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sincity - Dec 12 2018 03:27 PM
silEnT mod 0.6.1 released
silent mod enemy territor gaming multiplayer
As promised, we release new version shortly after the previous one. This is mainly a fix release, for details read below please.
Added: New optional parameter "syntax" to custom command blocks. This allows creating proper syntax help to show with !help command.
Added: Shrubot custom commands can now have color codes. The colors are not required when using the commands.
Changed: The maximum number of custom commands increased to 95.
Fixed: Double amount of level stars in the map change debriefing.
Fixed: Many coloring errors related to white nicks.
Fixed: Server side was not handling the new skill_(x) cvars correctly.
Fixed: Killed sniper had scope enabled with normal fov after revive. Depending how the sniper was killed.
Fixed: !baninfo was not displaying permanent bans in Expires in field.
Fixed: Stamina bar color bug.
Fixed: Lua documentation. The G_ClientNumberFromString is actually ClientNumberFromString.
Fixed: Some typos with shrubbot commands and inconsistencies with !help.
Fixed: Shrubbot !help now accepts the command names with ! infront.
Fixed: Unified !help syntax notation.
Fixed: Player names that were both online and previously stored, were printed twice in the !aliassearch command output.
Fixed: Formatting bug when more the 10 matching aliases for a player.
Fixed: With custom commands, the missing command line parameters are stripped from the command.
Fixed: Player name replacement gives better error messages for every case, including the command name.
Fixed: Teammate healthbars were flashing wrong health data. Introduced in 0.6.0.
Fixed: Player idents were enforcing bans to innocent players. Introduced in 0.6.0.
silEnT mod team