<?xml version="1.0"?>
<rss version="2.0"><channel><title>Enemy Territory Modding Latest Topics</title><link>https://mygamingtalk.com/forum/13-enemy-territory-modding/</link><description>Enemy Territory Modding Latest Topics</description><language>en</language><item><title>Regarding advertisement from companies</title><link>https://mygamingtalk.com/topic/14998-regarding-advertisement-from-companies/</link><description><![CDATA[<p>Hello,</p><p> </p><p>We have other companies advertisement going which we thought might help gamers/admins to find correct companies. I would like to stop it because I personally feel it's more of a spam then what I originally intended it for. </p><p> </p><p>Looking for feedback. </p><p> </p><p>Kind Regards</p>]]></description><guid isPermaLink="false">14998</guid><pubDate>Fri, 06 Aug 2021 14:06:16 +0000</pubDate></item><item><title>ominbot xp reset</title><link>https://mygamingtalk.com/topic/14540-ominbot-xp-reset/</link><description><![CDATA[<p>hey every one sorry for being a pain always asking questions but if you dont ask you will never know <img alt=":)" src="https://mygamingtalk.com/applications/core/interface/js/spacer.png" data-src="https://mygamingtalk.com/uploads/emoticons/default_smile.png"></p><p> </p><p>but my xp save works for the bots but when they try to reset their xp it dont work i believe i have everything set right </p><p> </p><div>set omnibot_path "D:\TCAFiles\Users\kerriec\2391137\omnibot"</div><div>set omnibot_enable 1</div><div>set omnibot_flags 70</div>]]></description><guid isPermaLink="false">14540</guid><pubDate>Sun, 27 Sep 2020 12:19:07 +0000</pubDate></item><item><title>objectivcycle.cfg</title><link>https://mygamingtalk.com/topic/10600-objectivcyclecfg/</link><description><![CDATA[<p>I had once set in an objectivcycle.cfg that a specific map as !Panzerwar to be executed. Unfortunately i do not know how to do it anymore and did not find anything in Google. Does anyone know how it works?</p><p> </p><p>set d1 "set g_gametype 2 ; map pacman_v2 ; <strong>!panzerwar</strong> ; set nextmap vstr d2"</p><p> </p><p>That's not how it works! Do you know how?</p>]]></description><guid isPermaLink="false">10600</guid><pubDate>Sun, 08 Apr 2018 16:27:16 +0000</pubDate></item><item><title>Snipers change to other class Omni-Bot</title><link>https://mygamingtalk.com/topic/8624-snipers-change-to-other-class-omni-bot/</link><description><![CDATA[<p>What to do to keep the snipers in a Sniper map? Now they start as snipers and after a while the changed (after dying) to other class</p>]]></description><guid isPermaLink="false">8624</guid><pubDate>Sun, 22 Jan 2017 09:37:27 +0000</pubDate></item><item><title>Weapon#/Codes</title><link>https://mygamingtalk.com/topic/7917-weaponcodes/</link><description><![CDATA[<p>Is it possible to get the weapon # / code for the ppsh so i can update my class selector</p>]]></description><guid isPermaLink="false">7917</guid><pubDate>Mon, 15 Aug 2016 06:01:21 +0000</pubDate></item><item><title>Can't get kill spree working</title><link>https://mygamingtalk.com/topic/8534-cant-get-kill-spree-working/</link><description><![CDATA[<p>I have spreesounds (dominating,killingspree and so on) in a pk3 file. The greetings in text work, the greetings for admin (same soundpack) work in text and sound.</p><p>Made a config...... but doesn't work</p><p> </p><p><strong>Killing Spree<br />
    sound/announces/killingspree.wav<br />
Rampage<br />
    sound/announces/rampage.wav<br />
Dominating<br />
    sound/announces/dominating.wav<br />
Unstoppable<br />
    sound/announces/unstoppable.wav<br />
Godlike<br />
    sound/announces/godlike.wav<br />
Wicked Sick<br />
    sound/announces/wickedsick.wav<br />
Double Kill<br />
