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GamsterMu S6E3|Low-Mid rates|No rules|No FO items| Build-based|Unique PvP


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OFFLINE   GamsterMu

GamsterMu

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Version: S6E3
OPENED: 6 OCTOBER 2016
XP: Low-Mid for normal (~35-50) / Low for master XP (~15). Xp gets a little lower every 10 resets. Party XP is higher than solo XP.
Party EXP Bonus:
Normal Party of 2 = 105%
Normal Party of 3 = 110%
Normal Party of 4 = 115%
Normal Party of 5 = 125%
Perfect Party of 2 = 110%
Perfect Party of 3 = 120%
Perfect Party of 4 = 132%
Perfect Party of 5 = 150%
 
 
Arena EXP: 65% (you cannot be killed in arena) 10 mobs/spot
BattleMap EXP [Hunting zones]: 100% 10 mobs/spot (This includes Kanturu 1-3 and Relics, Karutan 1 and 2, Raklion, Crywolf, Vulcanus)
Power-Level maps [Also Battle] (Kalima5,6,7): 100% (13 mobs/spot)
Gameplay: Build based! Max 60 resets
Rules: No 'traditional' rules! Just respect GMs, dont abuse bugs or use cheats. Also use english on /post.
Forum (belongs to a larger community): http://gamster.org/f...-mu-gamster-org
 
No FO items will be available! Items are only made in-game!
 
Server features (may be changed at player requests):
 
 
=>Build based: You can have maxium 60 resets. You get 1250/1400 pints per reset. The maximum points you can have on any stat is 65.000 This means that you can have your Agility elf build with 50.000 agility, 20.000 vitality etc. You get the point.
The first grand reset will award WCoins and an extra 5.000 lvlup points. If you choose to have more grand resets, you will only get the WCoin reward.
 
=>Nemesis PvP System: Each class counters two other classes. This means that you can kill very easily your two victims, while still doing good damages versus the other classes. I will provide a video shortly!
Here is a small preview. I will upload more!
SM Nova-Nuker build (str-based)
 
Class | What it counters
BK -> DL RF
SM -> BK DL
ELF -> SM MG
DL -> ELF SUM
MG -> BK SUM
RF -> SM MG
SU -> RF ELF
 
=>PvP oriented: We have 10 Gens Battle maps: Kanturu 1-3 and Relics, Karutan 1 and 2, Swamp, Raklion, Crywolf and Vulcanus. In these maps, the XP is higher, so you will level faster. These maps are also Hunting zones for rare reward boxes or items.
Summoner debuffs are at 40%
 
=>Boss drops: Build your socket set by fighting bosses!
Selupan: Socket boots and pants (4 or 5 slots with/without luck) Once every 8 hours
Nightmare: Socket gloves and pants (4 or 5 slots with/without luck) Twice a day
Medusa: Socket weapons and shields (4 or 5 slots with/without luck) Twice a day
Balgass: Socket helm and gloves (4 or 5 slots with/without luck) Once every day
Darkelf (from Balgass event): 380 items
Erohim (ONLY AVAILABLE IN LoT): Socket armors (4 or 5 slots with/without luck) and 380 items
Kundun: Ancient items and 380 items Twice a day
 
 
 
=> Hunting Zones:
Vulcanus - Seed Spheres
Karutan 2 - Gold/Silver Key
Kanturu Relics - Gemstones
Kanturu Ruins 1,2,3 - Gold/Silver Box
Crywolf - Fenrir items
Raklion - Red/Blue/Green Ribbon box (they drop socket items 3-5 slots with or without luck)
 
=>Lord mix: Once a day, gives sockets with luck and 4/5 slots.
 
=> Leveling: leveling in arena goes a bit slower, but you don't risk being killed by players. :eveling is faster on BattleZones and power-leveling is in Kalima 5, 6 and 7, which are also Battle Zones.
 
=> Random Sunday events:
Sunday Special events: 
 
 
Each Sunday, from 00:00 AM to 23:59PM, a special random event will be active!
 
 
Example of random event: 
- Increase goblin rate for combining items (+10 to +15)
- Increase normal XP a bit
- Increase Harmony success rate
- Increase Master XP a bit
- Increase all goblin rates
- Increase party xp ratings 
And so on...
NOTE: The goblin rates will be slightly higher for non-vip users. This means that regular players may have an +8% increase at goblin, while VIPs can get up to 3-4%.
 
