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what glauncher damage to use?


Dookie

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Hi, ive seen in wiki that grenade launcher damage is default 250, and we got it on 350 and people still complain it doesnt kill, and its still doing low damage, what u guys using on your servers? 

 

Maybe set g_dmgGLauncherRadius 250 is that to low maybe?

 

Thanks

Edited by Dookie
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The problem your probably running into is flak jacket, ( 50% less explosive damage for people who have flak jacket )

And most servers let that skill carry over to other classes too not just engineers, I have come to just disable flak jacket altogether as I don't think people should be just launched 50 feet when a grenade hits them directly.

 

To toggle it for every class when level 4 engy is reached look here:
http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#g_skills

and if you want to disable it altogether, which admittedly is a bit extreme:
http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#skill_engineer

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^^^ what Zelly said

 Yeah, we run stock for pretty much all settings, and more people complain about riflenade "aces" rather than riflenade not doing enough damage.  Its gotta be related to flak, I know I've directly hit people with the thing and sent them flying.  We keep flak for level 4 engineers but don't have carry over for other classes.

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