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hellreturn

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  1. Like
    hellreturn reacted to Aciz in Daily Logs   
    Would be awesome to have something such as g_dailyLogs from ETJump implemented into silEnT. Or if not daily, at least have a g_logOptions value that gives you ability to control how big server log becomes until it's "archived" and new log is started.
  2. Like
    hellreturn reacted to clan DIABOLIK in zoom of binocular to high   
    http://wolfensmart.free.fr/divers/zoomlvl.JPGLOL I did touch the UI     
     
  3. Like
    hellreturn got a reaction from clan DIABOLIK in zoom of binocular to high   
    cg_zoomDefaultSniper
    cg_zoomDefaultBinoc
    cg_zoomStepBinoc
    cg_zoomstepsniper
     
    I am not sure which one are right or wrong but play around with above 4 cvars and you will fix your issue. Sorry been years i have touched zoom level.. 
  4. Like
    hellreturn reacted to Aciz in zoom of binocular to high   
    cg_zoomDefaultBinoc
     
    This is the one you are looking for, 22.5 is default value.
  5. Like
    hellreturn reacted to Purple in ET Server Series!   
    I've started on a basic ET server configuration series for people. I will continue to update this topic with more and more videos
     
    (p.s sorry for the low quality videos going to use something else for recording <3)
     
     
    $part 1
    https://www.youtube.com/watch?v=ewwoq1ZUo-Y&feature=youtu.be
  6. Like
    hellreturn got a reaction from Jhonny/Shinobi in Add a new database system   
    I have my fair share with Jaymod system getting corrupted every now and then. Jaymod system is most unreliable. 
  7. Like
    hellreturn reacted to Jhonny/Shinobi in =F|A=FALL GAME DAY Sept. 6/7, gameday   
    =F|A=FALL GAME DAY Sept. 6/7

    In =F|A=, September is the time for yet another wonderful game-day where panzerwars, sniperwars and crazygravity are only the pretext for an all-round day full of joy and whether or not colorful names.

    http://i392.photobucket.com/albums/pp6/mufeed_01/yes_zps2349e0e8.jpg


    Server Name: F|A BEGINNERS XPS
    Server IP: jay3.clan-fa.com:27960
    Mod: Jaymod

