<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://mygamingtalk.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Omni-bot_Command_Reference</id>
	<title>Omni-bot Command Reference - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://mygamingtalk.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Omni-bot_Command_Reference"/>
	<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;action=history"/>
	<updated>2026-05-05T19:20:37Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.1</generator>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1755&amp;oldid=prev</id>
		<title>Palota: /* navsystem */</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1755&amp;oldid=prev"/>
		<updated>2025-05-20T12:33:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;navsystem&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:33, 20 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l134&quot;&gt;Line 134:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 134:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====nav_showfailedpath====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====nav_showfailedpath====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Render a failed path by its index.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Render a failed path by its index.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;====navsystem====&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Creates a navigation system of a specified type.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====print_filesystem====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====print_filesystem====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1681&amp;oldid=prev</id>
		<title>Palota: some commands moved from et to global_scripts</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1681&amp;oldid=prev"/>
		<updated>2024-02-28T17:43:43Z</updated>

		<summary type="html">&lt;p&gt;some commands moved from et to global_scripts&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:43, 28 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l309&quot;&gt;Line 309:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 309:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====cleargoalflags====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====cleargoalflags====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Removes all deprecated waypoint flags (defend, snipe, ...) which were used in Omni-bot 0.71.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Removes all deprecated waypoint flags (defend, snipe, ...) which were used in Omni-bot 0.71.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;       Version note: ET only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====cvp====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====cvp====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l483&quot;&gt;Line 483:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 482:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====saveplayerpos====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====saveplayerpos====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Writes player positions to a file in user folder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Writes player positions to a file in user folder.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET Only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====saveusepoint====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====saveusepoint====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Writes player position as Util.AddUsePoint command to a file in user folder. Optional parameter is goal name expression.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Writes player position as Util.AddUsePoint command to a file in user folder. Optional parameter is goal name expression.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET Only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====sei====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====sei====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l551&quot;&gt;Line 551:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 548:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stucknext====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stucknext====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Used for stuckage checking. Advance to the next stuckage position.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Used for stuckage checking. Advance to the next stuckage position.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET Only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stuckstart====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stuckstart====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l627&quot;&gt;Line 627:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 623:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====warpanybot====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====warpanybot====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Will teleport a bot matching given name to the player if cheats are enabled.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Will teleport a bot matching given name to the player if cheats are enabled.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====warpbot====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====warpbot====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l641&quot;&gt;Line 641:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 636:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Warp To Goal Offset, will teleport player to given goal real world offset if cheats are enabled&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Warp To Goal Offset, will teleport player to given goal real world offset if cheats are enabled&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Usage: /bot warptogoaloffset &amp;lt;goalname&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Usage: /bot warptogoaloffset &amp;lt;goalname&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====wb====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====wb====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1680&amp;oldid=prev</id>
