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Uni

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About Uni

  • Birthday 04/15/1973

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    http://www.headshotetclan.com

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    Australia

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    Happy Birthday Uni!
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  9. Here is the exact entry. //------------- //Censor. //------------- set g_censor "FUCK,fck,fucking,fuck,stfu,kunt,shiz,prix,f.u.c.k,s.h.i.t,dick,fux,shit,piss,fkn,Cunt,sh1t,bitch,b1tch,cunt,fag,faggot,bitch,f4g,bastard,f4gg0t,fagg0t,asshole,wanka,pussy,vagina,noob,n@@b,n00b,nub,narb,nubcake,pussy,boobs,newb,anal,poofter,loser,freak,freek,idiot,fool,b!tch,b4stard,arse,fuk,sh1it" set g_censorMuteTime "180" seta g_censorNames "shit,Fuck,Faggot,Wanka,Wanker,Dick,Dickhead,Stupid,Screw,bitch,penis,prostitute,slut,fck,fucking,ass,asshole,arse,ETplayer,etplayer" set g_censorPenalty "26" set g_censorXP "500" //set g_censorNeil "1" //set g_censorNeilNames "1" I'm at a loss as to why it doesn't work. I hope that it works for you? R+D.
  10. Hi guys, first off the bat here. I run etpub servers and was wondering if anyone knows how to properly setup. I do have this working on two of my other etpub servers but this one server it will not work. It does work with some words but not all of them I place in the set g_censor string. I have even tried to use a .cfg that is executed from the etpub server.cfg but still nothing??? Server details : ET version : 2.55 MOD : etpub 0.9.1 Here is the set g_censor string : //------------- //Censor. Note the **** are there to cover the censored words on these forums. Of coarse they are swear words to be filtered out. //------------- set g_censor "****,***,*******,*****,****,****,****,****,****,********,******,****,***" set g_censorMuteTime "180" seta g_censorNames "****,***,*******,*****,****,****,****,****,****,********,******,****,***" set g_censorPenalty "26" set g_censorXP "100" //set g_censorNeil "1" //set g_censorNeilNames "1" I took out the g_censorNeil settings because we had no control over what it censored. I have also tried this : set g_censor "*** *** ******* ***** **** **** **** **** **** ******** ****** **** ***" And also like I said earlier with the censor.cfg executing from the server.cfg. Any help would be greatly appreciated, R+D.
  11. I know that another topic was started before but there was no answer as to how he fixed the problem? I was told last time to use the Kspree settings but my server provider will not install the files needed to use them.... I have tried a lot of different ways but still nothing even with the new 0.3.3 version of the silent mod. I have even come to the point of editing the silent.pk3 sound folder and add the killing spree sound in there. Then add it to the server with all the spree sounds inside the .pk3 file. But of coarse I have not done this yet and will not as it maybe a breach of copy write on my behalf. So if there is another way of actually using the killing spree sounds or another .pk3 for killing sounds please let me know. My server has been running for a while now with no spree sound or multi-kill sounds etc.... The player want it but I can't deliver. Cheers, R+D.
  12. Yeah Dragon that would be great. Also how do you install or run this .lua?? I have downloaded the one in the post that gaoesa, thanks for that to, and have had a look at it. I can make map script files but this is a little different? I know how to edit it and been looking into the "how does it work?" over the last couple of days. I'm just used to the easy way of etpub with the hitsounds.... It's like a new version of Windows. You know it's better but you love the old version. Don't get me wrong I absolutely love this mod and so do our clan members! Great work guys, keep it up. R+D.
  13. Name: |H*S| sILent MOD TDM IP: 203.14.173.57:27960 Location: Sydney, Australia Slots: 16 Gametype: TDM Stock maps. Mod: silEnT mod 0.3.1 ET version: 2.55 ( Not patched yet due to server provider ) XP save: Forever Friendly Fire: OFF PunkBuster: ON Adrenaline: ON ( But medic level has to reach 2000 ) Double Jump: ON or OFF We are proud to be able to run this mod. So far it looks absolutely great. Only Enemy Territory clan to run this mod is Australia at the moment but I think once the word gets out about how good this mod is it will not take long before more server will use it. Our clan info is here : Our Clan Please drop by and say a big hello if need be. Cheers, R+D. ( +H*S|ReasonableDoubt, Owner )
  14. Since the sILent MOD has been running I have been getting this MULTIKILL message popping up all the time at the bottom of the screen?? http://i221.photobucket.com/albums/dd192/UnisoL0011/2011-04-27-002015-goldrush.jpg I have Omni-Bots running which are set to not count as a kill but this comes up even when your not killing anyone on the server? My settings.cfg look like this... [banner] message = ^1{^3(^2Welcome to the |H*S| Clans Silent MOD Server^3)^1} wait = 30 position = bp [banner] message = ^1{^3(^2PunkBuster is on!^3)^1} wait = 30 position = bp [banner] message = ^1{^3(^2Join the |H*S| Clan today!^3)^1} wait = 30 position = bp [banner] message = ^1{^3(^2Register @ www.headshotetclan.com^3)^1} wait = 30 position = bp [banner] message = ^1{^3(^2No heavy weapons in the spawns please^3)^1} wait = 30 position = bp [banner] message = ^1{^3(^2Spawn killing is allowed with light weapons ONLY!^3)^1} wait = 30 position = bp //sprees// [spree] number = 5 message = ^1ON A MISSION^7! ^1(^75 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/killingspree.wav play = all [spree] number = 10 message = ^1FRAGGING IT UP^7! ^1(^710 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/rampage.wav play = all [spree] number = 15 message = ^1DOMINATING^7! ^1(^715 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/impressive.wav play = all [spree] number = 20 message = ^1hEADSHOT PRO^7! ^1(^720 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/unstoppable.wav play = all [spree] number = 25 message = ^1GODLIKE^7! ^1(^725 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/godlike.wav play = all [spree] number = 30 message = ^1OK NOW THATS BS^7! ^1(^730 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/wickedsick.wav play = all [spree] number = 35 message = ^1SLAUGHTER^7! ^1(^735 ^1kills): ^7[n] position = chat display = all sound = spreesound12/sound/misc/ownage.wav play = all [end] number = 5 message = [n]^1's spree (^7[k] ^1kills) was ended by ^7[a] position = chat display = all sound = play = all tkmessage = [n]^1's spree (^7[k] ^1kills) was ended by ^1TEAMMATE ^7[a] tkposition = chat tkdisplay = all tksound = tkplay = all skmessage = [n]^1's spree (^7[k] ^1kills) was ended by ^7himself^1! skposition = chat skdisplay = all sksound = skplay = all wkmessage = [n]^1's spree ended (^7[k] ^8kills) wkposition = chat wkdisplay = all wksound = wkplay = all [spree] number = -5 message = [n] ^1seems to be having a bad day^7! ^1(^75^1 deaths) position = chat display = all sound = spreesound12/sound/misc/crap.wav play = all [spree] number = -10 message = [n]^1's bad day just got worse^7! ^1(^710^1 deaths) position = chat display = all sound = spreesound12/sound/misc/haha.wav play = all [spree] number = -15 message = [n] ^1sucks^7! ^1(^715^1 deaths) position = chat display = all sound = spreesound12/sound/misc/yousuck.wav play = all [kill] number = 2 message = ^7!!!! ^1Double Kill ^7> [n] ^7< ^1Double Kill ^7!!!! position = chat display = all sound = spreesound12/sound/misc/doublekill.wav play = all [kill] number = 3 message = ^7!!!! ^1Multikill ^7> [n] ^7< ^1Multikill ^7!!!! position = chat display = all sound = spreesound12/sound/misc/multikill.wav play = all [kill] number = 5 message = ^7!!!! ^1MONSTER KILL ^7>>> [n] ^7<<< ^1MONSTER KILL ^7!!!! position = chat display = all sound = spreesound12/sound/misc/ludicrouskill.wav play = all The last [kill] is the message that keeps coming up.... I don't have this message anywhere else in any files so I don't know why it keeps on popping up? Cheers, R+D.
  15. Uni

