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identifing players

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OFFLINE   JohnDory


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We use AliasFinderMS to identify players at the moment but it uses downloaded punkbuster logs from the game servers to add players details to its database.
Can anyone recommend some thing else we can use instead of this that use's the server log instead as silent no longer has any PB logs.
I know we could use splatterladder or trackbase but I am after something I can have running while playing and not browser based.

OFFLINE   TheSilencerPL


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Regarding to what I've read here http://www.aliasfind.../products/afms/ it supports getting the info from the server by rcon too:

AliasFinderMS can pull information live from the following games : -

  • Quake 3 Arena
  • Call Of Duty
  • Call Of Duty: United Offensive
  • Soldier of Fortune 2
  • Return To Castle Wolfenstein
  • Wolfenstein: Enemy Territory
All that you need to do is tell AliasFinderMS the IP, port and RCON Password for the server and AFMS will do the rest.

OFFLINE   hellreturn



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You can probably use your own VSP stats which keeps tracks based on GUID.

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