    sound/announces/doublekill.wav<br />
Triple Kill<br />
    sound/announces/triplekill.wav<br />
Multi Kill<br />
    sound/announces/multikill.wav<br />
Ultra Kill<br />
    sound/announces/ultrakill.wav<br />
Monster Kill<br />
    sound/announces/monsterkill.wav<br />
First Blood<br />
    sound/silent/firstblood.wav</strong><br />
 </p>]]></description><guid isPermaLink="false">8534</guid><pubDate>Thu, 29 Dec 2016 17:49:44 +0000</pubDate></item><item><title>mapscripts and mapconfigs</title><link>https://mygamingtalk.com/topic/7758-mapscripts-and-mapconfigs/</link><description><![CDATA[<p>Hi!</p><p> </p><p>If i put in mapconfigs into the map.cfg a command like wait 100 it would have effect?</p><p>Or do i have to put it in mapscripts? And in mapscripts, i can put a cfg file?</p><p> </p><p>It's because of the antirush mod. I've edited the antirushmod cfg and if i put at time</p><p>something like 10, then the objectives are disabled for the first 10 minutes. So, then</p><p>i edited it to 1 min but after that time the objectives are enabled for the rest of the </p><p>map. How could i do it that every 5 minutes for e.g. the antirush enabled itself again</p><p>and again?</p>]]></description><guid isPermaLink="false">7758</guid><pubDate>Thu, 07 Jul 2016 15:25:39 +0000</pubDate></item><item><title>Get winning team during intermission</title><link>https://mygamingtalk.com/topic/7729-get-winning-team-during-intermission/</link><description><![CDATA[<p>Am looking for a way to get the winning team during intermission through lua.</p><p> </p><p>Is there some server cvar that holds this?</p><p> </p><p>I am drawing a blank at the moment, can't seem to locate any.</p>]]></description><guid isPermaLink="false">7729</guid><pubDate>Thu, 30 Jun 2016 18:28:02 +0000</pubDate></item><item><title>using luasocket in a luascript</title><link>https://mygamingtalk.com/topic/7634-using-luasocket-in-a-luascript/</link><description><![CDATA[<p>Hi,</p><p> </p><p>I am currently trying to get luasocket working in one of my luascripts.</p><p> </p><p>I got luasocket compiled against the 32bit liblua53 and moved it to silent/lualibs.</p><p> </p><p>I still got following problem though. It seems like silent lua extension does NOT reexport modules like lua_gettop</p><p> </p><p>I get: <span style="font-family:'courier new', courier, monospace;">socket/core.so: undefined symbol: lua_gettop</span></p><p> </p><p>i found this: <a href="https://github.com/siffiejoe/lua-moon/" rel="external nofollow">https://github.com/siffiejoe/lua-moon/</a></p><p> </p><p>I am not sure if I just failed to compile it correctly but after requireing sofix in my lua module I still get the same error. (the require works though.)</p>]]></description><guid isPermaLink="false">7634</guid><pubDate>Mon, 13 Jun 2016 22:03:42 +0000</pubDate></item><item><title>Jaymod source code released</title><link>https://mygamingtalk.com/topic/7545-jaymod-source-code-released/</link><description><![CDATA[<p>Jaybird decided to release Jaymod 2.2.0 source code to the public.</p><p> </p><p>You can grab it here: <a href="https://github.com/budjb/jaymod" rel="external nofollow">https://github.com/budjb/jaymod</a></p>]]></description><guid isPermaLink="false">7545</guid><pubDate>Sat, 28 May 2016 23:18:21 +0000</pubDate></item><item><title>greetingsound at NQ</title><link>https://mygamingtalk.com/topic/7116-greetingsound-at-nq/</link><description><![CDATA[<p>Hello,</p><p> </p><p>i tried now greetingaudio and greeting_sound and it do not works. The error message says me that the parse is wrong.</p><p>I've putted the WAV file into nq mod folder. Therefore i have my actually path like this: /home/nq/sound_1.wav</p><p>Maybe it should be in nq pk3 folder but then all visitors have to download that or?</p><p> </p><p>Greets </p><p> </p>]]></description><guid isPermaLink="false">7116</guid><pubDate>Wed, 02 Mar 2016 17:27:21 +0000</pubDate></item><item><title>Specific Level</title><link>https://mygamingtalk.com/topic/7007-specific-level/</link><description><![CDATA[<p>Hello!</p><p> </p><p>