    TDM mode?

    Ahhhh now I see. I have the stock objectivecycle.cfg running. I just thought that setting the TDM server side would over-right the stock objectivecycle.cfg. set d1 "set g_gametype 2 ; map oasis ; set nextmap vstr d2" set d2 "set g_gametype 2 ; map battery ; set nextmap vstr d3" set d3 "set g_gametype 2 ; map goldrush ; set nextmap vstr d4" set d4 "set g_gametype 2 ; map radar ; set nextmap vstr d5" set d5 "set g_gametype 2 ; map railgun ; set nextmap vstr d6" set d6 "set g_gametype 2 ; map fueldump ; set nextmap vstr d1" vstr d1 So all I have to do is this.... set d1 "set g_gametype 7 ; map oasis ; set nextmap vstr d2" set d2 "set g_gametype 7 ; map battery ; set nextmap vstr d3" set d3 "set g_gametype 7 ; map goldrush ; set nextmap vstr d4" set d4 "set g_gametype 7 ; map radar ; set nextmap vstr d5" set d5 "set g_gametype 7 ; map railgun ; set nextmap vstr d6" set d6 "set g_gametype 7 ; map fueldump ; set nextmap vstr d1" vstr d1 Now this should work. That's what I was after a # for the gametype. There is no # for the TDM to be set in the readme for the server.cfg. Thanks for that. Cheers, R+D.
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