    Teamspeak IP: ts.clan-fa.com:4666

    for more information visit source
  8. Like
    hellreturn reacted to Purple in Getting chat logs   
    Here i made something up real quick should work haven't tested it though. 
    --[[ Chat logger v.1 by Purple (DRi*VJ*) 8/27/2014 Info: All logs are logged in a seperate file including PM, regular chat and team chat. They will be in your silent directory. If you would like to organize them put them into a folder called anything and change pm_logs = "pm_logs.txt" say_logs = "say_logs.txt" say_team_logs = "say_team_logs.txt" To your directory destination e.g. pm_logs = "logs/pm_logs.txt" Note: The file names must be the same in order for this to work. --]] pm_logs = "pm_logs.txt" say_logs = "say_logs.txt" say_team_logs = "say_team_logs.txt" date_fmt = "%Y-%m-%d, %H:%M:%S" version = "0.1" temp_name = {} c_Name = {} temp_sguid = {} temp_ip = {} pm = {} say = {} say_team = {} function et_InitGame(levelTime, randomSeed, restart) et.RegisterModname("pm_logs.lua "..version.." "..et.FindSelf()) maxclients = tonumber(et.trap_Cvar_Get("sv_maxclients")) for i = 0, maxclients - 1 do pm[i] = "" say[i] = "" say_team[i] = "" end end function et_ClientBegin( clientNum ) temp_name[clientNum] = et.Info_ValueForKey( et.trap_GetUserinfo( clientNum ), "name" ) temp_sguid[clientNum] = et.Info_ValueForKey( et.trap_GetUserinfo( clientNum ), "sil_guid" ) temp_ip[clientNum] = et.Info_ValueForKey( et.trap_GetUserinfo( clientNum ), "ip" ) c_Name[clientNum] = et.Q_CleanStr( temp_name[clientNum] ) end function et_ClientCommand(clientNum, command) if command == "m" then if et.trap_Argc() > 1 then for i = 2, et.trap_Argc() - 1, 1 do pm[clientNum] = pm[clientNum] .. et.trap_Argv(i) .. " " end local sender = string.lower(et.trap_Argv(1)) info = os.date("%x %I:%M:%S%p") .. " | IP: [" .. temp_ip[clientNum] .. "] | From: "..playerName(clientNum).." | To: " .. sender .. " | Pm: [ " .. pm[clientNum] .. "] " .."\n" fd,len = et.trap_FS_FOpenFile(pm_logs, et.FS_APPEND) count = et.trap_FS_Write(info, string.len(info), fd) et.trap_FS_FCloseFile(fd) fd = nil for i = 0, maxclients - 1 do pm[i] = "" end end return 0 end if command == "say" then if et.trap_Argc() > 1 then for i = 1, et.trap_Argc() - 1, 1 do say[clientNum] = say[clientNum] .. et.trap_Argv(i) .. " " end info = os.date("%x %I:%M:%S%p") .. " | IP: [" .. temp_ip[clientNum] .. "] | Player: "..playerName(clientNum).." | say: [ " .. say[clientNum] .. "] " .."\n" fd,len = et.trap_FS_FOpenFile(say_logs, et.FS_APPEND) count = et.trap_FS_Write(info, string.len(info), fd) et.trap_FS_FCloseFile(fd) fd = nil for i = 0, maxclients - 1 do say[i] = "" end end return 0 end if command == "say_team" then if et.trap_Argc() > 1 then for i = 1, et.trap_Argc() - 1, 1 do say_team[clientNum] = say_team[clientNum] .. et.trap_Argv(i) .. " " end info = os.date("%x %I:%M:%S%p") .. " | IP: [" .. temp_ip[clientNum] .. "] | Player: "..playerName(clientNum).." | say_team: [ " .. say_team[clientNum] .. "] " .."\n" fd,len = et.trap_FS_FOpenFile(say_team_logs, et.FS_APPEND) count = et.trap_FS_Write(info, string.len(info), fd) et.trap_FS_FCloseFile(fd) fd = nil for i = 0, maxclients - 1 do say_team[i] = "" end end return 0 end return 0 end function playerName(id) local name = et.Info_ValueForKey(et.trap_GetUserinfo(id), "name") if name == "" then return "*unknown*" end return name end
  9. Like
    hellreturn reacted to Purple in Getting chat logs   
    That's pretty much what i did with lua my self for pm logging. I log my pms via date/ip/name/name/message and i use "|" as a seperater and then just remove some stuff from the string and print it out via php.
     
    Heres an example of how i have it setup.
     
    http://gyazo.com/63a8518e10d3b031895fae08913aae99
     
    (very basic setup atm just started working on it a few nights ago will add visuals and tables to make it look cleaner) 
  10. Like
    hellreturn got a reaction from Ray in Getting chat logs   
    You can also use chat log LUA. I will submit it in download section sometime tonight. It should be also available on SD forums in one topic.
  11. Like
    hellreturn got a reaction from Dragonji in "coudnt load an official pak file"   
    Either you need to remove pak1, pak2 pk3 files from your server or they need valid 2.6b ET client installation with all pk3;s. 
  12. Like
    hellreturn reacted to Dragonji in "coudnt load an official pak file"   
    + mp_bin.pk3
  13. Like
    hellreturn reacted to Dragonji in /cg_damagekick   
    cg_damagekick is just a kind of built-in no recoil hack... Keep in mind no single mod but ETPub has this.
     
    I don't get why all ETPub servers should migrate to silEnT. AFAIK silEnT was not meant to be a replacement for ETPub and what is more, I think variety of mods and their features is only a good thing for players, they are free to choose what they like most.
  14. Like
    hellreturn reacted to TheSilencerPL in /cg_damagekick   
    TRUE, we just based our work on etpub version, but it has never been our intention to become the next version of etpub or successor of it. Please stop naming our mod as the etpub continuation or so, it has never been meant to be so.
  15. Like
    hellreturn got a reaction from Dragonji in /cg_damagekick   
    Any change on server would result in few players complaining. It's up to the admins what to tell them. 
     