Is it possible to do a command for an admin wich his commands effects only on specific levels?</p><p> </p><p>
Example: I have an level System with 15 levels. BroWn get level 13 and if he !setlevel, it'll</p><p>
effects only at members with lvl 5 and 6. And if he do !finger, this command will work at all</p><p>
lvl's.</p><p> </p><p>
Is that possible? To specific wich lvl he may use at wich lvl's?</p>]]></description><guid isPermaLink="false">7007</guid><pubDate>Fri, 05 Feb 2016 16:57:40 +0000</pubDate></item><item><title>Mini-mods for specific maps</title><link>https://mygamingtalk.com/topic/6878-mini-mods-for-specific-maps/</link><description><![CDATA[<p>Hello,</p><p> </p><p>
i had an idea wich i try to set these days and i am not really sure how to do.</p><p> </p><p>
So, i hope i'll explain it well:</p><p>
I try to set mini-mods for some maps. I mean, if i would have a mapcycle with</p><p>
10 maps for example, and 5 of them should load a mini-mod, how i can set it?</p><p>
Example: fueldump loads with starwars mod and next map loads normally...</p><p> </p><p>
I guess i have to do it in mapconfigs for each map itselfs but wich cvar i</p><p>
would need? And if i want to load for some specific maps a other skinpack,</p><p>
how i have to set it?</p><p> </p><p>
I hope you know what i wanna try <img alt=":D" src="https://mygamingtalk.com/applications/core/interface/js/spacer.png" data-src="https://mygamingtalk.com/uploads/emoticons/default_biggrin.png"></p>]]></description><guid isPermaLink="false">6878</guid><pubDate>Sun, 10 Jan 2016 08:05:27 +0000</pubDate></item><item><title>bots do not reset xp</title><link>https://mygamingtalk.com/topic/6422-bots-do-not-reset-xp/</link><description><![CDATA[<p>Hello,</p><p> </p><p>the bots on my NQ Server do not reset their XP. No matter what i set, all will be ignored and</p><p>bots plays infinitely. Since weeks i have to delete their XP manually with !resetxp. Also a</p><p>restart do not helps.</p><p> </p><p>Do you have a solution for it?</p>]]></description><guid isPermaLink="false">6422</guid><pubDate>Mon, 12 Oct 2015 20:55:24 +0000</pubDate></item><item><title>No Quarter - NOQ MySQL installation</title><link>https://mygamingtalk.com/topic/6702-no-quarter-noq-mysql-installation/</link><description><![CDATA[<p>Hello community,</p><p> </p><p>I would like to install the Next generation game (NOQ) for No Quarter v1.2.9 b6 to save the XP in a MySQL database.</p><p> </p><p>Everything works fine but the console log say he misses some files.</p><p> </p><div>no field package.preload['luasql.mysql']</div><div>no file '/home/.../.../nq/luasql/mysql.lua'</div><div>no file '/home/.../.../nq/lualibs/luasql/mysql.lua'</div><div>no file '/home/.../.../nq/lualibs/luasql/mysql.so'</div><div>no file '/home/.../.../nq/lualibs/luasql.so'</div><div> </div><div>It's mysql.lua and luasql.so. Do anyone of you know where I can find or how I can build them?</div>]]></description><guid isPermaLink="false">6702</guid><pubDate>Fri, 04 Dec 2015 19:05:05 +0000</pubDate></item><item><title>How to access player stats through Lua?</title><link>https://mygamingtalk.com/topic/6183-how-to-access-player-stats-through-lua/</link><description><![CDATA[Is it possible to get statistics of kills, deaths, headshots and accuracy of certain players through Lua? I guess that the thing I need is <a href="http://mygamingtalk.com/wiki/Silent_Lua#gentity_get" rel="external nofollow">sess.aWeaponStats</a> but I don't know what it returns and the description isn't much helpful either.]]