "0"
set g_teamforcebalance "0"
set match_timeoutcount "2"
set match_timeoutlength "180"
set match_warmupdamage "2"
set match_minplayers "0"
set match_mutespecs "0"
set match_readypercent "10"
set match_latejoin "1"


//==========================TEAM SETTINGS=======================// 
// Not recommended to change any of these.

set team_maxplayers "0"
set g_noteamswitching "0"
set g_disablecomplaints "1"
set g_friendlyfire "1"
set team_nocontrols "1"
set team_maxmines "5"

//=======================CLASS RESTRICTIONS=====================// 

// Chargetimes
set g_medicChargeTime "1"
set g_LTChargeTime "1"
set g_engineerChargeTime "1"
set g_soldierChargeTime "1"
set g_covertopschargetime "1"

// Team+Weapon Restrictions
set team_maxMortars "-1"
set team_maxFlamers "-1"
set team_maxMg42s "-1"
set team_maxPanzers "-1"
set team_maxMines "-1"
set team_maxriflegrenades "-1"
set team_maxMines "-1"
set team_maxSoldiers "-1"
set team_maxMedics "-1"
set team_maxEngineers "-1"
set team_maxFieldops "-1"
set team_maxCovertops "-1"

//=============================VOTING=========================// 

set vote_limit "2"
set vote_percent "51"
set vote_allow_shuffleteamsxp "0"
set vote_allow_startmatch "0"
set vote_allow_maprestart "0"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "0"
set vote_allow_map "1"
set vote_allow_matchreset "0"
set vote_allow_mutespecs "0"
set vote_allow_nextmap "1"
set vote_allow_pub "0"
set vote_allow_referee "0"
set vote_allow_shuffleteams "0"
set vote_allow_swapteams "0"
set vote_allow_friendlyfire "0"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "0"
set vote_allow_antilag "0"
set vote_allow_balancedteams "0"
set vote_allow_muting "0"

//==========================SERVER INFO=======================//

sets "Admin"  "^7Sad^0NesS"
sets "Contact" "kino@j4fclan.net"
sets "Provider" "www.dediserverhosting.com"
sets "Location" ""
sets "URL" "www.j4fclan.net"

// Div
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "0"
set g_fastres "0"
set g_friendlyFire "1"
set g_minGameClients "0"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "0"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "999"
set g_debugbullets "1"
set sv_minping "0"
set sv_maxping "0"

// Match
set match_latejoin "1"
set match_minplayers "0"
set match_mutespecs "0"
set match_timeoutcount "0"
set match_warmupDamage "1"
set match_readypercent "0"

set sv_cheats 1
seta sv_cheats 1
set timelimit 0
seta timelimit 0
set g_redlimbotime 100
set g_bluelimbotime 100


//======================= Base Physics etc =====================// 
// All redundant in TJMod. Hardcoded.
set g_speed "320"
set g_gravity "800"
set g_knockback "1000"


//=========================LOG SETTINGS======================//

// ETAdmin_mod Ready
set g_log "logfile_ap_offi.log"                 // Game logging
set g_logsync 0
set logfile 2                                   // Console logging ( 1: enable 2: enable and sync )

exec objectivecycle.cfg
set d1 "set g_gametype 2 ; map gamma_mill_b4 ; set nextmap vstr d2"
set d2 "set g_gametype 2 ; map weejumps ; set nextmap vstr d3"

set d3 "set g_gametype 2 ; map Toiletman42 ; set nextmap vstr d4"

set d4 "set g_gametype 2 ; map Cursed_Temple ; set nextmap vstr d5"
set d5 "set g_gametype 2 ; map fearjumps_B2 ; set nextmap vstr d6"
set d6 "set g_gametype 2 ; map Trickjumptemple2 ; set nextmap vstr d7"
set d7 "set g_gametype 2 ; map criclejump_b2 ; set nextmap vstr d8"
set d8 "set g_gametype 2 ; map snakejumps_b3 ; set nextmap vstr d9"
set d9 "set g_gametype 2 ; map area51_alphaV2 ; set nextmap vstr d10"
set d10 "set g_gametype 2 ; map funjumpsmap-b4 ; set nextmap vstr d11"
set d11 "set g_gametype 2 ; map chocojump1_3 ; set nextmap vstr d12"
set d12 "set g_gametype 2 ; map quakejump ; set nextmap vstr d13"
set d13 "set g_gametype 2 ; map antartica-tj-b2 ; set nextmap vstr d1"
vstr d1


#4
OFFLINE   Boosted

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A step in the right direction

Server.cfg looks ok (i mean there are some Setting i wouldnt use, but they are not part of your problems).

In objectivecycle - try not to use Capital Letters.

Might cause problems, dont know, but worth a try.

 

I guess you have restarted the Server every time you changed Settings?

Right now i have no idea why it would act so wierd on the Map time.



#5
OFFLINE   kino

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A step in the right direction

Server.cfg looks ok (i mean there are some Setting i wouldnt use, but they are not part of your problems).
In objectivecycle - try not to use Capital Letters.
Might cause problems, dont know, but worth a try.
 
I guess you have restarted the Server every time you changed Settings?
Right now i have no idea why it would act so wierd on the Map time.


Thanks for your Support Boosted!

Now i got the Information that it is not the map time. That is the
Server time :blink:. I haven't seen it before like this....



#6
OFFLINE   Boosted

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The Server time?

Not sure what you mean.

Post the IP of the Server so i can join and check it out.



#7
OFFLINE   kino

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A step in the right direction

Sorry, i meant the local time... :D



#8
OFFLINE   Boosted

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The Local Time is usually from the Client, not the Server.

And a simple "Fix" for the Password not working would be to just remove these:

set sv_master1 "etmaster.idsoftware.com" 
set sv_master2 "master.gamespy.com:27900" 
set sv_master3 "master0.gamespy.com" 
set sv_master4 "clanservers.net"

That way the Server wont show up on any Server Lists and can only be reached by direct connecting to the IP.

 

Or try using ONLY private Slots...maybe this works.


Edited by Boosted, 17 August 2015 - 04:51 PM.


#9
OFFLINE   Aciz

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A step in the right direction

Use ETJump. TJMod is no longer maintained.

 

http://etjump.com/






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