=> In-game events and rewards:
Event rewards
Illusion Temple:
Chance to get golden Fenrir
Silver/Gold Key
Silver/gold Box
 
Blood Castle and White Wizard:
Box of Luck
 
Chaos Castle:
Gywen Bow +skill (+0 to +10)
Hyon Sword +skill (+0 to +10)
Stack of 10 Jewel of Chaos
Gold Key
 
Devil Square:
Rare spells
Goldens at the end
 
Doppelganger:
Star of sacred birth
 
Imperial Fortress:
 
Star of sacred birth
 
Death Bone King:
Star of sacred birth
 
Lunar Rabbit:
Any jewel (75% chance) or Zen 5.000.000 (25%)
 
Drops
 
Star of sacred birth:
 
Exc rigns and pendants
 
 
Golen Box:
 
Demon/Angel (1 week)
Piece of horn
Stack of 10 Harmony
Stack of 10 Chaos
 
 
Silver box:
 
Stack of 20 Jewel of Life
Stack of 20 Jewel of Soul
Stack of 20 Jewel of Bless
Stack of 10 Jewel of Creation
Stack of 10 Gemstones
 
 
Box of Luck
 
Stack of 10 Bless
Stack of 10 Soul
Demon/Angel (1 day)
Silver Key
 
=> Raklion drop: Red/Blue/Green Ribbon box (they drop socket items 3-5 slots with or without luck)
Red: 3 slots - 50% | 4 slots - 30% | 5 slots - 20%
Green: 3 slots - 40% | 4 slots - 35% | 5 slots - 25%
Blue: 3 slots - 30% | 4 slots - 35% | 5 slots - 35%
 
=> PvP arena:
PvP arena is a PK event which will be automatically held by the server. There are several groups, depending on your number of resets. The player with the most points at the end of the event will win.You get 10 points per kill, and you lose 5 points per death.
Groups: 
0-10rr Monday at 20:00 GMT+2
10-20rr Tuesday at 20:00 GMT+2
20-30rr Wednestay at 20:00 GMT+2
30-40rr Thursday at 20:00 GMT+2
40-50rr Friday at 20:00 GMT+2
50-60rr Saturday at 20:00 GMT+2
Rewards: 
150 Wcoin, 300Goblin points 1st place
100 Wcoin, 150Goblin points 2nd place
50 Wcoin, 100 Goblin points 3rd place
 
 
=> VIP system (no vip for the 1st week, may extend to 2nd week based on fundings):
VIP 1:
+13% xp increase
+10% master xp increase
+10% item drop increase 
+3% goblin rate (Example: normal player has 40% chance to create a +15 item. Vip1 has 43% chance)
+5% Harmony rate (Default rate is 50%, you will have 55%)
Increase seed creation rate
Increase seed to sphere rate
 
 
VIP 2:
+17% xp increase
+15% master level xp increase
+Reset at level 395
+15% item drop increase
+10 Harmony success rate (Default rate is 50%, you will have 60%)
90% Soul rate (default is 80)
+7% Goblin rate (Example: normal player has 40% chance to create a +15 item. Vip2 has 47% chance)
Increase seed creation rate
Increase seed to sphere rate
 
 
VIP 3:
+20% xp increase
+20% master level xp increase
Reset at 390
+30% intem drop
+15 Haromny success rate (Default rate is 50%, you will have 60%)
+15 JoL success rate (65% rate, default is 50)
95% Soul rate
+10% goblin rate (Example: normal player has 40% chance to create a +15 item. Vip3 has 50% chance)
Increase seed creation rate
Increase seed to sphere rate
 
=> Goblin rates and other rates:
Goblin rates:
=> First rate = Normal player, Second rate = Vip1, Third rate=VIP2, Fourth rate=VIP3
=> All event invitations are at 90% for every user (normal and vip).
=> Fenrir upgrade rate (red to black or blue): 40% 43% 47% 50%
=> Broken Horn: 70% 73% 75% 80%
=> Piece of horn rate: 50% 53% 57% 60%
=> Feather of Condor: 60% 63% 67% 70%
=> Wings lvl 3: 40% 43% 47% 50%
=> Seed creation: 90% 93% 95% 97% 
=> Seed into sphere rate: 83% 86% 88% 90%
=> Jewel of life rate: 50% 55% 60% 65%
=> Harmony success rate (creation): 50% 55% 60% 65%
=> Harmony success rate (add option to item): 70% 75% 80% 85%
=> HRS creation: 80% 83% 87% 80%
=> HRS success rate (increase yellow opt): 60% 65% 70% 75%
=> Dark Raven/Horse mix: 50% 53% 57% 60%
=> Purple option add: 70% 75% 80% 85%
 
Hardware:
Intel i7-4790K
32GB RAM DDR3 1333MHz
2x 250 SSD
10GBps connection





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