    Upon each ETPub version update on my server from 0.7 to 0.9 players use to whine about hitbox change when ETPUB dev team use to tell there is no change in hitbox. 
     
    My question made years back still stands. Which modes beside ETPUB uses to disable damagekick? 
     
    There was a reason why we removed it on the first hand and we still haven't found reason to add it back.
     
    If you have any specific reason to add it back please feel free to share and we will look into it.
  16. Like
    hellreturn got a reaction from BettyBoop in silEnT mod release 0.8.2   
    It's just someone trying to do fake player DoS on your server. Unless 5 legit players playing from same house on your server.
  17. Like
    hellreturn got a reaction from BettyBoop in silEnT mod release 0.8.2   
    Please send us undetected cheat using this: 
     
    http://mygamingtalk.com/forums/contactus/
     
    AC always get updated but we have never given any public statement before on what gets updated and will never do so further down the road. We do have some nice features planed down the road.
  18. Like
    hellreturn reacted to Patriot in can't start the server   
    Make sure you have this files
    etmain:
    server.cfg or silent.cfg and make sure you exec a maprotation file like objectivecycle.cfg in the server or silent.cfg, also make sure the objectivecycle.cfg (or whatevernameucallit) is in etmain.
     
    silent:
    the silent client pk3, the qagame.mp.i386.so (Linux) or the qagame.mp.i386.so (Windows)
     
    in the root of your et you should have a startscript
    here is mine its for Linux
    #!/bin/bash opts="+exec whatever.cfg +set net_port 27960 +set net_port_extra 27970 +set fs_homepath /opt/games/et3.0 +set fs_game silent +set g_dbMaxAliases 6 +sets gamestartup \"`date +"%D %T"`\"" while [ 1 ]; do ./etded $opts done finally make sure that the maps your calling for in your map.cfg (objectivecycle.cfg) also is placed into your etmain
     
    hope it helps
  19. Like
    hellreturn reacted to NoGooD in silEnT mod release 0.8.2   
    How an incremental release should look. Majority of bug fixes, a little fine tuning and a little new content to boot. Very nice.
  20. Like
    hellreturn reacted to cziki in problem with nick   
    Hello all,
     
    Today I've updated silent on our server to 0.8.2 version. BTW: Big Thanks for this version
    But after this I have a problem with nick. I can't use this symbol " ^ " in nick. When I choose a color (for example red: ^1 ) and after this I want to use ^ again (as a symbol in nick) it doesn't appear. In earlier version of silent everything was working fine. Have you got the same problem? Please try it in your nicks and write if it's confirmed and what is solution for this issue.
     
    Regards
  21. Like
    hellreturn reacted to =EMP=Avery13 in /cg_damagekick   
    I would have to agree with hellreturn. Ban the cheaters, and you won't have to fight against them.
     
    Not to mention, doesn't that having it enabled make the game a bit more realistic?
  22. Like
    hellreturn reacted to Dragonji in Side effects of "forcecvar" ?   
    Also, keep in mind forcecvars are saved in configstrings so it's better to keep the number of forced cvars as low as possible.
  23. Like
    hellreturn reacted to Bluemax in can't start the server   
    More information would be helpful as well, is the server on a rented host or is is local pc (home net) 
    I have a Home net PC with Windows and one with Linux running ET Server for testing Maps/Mods and also a rented host through Dediserverhosting,com as well.
     
     
     
     
    Thanks Bluemax
  24. Like
    hellreturn reacted to Purple in !pistolwars ?   
    Oh sorry didn't know. I'll upload a good 20+ in the next few days. Thanks.
  25. Like
    hellreturn got a reaction from clan DIABOLIK in Server Timeout: after intermission and after warmup countdown   
    Either only your DB files and server.dat file inside your silent mod folder or your full server files so that I can just start the server (Remove u rcon)
     
    This way i can recreate replica of your server on my machine and see if it lags or not. If it lags on my machine also then we can investigate more and if it doesn't then it's your machine/server issue.
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