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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added The Liquor LockerFixed a rare case where the offensive/defensive buff particle effects could get stuck on playersFixed the Spy's cloak effect not working properly for The Texas Half-Pants and the Something Special For Someone SpecialFixed the Gentle Manne's Service Medal not being drawn when equippedUpdated some of the localization files View the full article
  2. The first step of any map-making process at Valve starts with figuring out what the TF2 community would most like to play. The idea for "Gorge", for instance, came from a brainstorming session to see if we could develop an alternative to the standard Attack/Defense map. The competitive community typically avoids Attack/Defense maps for several reasons, one of which is their potentially long time limits. We thought that was an interesting variable to dig into - could we develop a shorter-form Attack/Defense map? The community overall had also been asking us to make more five-point CP maps, so we thought there was an opportunity to try out a short Attack/Defense map that could then be turned into a five-point CP map via mirroring down the road. View the full article
  3. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added The Surgeon's Side SatchelAdded new promotional itemsUpdated The Stickybomb Jumper Players with this weapon equipped cannot carry the intelligenceUpdated The Rocket JumperAttributes now match The Stickybomb JumperPlayers with this weapon equipped cannot carry the intelligenceUpdated the model and materialUpdated The Enforcer+20% damage bonus while undisguised-20% firing speedNo random criticalsUpdated The Last Breath to fix some clipping issuesUpdated the localization files View the full article
  4. Voting on the most recent map contest at TF2Maps.net is now on! Your help is needed to determine the top three of the 27 entries. With all sorts of interesting dynamic elements available in these maps you should download them and give them a play and vote for your favorite. All the details, and a trailer, are available on the contest website. View the full article
  5. Six players, six pans, and various food items. Mix. You've got the recipe for competition in this new Ready Steady Pan tournament. There are some ground rules in addition to pans but you probably stopped reading at "pan" and started organizing your teams. View the full article
  6. Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Fatal engine errors are now written to the server log fileAdded sv_lowedict_threshold and sv_lowedict_action which allow the engine to take action before running out of free edictsPossible values for sv_lowedict_action are: 0 - no action, 1 - warn to log file, 2 - attempt to restart the game, if applicable, 3 - restart the map, 4 - go to the next map in the map cycleTeam Fortress 2Added The Sneaky Spats of SneakingAdded new promotional itemsAdded koth_badlands to eligible quickplay mapsAdded changelevel_next server command which changes to the next map in the map cycleAdded mp_restartgame_immediate ConVar which has the same effect as mp_restartgame without a delayFixed The Manmelter using the wrong muzzle flash effectFixed The Frying Pan not being positioned correctly for some classes View the full article
  7. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed older replays/demos not correctly displaying certain particle systems View the full article
  8. http://www.teamfortress.com/images/posts/smncXtf2.jpg Steam Trading welcomes its latest partner: Super Monday Night Combat. Two new SMNC hats are available in Team Fortress 2, and two TF2 outfits are available in Super Monday Night Combat. The guys at Uber produced a video to explain exactly what this means. The world just became a nicer place. View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added The Fruit ShootFixed a rendering error affecting sticky bomb particle effectsUpdated the main menu message notification systemUpdated the Frying Pan so it can also be equipped by the Scout, Sniper, Medic, Heavy, and PyroUpdated pl_thundermountainFixed a build-in-spawn exploit in the Blue spawn room for stage 2Community requestSetForcedTauntCam player input now accepts a value of 2 to allow the taunt camera to remain even while the player is dead View the full article
  10. Wireplay's Highlander's new 9v9 league is nearing the signup deadline. Weapons are currently undecided, however, most unlocks will be available and all players are encouraged to vote on maps to be played. Signups close Friday, May 4 and the festivities kick off proper on May 14. View the full article
  11. Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Fixed a problem that allowed malicious clients to disable the "ping" and "status" commands for other connected clientsTeam Fortress 2Added The Toss-Proof TowelFixed a bug that caused many avatar images to not show up in the scoreboardFixed the Sharpened Volcano Fragment not igniting playersFixed damage to buildings applying on-hit effects such as the Übersaw chargeFixed Sticky Jumper stickybombs changing team when air-blastedFixed large floating point values getting truncated in WebAPI responsessǝlıℲ uoıʇɐʇɐzılɐɔo˥ pǝʇɐpd∩Community requestAdded SetForcedTauntCam player input for map makers to place the player into third-person View the full article
  12. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a server crash caused by the Loch-n-LoadFixed the Spy-cicle's fireproof attribute not workingFixed the Quick-Fix's 'immunity to movement-impairing effects' attribute not being honored by the Pyro's airblastFixed the Quick-Fix not maintaining overhealed healthFixed health drain happening faster for players with health above the normal overheal amount for their classFixed unusual particle effects not displaying correctly for the Pyro's Head WarmerUpdated the Black Rose so it can be tradedUpdated the Ghastly GibusAdded LODs for all classesFixed the position on the SniperUpdated the vote systemVote caller history is now tracked by SteamID to prevent vote cooldown exploitsFixed players being able to disconnect before a successful kickvote to avoid being banned View the full article
  13. Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Source Engine Changes (TF2, DoD:S, HL2:DM) Fixed server crash exploit related to audio buffer overrunsFixed server crash caused by using changelevel2Updated console logging system to minimize opening and closing of files, greatly improving performance under certain conditionsAdditional improvements for client/server stabilityTeam Fortress 2Added the Texas Half-Pants and the Bolt Action Blitzer Updated the Teufort Tooth Kicker so it can also be equipped by the EngineerUpdated the Scrap Pack so it can now be crafted, gift-wrapped, and tradedUpdated the Short CircuitFixed projectiles not being cleared if they were blocked by buildings or other projectilesFixed not incrementing the "How the Pests Was Gunned" achievement for destroyed stickiesFixed being able to place buildings in nobuild zonesFixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attackAdded the ability to remove Strange parts via the Restore button in the backpackAdded the ability to reset scores on Strange items via the Restore button in the backpackCrates now display their series number in the backpack viewAdded new "tf_hud_no_crosshair_on_scope_zoom" to the Advanced Options menuFixed using the "inspect" command to Spy-check teammatesFixed the Bazaar Bargain increasing its head count while shooting at ÜberCharged enemiesFixed defense buffs reducing crush and telefrag damageFixed a bug that would cause Medics to reduce the health of heal targets if the target had earned more health than their normally allowed max overhealThe Cozy Camper’s description now correctly reflects the actual speed reduction while scoped and is now applied correctly when using the Huntsman (speed for the other rifles remains unchanged)Add the object entindex to the object_deflected game event本地化檔案已更新 View the full article
  14. Just in case you weren't sure that there are some really talented players in Team Fortress 2, Epsilon Team put together a great frag showing off some of the team's highlights. View the full article
  15. Despite my continued efforts to better you by yelling at you through a microphone to do better, it is often difficult -- and thus disheartening -- to figure out if any of you damp piles of mulch are actually improving. I found the answer, in all places, in one of the insipid gun-themed women's magazines Miss Pauling leaves lying around, where I stumbled on an article about self-improvement. It was a revelation: Instead of screaming at you to improve, I could scream at you while you improved yourselves. View the full article
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