-
Posts
12 -
Joined
-
Last visited
Scottie1972's Achievements
Newbie (1/14)
0
Reputation
-
OK, Here is my setup! Internet In (ISP) > Modem/Router | > CPU 1 - work PC (WinXP) (everything to do with editing, browsing, coding... whatever) IP: 192.168.1.68 > CPU 2 - Linux (Unbuntu) (just for editing and recording Music and Video) IP: 192.168.1.69 > CPU 3 - test PC (WinXP) (just a spare pc i use for testing purpose.) IP: 192.168.1.70 > CPU 4 - Server (WinXP) (HTTP, MySQL, FTP, WolfET, TFC, etc...) IP: External IP [98.66.218.89] HTTP :80 MySQL: 3306 FTP: 21 WolfET: 27960 TFC: 27015 -> when TFC is running (Team Fortress Classic) Now on CPU3 i have wolfet running (192.168.1.70) and I can play all day long from CPU1, CPU2, CPU3 and CPU4(local) But! If run WolfET on CPU4 (server) I can ONLY play on CPU4 locally. There is no connection from any other CPU. But I can connect to HTTP,MySQL,FTP and TFC when TFC is running. From any CPU on this network. Even out connection can be made to these system.
-
OK so i did some Google Searching. And i cam up with "NETSTAT -a" that gave me a list of "Listening" ports. http://i43.tinypic.com/28gtmo4.jpg As you can see, The port is open but for some reason WolfET (DED) is not listening on port 27960. I think this is why no one can connect. Any ideas on how to fix this? Scottie
-
the router in DMZ enabled. for that server. I can run a Team Fortress Classic server and can connect no problems. the http server works fine no problems. all remote connections to mysql work fine.. no problems. but! if i open a command prompt (start > run > cmd) then telnet 98.66.218.89 27960 Return: Connecting to 98.66.218.89...Could not open connection to the host, on port 27960: Connect failed yea! i stuck also!
-
Scottie1972 started following Client can not connect to WolfET game server
-
Can anyone help with this issue? I am running WolfET 2.60b on a Windows XP SP3. My server shortcut looks like this: "C:\Program Files\Wolfenstein - Enemy Territory\ETDED.exe" +set dedicated 2 +set net_ip 98.66.218.89 +set net_port 27960 +set fs_game silent +exec silent.cfg I like the silent Mod very nice. Anyway, for testing purpose. Firewall - Disabled DMZ Mode = Enable (all inbound traffic to server) console output look like this: ET 2.60b win-x86 May 8 2006 ----- FS_Startup ----- Current search path: C:\Program Files\Wolfenstein - Enemy Territory\silent\silent-0.5.0.pk3 (417 files) C:\Program Files\Wolfenstein - Enemy Territory/silent C:\Program Files\Wolfenstein - Enemy Territory\etmain\tj10map10.pk3 (1 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak2.pk3 (22 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak1.pk3 (10 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak0.pk3 (3725 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\mp_bin.pk3 (6 files) C:\Program Files\Wolfenstein - Enemy Territory/etmain ---------------------- 4181 files in pk3 files execing default.cfg couldn't exec language.cfg execing profiles/DeadMeat/etconfig.cfg couldn't exec autoexec.cfg Hunk_Clear: reset the hunk ok ...detecting CPU, found Intel Pentium III Bypassing CD checks --- Common Initialization Complete --- Winsock Initialized Opening IP socket: 98.66.218.89:27960 Hostname: scottie-a2e1f22 IP: 98.66.218.89 Working directory: C:\Program Files\Wolfenstein - Enemy Territory execing silent.cfg sv_maxclients will be changed upon restarting. execing objectivecycle.cfg logfile opened on Wed Dec 28 16:17:22 2011 g_gametype will be changed upon restarting. ------ Server Initialization ------ Server: oasis Hunk_Clear: reset the hunk ok ----- FS_Startup ----- Current search path: C:\Program Files\Wolfenstein - Enemy Territory\silent\silent-0.5.0.pk3 (417 files) C:\Program Files\Wolfenstein - Enemy Territory/silent C:\Program Files\Wolfenstein - Enemy Territory\etmain\tj10map10.pk3 (1 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak2.pk3 (22 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak1.pk3 (10 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\pak0.pk3 (3725 files) C:\Program Files\Wolfenstein - Enemy Territory\etmain\mp_bin.pk3 (6 files) C:\Program Files\Wolfenstein - Enemy Territory/etmain handle 1: etconsole.log ---------------------- 8362 files in pk3 files ------- Game Initialization ------- gamename: silEnT gamedate: Nov 22 2011 395 cvars in use. ------------------------------------------------------------ InitGame: \omnibot_playing\0\mod_url\http://mygamingtalk.com/\mod_version\0.5.0\voteFlags\0\g_balancedteams\0\g_bluelimbotime\20000\g_redlimbotime\30000\gamename\silEnT\g_tyranny\1\g_damageXPLevel\50\g_damageXP\1\g_gametype\2\g_voteFlags\0\g_alliedmaxlives\0\g_axismaxlives\0\g_minGameClients\0\g_needpass\0\sv_allowAnonymous\0\sv_privateClients\0\mapname\oasis\protocol\84\version\ET 2.60b win-x86 May 8 2006\g_antilagDelay\0\omnibot_enable\1\g_maxConnsPerIP\4\g_heavyWeaponRestriction\100\g_antilag\1\g_maxlives\0\g_friendlyFire\1\sv_floodProtect\0\sv_maxPing\0\sv_minPing\0\sv_maxRate\45000\sv_minguidage\0\sv_punkbuster\0\sv_hostname\ETHost\timelimit\30\sv_maxclients\1\g_maxGameClients\0\g_maxlivesRespawnPenalty\0 Start of warmup. Cheat logfile open: cheat.log readconfig: loaded 6 levels, 0 bans, 0 subnet bans, 0 commands and 0 warnings Gametype changed, clearing session data. serverstats: loaded 1 mapstats settings: loaded 1 banners *=====INITIALISING USER DATABASE * Opening user database file userdb.db. * Opening user database file userxdb.db. * User database files open. Caching database. 1 players cached from the user database. No additional user records in the user database. *=====DATABASE READY FOR USE Enable spawning! Disable spawning! 0 teams with 0 entities ----------------------------------- Setting MOTD... Omni-bot: Looking for C:/Program Files/Wolfenstein - Enemy Territory/omni-bot\omnibot_et.dll, found. Omni-bot: Found Omni-bot: C:/Program Files/Wolfenstein - Enemy Territory/omni-bot\omnibot_et.dll, Attempting to Initialize Omni-bot: Omni-bot Loaded Successfully ET Script Executed Loaded Waypoints. Bot Initialized in 0.46 seconds. Setting Allied autospawn to Allied Camp Setting Axis autospawn to Old City Warning: setstate (pump2_sound) called and no entities found 142 Goals Loaded, 22 Goals Deferred, 0 Goals could not load. ----------------------------------- execing mapconfigs/default.cfg couldn't exec mapconfigs/oasis.cfg Resolving etmaster.idsoftware.com etmaster.idsoftware.com resolved to 192.246.40.60:27950 Sending heartbeat to etmaster.idsoftware.com Hitch warning: 4510 msec frame time Hitch warning: 750 msec frame time NOTE: I can play on if I am on the same server. But if I or a friend trys from a remote client, no connection is made. We just get the "Waiting Gamestate.... 1,2,3,4,5 ... " message Any ideas what is going on? Scottie