		<title>Palota: /* stuckstart */</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1680&amp;oldid=prev"/>
		<updated>2024-02-28T17:40:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;stuckstart&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:40, 28 February 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l555&quot;&gt;Line 555:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 555:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stuckstart====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====stuckstart====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Start iterating through the stuckage table for the map. Before you use this command, you must move file &amp;lt;mapname&amp;gt;_stuckages.gm from et/user folder to et/scripts folder.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Start iterating through the stuckage table for the map. Before you use this command, you must move file &amp;lt;mapname&amp;gt;_stuckages.gm from et/user folder to et/scripts folder.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;        Version note: ET Only&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====sup====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====sup====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1672&amp;oldid=prev</id>
		<title>Palota: /* maxbots */</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1672&amp;oldid=prev"/>
		<updated>2023-06-12T13:23:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;maxbots&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:23, 12 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l421&quot;&gt;Line 421:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 421:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====maxbots====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====maxbots====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The maximum &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;players &lt;/del&gt;to keep in play. The MaxBots value is saved to file omni-bot.cfg (but only if SaveConfigChanges = 1). Bots automatically join game if there are not enough human players. Bots leave game after new human player selects team (if CountSpectators = 0), or when new player connects to the server (if CountSpectators = 1). If you want to add bots or kick bots manually, you can set maxbots to -1.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The maximum &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bots &lt;/ins&gt;to keep in play&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It is the number of all players (bots + humans)&lt;/ins&gt;. The MaxBots value is saved to file omni-bot.cfg (but only if SaveConfigChanges = 1). Bots automatically join game if there are not enough human players. Bots leave game after new human player selects team (if CountSpectators = 0), or when new player connects to the server (if CountSpectators = 1). If you want to add bots or kick bots manually, you can set maxbots to -1.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;syntax&lt;/del&gt;: bot maxbots &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;#&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Usage&lt;/ins&gt;: bot maxbots &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;  example: bot maxbots 20&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;It can be also set in the referee menu in the legacy mod.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====maxxp====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====maxxp====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1671&amp;oldid=prev</id>
		<title>Palota: /* difficulty */</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1671&amp;oldid=prev"/>
		<updated>2023-06-12T12:59:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;difficulty&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:59, 12 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l341&quot;&gt;Line 341:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 341:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Sets the bots difficulty. 0 is easy, 4 is default, 6 is hard, -1 is random&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Sets the bots difficulty. 0 is easy, 4 is default, 6 is hard, -1 is random&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Usage: /bot difficulty 3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;         Usage: /bot difficulty 3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Difficulty can also be set from the referee menu in ET:Legacy.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====dist====&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====dist====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1449&amp;oldid=prev</id>
