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  1. Last week
  2. 1st test with new binaries looking good thanks Just need to get the rest of the DMS working
  3. I uploaded new omnibot mod binaries for Windows 32bit to my Google drive.
  4. Earlier
  5. I will increase MAX_MENUS from 64 to 128 in the next Omnibot mod version.
  6. "version" is:"Wolf 1.41b-MP win-x86 May 8 2006" default:"Wolf 1.41b-MP When I was doing the et version there was an issue with the maximum number of menus which might be the issue. CS increased the amount of menus allowed I just tested in iortcw-1.51c & I'm getting the same issue I was testing in Omnibot 0.85 which works but not in version 0.90 I can do a cut down version to until the menus allowed issue can be fixed
  7. The problem is that the file is very long and there are too many menus. Only 35 menus work. Others are ignored. Which version of RTCW do you have ? I use iortcw-1.51c.
  8. I use a UK keyboard, the European keyboards all have slight differences, I can change "- = [ ]" to "U I O P" or even do regional versions. If you have binds to those keys, they would be disabled when the menu is open. I don't know what your keyboard looks like to know if that would work.
  9. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  10. I tried it, but I can't open menus after Goal Options.
  11. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  12. I've uploaded the file. The GoalName Text box code starts at line 10204. I've commented out the links to the menu & put text instructions for now, you can access it for testing by pressing 'v' (the chat menu) then 'x' I'll look at restoring the chat menu at a later date.
  13. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  14. It's ok to upload it to the Assembla. Can you create a new RTCW folder in the repository root ?
  15. It has been a while... good to chat with you again my friend across the pond! Yeah, feel like I am mostly starting over though liking what I am seeing from ET Legacy.
  16. It's about 93% done 1% tweaks / code clean up 1% cheat menu minor fix's (getting sv_cheats within the game was a challenge, but got working) 5% is the goal/target/waypoint etc naming. This last 5% is where I can't go any further. I can see the new coding in cg_main.c, I just don't have the understanding of c++ to compile this for testing. I have managed to get a text box to work but I have no idea if what I've done will work for naming the goals etc. I know there is a issue with the text not clearing after pressing ok, i'm unsure why this is. This last bit is where I'm stuck Is it possible for someone could check my coding to see if this would work & if possible compile the code to test this. The code is over 10,000 lines so it's not possible to post in the forum, I could upload into the ET repo on Assembla if thats ok or is there another option (never used github). If someone could let me know on here or via PM please Here's a few pictures of the DMS for you to see:
  17. Long time no see. Nice to see an old name about again I'm just getting back into things again myself after being away from the scene for a few years, just trying to remember everything I forgot about. Give me a shout some time, it's been a while since the 0.66 Omnibot waypointing days.
  18. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  19. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  20. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  21. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  22. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  23. Hi all. I am looking for VPS hosting in Ukraine to host the website of an online store of household goods, so that the server has a Ukrainian IP address. It turned out that there are a lot of providers out there and it’s difficult to choose. I'm leaning towards https://3v-host.com/, but there is another option http://ekvia.com/ Who worked with any of them? What do you advise? Thank you!
  24. Welcome to MyGamingTalk. Please feel free to browse around and get to know the others. If you have any questions please don't hesitate to ask.

  25. 32bit version is only required for mods (SilEnT, n!tmod, Jaymod, NoQuarter, ...). But if you want to make waypoints, it is much easier to install 64bit ET:Legacy, because it does not depend on any packages or libraries. The 64bit ET:Legacy works on many 64bit Linux distros. I tested it on Ubuntu and Debian. Your et_powescape waypoints are for old Omni-bot 0.8. You should update Omni-bot to version 0.9.
  26. http://linux-ax.com:8180/etmain/et_powescape.tar.gz Working on a new waypoint for this map, very complicated, no near complete but this is what i have.
  27. I should add that it only runs on arch, ubuntu whines about not finding files constantly even though the 32 bit libs are installed.
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