></description><guid isPermaLink="false">6183</guid><pubDate>Tue, 08 Sep 2015 21:00:11 +0000</pubDate></item><item><title>NQ XPsave</title><link>https://mygamingtalk.com/topic/6131-nq-xpsave/</link><description><![CDATA[<p>Hello,</p><p> </p><p>i have a really big problem. I've a NQ Server with Version 1.2.9 and the XP do not save.</p><p>And since few days the XP do not save. The onliest i did was a restart because of some</p><p>changes in the config. And now, if you reconnect or quit and start game again, the XP's</p><p>are lost. This effects to all players and members.</p><p> </p><p>The noquarter.cfg is putted in nq folder and i have a file, named xpsave, putted to nq folder</p><p>too. Also i have setted the correct path into config. I really hope you can help me!</p><p> </p><p>Here are the settings for XPsave:</p><p></p><pre class="ipsCode prettyprint lang-auto">set g_XPSave "15"
set g_XPSaveDirectory "/home/kino/nq/xpsave"
set g_XPSaveMaxAge 365d
set g_XPDecay 0
set g_XPDecayFloor 540
set g_XPDecayRate 0
set g_maxXP -1</pre>]]></description><guid isPermaLink="false">6131</guid><pubDate>Wed, 02 Sep 2015 07:15:58 +0000</pubDate></item><item><title>omni-bot silent</title><link>https://mygamingtalk.com/topic/6152-omni-bot-silent/</link><description><![CDATA[<p>hello all </p><p>today ive make new silent server </p><p><a href="http://www.gametracker.com/server_info/37.34.57.166:27960/" rel="external nofollow">http://www.gametracker.com/server_info/37.34.57.166:27960/</a></p><p> </p><p>and i dunno how to make omnobot effectif</p><p>(ive done like it said in omnibot wiki's and nothing hppnd)</p><p>and i have upload the correct mod</p><p>dunno why its not </p><p> </p><p>plz help</p>]]></description><guid isPermaLink="false">6152</guid><pubDate>Fri, 04 Sep 2015 15:39:28 +0000</pubDate></item><item><title>Setup TjMod</title><link>https://mygamingtalk.com/topic/6009-setup-tjmod/</link><description><![CDATA[<p>Hello!</p><p> </p><p>I tried to setup a Server with TjMod. It runs but the problem is: how!?</p><p>I downloaded TjMod and putted it on my Server. Then i changed</p><p>only! the RCON, Redirect and Base -Url and the Server Password.</p><p>Putted 2 Maps and the objectivecycle. As i connected, the Map runs,</p><p>the Mod works.</p><p>But,</p><p>the Map time counts UP and starts at 12 hours and goes to more then</p><p>35 hours???! Also the Server Password do not work, atleast the Server</p><p>is now Public instead of Private.</p><p> </p><p>Then i deleted the tjmapscripts and the configs (there are 5 configs included)</p><p>too. But nothing changed!</p><p> </p><p>Anyone of you have experience with TjMod? Or someone could give me</p><p>tips to fix it?</p><p> </p><p>Regards</p>]]></description><guid isPermaLink="false">6009</guid><pubDate>Fri, 14 Aug 2015 17:41:13 +0000</pubDate></item><item><title>Own banlist wich updates automatically other servers</title><link>https://mygamingtalk.com/topic/5979-own-banlist-wich-updates-automatically-other-servers/</link><description><![CDATA[<p>It will be difficult^^:</p><p> </p><p>I want to make my own Banlist. For example: if i ban someone on one of my Servers that this ban will be registered on a Website. And then it updates automatically to all my other Servers. That i do not have to do every single ban on every single Server. At the moment i have only 4 Servers, but we plan to get 5 or more Servers.</p><p> </p><p>I hope i have explained it well. Maybe it's a bit confusing.</p><p> </p><p>Regards,</p><p>kino</p>]]></description><guid isPermaLink="false">5979</guid><pubDate>Fri, 07 Aug 2015 09:33:21 +0000</pubDate></item><item><title>warmup time</title><link>https://mygamingtalk.com/topic/5957-warmup-time/</link><description><![CDATA[<p>Hey!