		<title>Palota: 1 revision imported</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1449&amp;oldid=prev"/>
		<updated>2023-02-13T07:02:32Z</updated>

		<summary type="html">&lt;p&gt;1 revision imported&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:02, 13 February 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
	<entry>
		<id>https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1448&amp;oldid=prev</id>
		<title>Palota at 08:28, 14 July 2021</title>
		<link rel="alternate" type="text/html" href="https://mygamingtalk.com/wiki/index.php?title=Omni-bot_Command_Reference&amp;diff=1448&amp;oldid=prev"/>
		<updated>2021-07-14T08:28:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{process header&lt;br /&gt;
 | title    = Omni-bot Command Reference&lt;br /&gt;
 | section  =&lt;br /&gt;
 | previous = [[Main_Page | Main Page]]&lt;br /&gt;
 | next     = &lt;br /&gt;
 | shortcut =&lt;br /&gt;
 | notes    =&lt;br /&gt;
}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
[[Category:ET|Command Reference]]&lt;br /&gt;
[[Category:Doom 3|Command Reference]]&lt;br /&gt;
[[Category:Quake 4|Command Reference]]&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
===Console Commands===&lt;br /&gt;
&lt;br /&gt;
Omni-bot comes with a wide range of utilities in the form of console commands for general purpose usage as well as debugging tools for waypointing. &lt;br /&gt;
You can also add/write your own commands into file et_autoexec_user.gm or rtcw_autoexec_user.gm in scripts folder.&lt;br /&gt;
&lt;br /&gt;
* [[Console|How to open console and execute command]]&lt;br /&gt;
* [[Goal Commands]]&lt;br /&gt;
* [[Waypoint Commands]]&lt;br /&gt;
&lt;br /&gt;
====addbot==== &lt;br /&gt;
Do NOT use this command on dedicated servers. Command [[Omni-bot_Command_Reference#maxbots | maxbots]] must be used on servers.&lt;br /&gt;
If you play game on your home computer and you want bots to be added automatically, you can use command [[Omni-bot_Command_Reference#maxbots | maxbots]] too. If you want to add bots manually every time you start the game, you should use command [[Omni-bot_Command_Reference#ab | ab]]. Command addbot is useful only if you need unbalanced teams.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot addbot &amp;lt;optional team&amp;gt; &amp;lt;optional class&amp;gt; &amp;lt;optional name&amp;gt;&lt;br /&gt;
  example: /bot addbot 2 1 bob will add a soldier named bob to the allied team in ET&lt;br /&gt;
&lt;br /&gt;
team: 1 = Axis, 2 = Allies&lt;br /&gt;
&lt;br /&gt;
class: 1 = Soldier, 2 = Medic, 3 = Engineer, 4 = Field Ops, 5 = Covert Ops&lt;br /&gt;
&lt;br /&gt;
Note: Command addbot chooses bot&amp;#039;s name randomly. Command [[Omni-bot_Command_Reference#ab | ab]] chooses names according to team and class as defined in file et_botnames_ext.gm. &lt;br /&gt;
&lt;br /&gt;
Note: Bots select their class every time they spawn. If you want to set classes manually, you must change DisableClassManager value to 1 in file et_autoexec.gm.&lt;br /&gt;
&lt;br /&gt;
====debugbot====&lt;br /&gt;
Enables debugging output on a specific bot or all bots.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot debugbot botname debugtype&lt;br /&gt;
  example: bot debugbot all fpinfo&lt;br /&gt;
&lt;br /&gt;
debug types: log, move, script, fpinfo, planner, events, failedpaths, aim, sensory, steer, target&lt;br /&gt;
&lt;br /&gt;
Debug type can also be a ScriptGoal name to toggle Debug property.&lt;br /&gt;
&lt;br /&gt;
====debugtriggers====&lt;br /&gt;
Prints triggers to console.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot debugtriggers &amp;lt;optional 1/0/on/off&amp;gt; &amp;lt;optional regular expression&amp;gt;&lt;br /&gt;
  usage: used for checking or identifying trigger names to be used with map scripting. when turned on, you will see &lt;br /&gt;
         messages about events as they occur in the map:&lt;br /&gt;
  &lt;br /&gt;
  &amp;lt;+++&amp;gt; Trigger: TagName: The Tank has been repaired! Action: announce Entity: 0x7016dd8c Activator: 0&lt;br /&gt;
  &lt;br /&gt;
  &amp;lt;+++&amp;gt; means that a callback (trigger) is set up and has been called, while &amp;lt;---&amp;gt; means no callback is associated&lt;br /&gt;
  TagName is the string to use for the OnTrigger function in the map script&lt;br /&gt;
  Action is the category in which the event is recognized&lt;br /&gt;
  &lt;br /&gt;
  notes: this is a toggle. issuing the command a second time will turn it off.&lt;br /&gt;
&lt;br /&gt;
====dontshoot====&lt;br /&gt;
Enables/disables all bot shooting ability.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot dontshoot true/false/1/0/yes/no&lt;br /&gt;
  example: bot dontshoot 1 will stop all bots from shooting.&lt;br /&gt;
&lt;br /&gt;
====draw_goalrange====&lt;br /&gt;
Renders all goals range radius and prints it to the console.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot draw_goalrange&lt;br /&gt;
&lt;br /&gt;
====draw_goalroutes====&lt;br /&gt;
Renders route paths.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot draw_goalroutes on/off goalname&lt;br /&gt;
  example: bot draw_goalroutes on will draw route paths to all goals set up for routing&lt;br /&gt;
 &lt;br /&gt;
  notes: the goalname parameter is optional and supports expressions. i.e. bot draw_goalroutes on ATTACK.* will draw route to all of&lt;br /&gt;