</p><p> </p><p>In mapconfigs i setted the Intermission time, respawntime and the warmup time. But on Servers the</p><p>warmup time do not work. How i can set it?</p><p> </p><p>Regards,</p><p>kino </p>]]></description><guid isPermaLink="false">5957</guid><pubDate>Tue, 04 Aug 2015 18:02:34 +0000</pubDate></item><item><title>Need help with a objectivecycle!</title><link>https://mygamingtalk.com/topic/5891-need-help-with-a-objectivecycle/</link><description><![CDATA[<p>Hy!<br /> <br />Since many many hours i try to run my objectivecycle. Very often some Maps not loaded, often changed some Maps.<br />Added spawntimes and timelimit, that works.<br />The objectivecycle runs but at the last map it do not vstr d1 and i do not know why! I hope you can help me!</p><p> </p><p> </p><p><a href="https://mygamingtalk.com/applications/core/interface/file/attachment.php?id=1390" data-fileid="1390" data-fileext="cfg" rel="">objectivecycle.cfg</a></p>]]></description><guid isPermaLink="false">5891</guid><pubDate>Mon, 27 Jul 2015 13:55:57 +0000</pubDate></item><item><title>HP</title><link>https://mygamingtalk.com/topic/5658-hp/</link><description><![CDATA[<p>Hello,<br />So I want to set hp for eng,cvops,field,soldier and medics.<br />When new player join on the server he has 100 HP but when he get 3 or 4 medics lvl his HP is 115. I want to set 140 HP from begining to the end <span>http://forums.warchest.com/images/smilies/biggrin.gif</span> I have some script like this but it's not working properly.<br /> <br /><br /> <br />function et_InitGame(levelTime, randomSeed, restart)<br />    et.RegisterModName("NQ health")<br />end<br /><br />function et_ClientSpawn(clientNum, revived)<br /><br />    et.gentity_set(clientNum, "health", 140)<br />    <br />end</p><p> </p><p>After one death HP is 100 or 115 it depends from med lvl. When you are playing eng, or field it doesnt matter just not a med health points decline from 140 to 100 or 115. Can you help me guys with that?</p>]]></description><guid isPermaLink="false">5658</guid><pubDate>Sun, 21 Jun 2015 22:10:03 +0000</pubDate></item><item><title>Reloaded</title><link>https://mygamingtalk.com/topic/4333-reloaded/</link><description><![CDATA[<p>for those who have missed this one:</p><p> </p><p><a href="http://www.moddb.com/mods/reloaded" rel="external nofollow">http://www.moddb.com/mods/reloaded</a></p><p> </p>]]></description><guid isPermaLink="false">4333</guid><pubDate>Sun, 26 Oct 2014 19:00:47 +0000</pubDate></item><item><title>ETAC looking to recruit</title><link>https://mygamingtalk.com/topic/5257-etac-looking-to-recruit/</link><description><![CDATA[<p>ETAC, Enemy Territory AntiCheat is a server-side modified engine<br />to help and protect your gameserver against common threats,<br />hacks, scripts, exploits, commands, cvars, ddos,<br />or even cheats currently being used by todays common<br />script kiddie in the quake 3 engine to cause your harm to your server..<br />Information on the various parts of ETAC via the site.<br /><br />We need you! If you can code in C and have knowledge around the ET engine then get involved!<br /><br />As part of the team you will be required to have an xfire account for communication standards and you must be reasonably active as we try to move fast with our stuff!<br /><br />You can find out the latest at this site:<br /><br /><a href="http://etac.boards.net/" rel="external nofollow">http://etac.boards.net/</a><br /><br />Drop a message if interested.</p>]]></description><guid isPermaLink="false">5257</guid><pubDate>Mon, 06 Apr 2015 13:15:50 +0000</pubDate></item></channel></rss>