         the attack goals in the map that are set up for routing&lt;br /&gt;
         this command was added in version 0.7&lt;br /&gt;
&lt;br /&gt;
====draw_goals====&lt;br /&gt;
Draws debug information for all mapgoals.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot draw_goals on/off goalname&lt;br /&gt;
  example: bot draw_goals on will draw squares around all objective goals and highlight the radius of attack / defend goals&lt;br /&gt;
 &lt;br /&gt;
  notes: the goalname parameter is optional and supports expressions. i.e. bot draw_goals on ATTACK.* will highlight all of&lt;br /&gt;
         the attack goals in the map.&lt;br /&gt;
&lt;br /&gt;
====drawblocktests====&lt;br /&gt;
Enables drawing of blockable line tests.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot drawblocktests 1/0&lt;br /&gt;
  example: bot drawblocktests 1 turns on drawing of block tests&lt;br /&gt;
  &lt;br /&gt;
  useage: will draw block test lines in addition to the ones drawn in waypoint mode.&lt;br /&gt;
&lt;br /&gt;
====drawtriggers====&lt;br /&gt;
Renders any active trigger zones.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot drawtriggers &amp;lt;optional 1/0&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====help====&lt;br /&gt;
List all bot commands available in console.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot help&lt;br /&gt;
&lt;br /&gt;
====kickall====&lt;br /&gt;
Kick all bots from the game by name.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot kickall&lt;br /&gt;
&lt;br /&gt;
====kickbot====&lt;br /&gt;
Removes a bot from the game.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot kickbot &amp;lt;botname&amp;gt;&lt;br /&gt;
  example: bot kickbot [BOT]Aimless&lt;br /&gt;
&lt;br /&gt;
====nav_benchmarkgetnavpoint====&lt;br /&gt;
Development tool. Performs a GetClosestWaypoint test with every waypoint. Used to test the speed of nearest waypoint lookups.&lt;br /&gt;
&lt;br /&gt;
====nav_benchmarkpathfinder====&lt;br /&gt;
Development tool. Executes a path search between every waypoint and every other waypoint. Used to test the speed of the path finding system.&lt;br /&gt;
&lt;br /&gt;
====nav_logfailedpath====&lt;br /&gt;
Saves info about failed path attempts for debugging.&lt;br /&gt;
&lt;br /&gt;
====nav_resaveall====&lt;br /&gt;
Re-save all nav files to the newest file format.&lt;br /&gt;
&lt;br /&gt;
====nav_showfailedpath====&lt;br /&gt;
Render a failed path by its index.&lt;br /&gt;
&lt;br /&gt;
====navsystem====&lt;br /&gt;
Creates a navigation system of a specified type.&lt;br /&gt;
&lt;br /&gt;
====print_filesystem====&lt;br /&gt;
Prints files from file system.&lt;br /&gt;
&lt;br /&gt;
====printfs====&lt;br /&gt;
Prints the whole file system.&lt;br /&gt;
&lt;br /&gt;
====reload_weapons====&lt;br /&gt;
Reloads the weapon database from script files on disc.&lt;br /&gt;
&lt;br /&gt;
====revision====&lt;br /&gt;
Shows the revision the bot dll was built from.&lt;br /&gt;
&lt;br /&gt;
====script_collect====&lt;br /&gt;
Performs a garbage collection.&lt;br /&gt;
&lt;br /&gt;
====script_debug====&lt;br /&gt;
Enables/disables debug messages in the scripting system.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot script_debug 1/0/on/off&lt;br /&gt;
  example: bot script_debug 1 turns on debugging information in the script system.&lt;br /&gt;
  &lt;br /&gt;
  usage: when enabled, if an error occurs in script execution, it will be printed to the console.&lt;br /&gt;
&lt;br /&gt;
====script_docs====&lt;br /&gt;
Dumps a file of gm bound type info.&lt;br /&gt;
  &lt;br /&gt;
====script_run====&lt;br /&gt;
Executes a string as a script snippet.&lt;br /&gt;
Apostrophes are converted to quotation marks.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot script_run &amp;lt;string&amp;gt;&lt;br /&gt;
  example: bot script_run &amp;quot;print(&amp;#039;Time left:&amp;#039;); print(GetGameTimeLeft())&amp;quot;&lt;br /&gt;
&lt;br /&gt;
====script_runfile====&lt;br /&gt;
Executes a specified script file.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot script_runfile &amp;lt;filename&amp;gt;&lt;br /&gt;
  example: bot script_runfile testing.gm&lt;br /&gt;
&lt;br /&gt;
====script_stats====&lt;br /&gt;
Shows scripting system memory usage/stats.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot script_stats&lt;br /&gt;
   &lt;br /&gt;
  usage: displays memory use and garbage collection stats in console&lt;br /&gt;
&lt;br /&gt;
====show_bb====&lt;br /&gt;
Shows the contents of the global blackboard.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot show_bb&lt;br /&gt;
&lt;br /&gt;
====show_goalroutes====&lt;br /&gt;
Prints route info for matching map goals.&lt;br /&gt;
&lt;br /&gt;
====show_goals====&lt;br /&gt;
Prints out the names of each goal.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot show_goals &amp;lt;optional expression&amp;gt; &amp;lt;optional p&amp;gt;&lt;br /&gt;
  example: bot show_goals DEFEND.* will list all defend goals in console&lt;br /&gt;
  example: bot show_goals .* p will list all goals and their sub priorities (for &amp;gt;= 0.7)&lt;br /&gt;
  &lt;br /&gt;
  notes: this command supports expressions for the optional parameter&lt;br /&gt;
&lt;br /&gt;
Explanation of goal-list-entry by example:&lt;br /&gt;
&lt;br /&gt;
  33: FLAG_the_War_Documents -&amp;gt; 0100 serial 3 priority 0.55&lt;br /&gt;
      ALLIES AXIS SOLDIER MEDIC ENGINEER LIEUTENANT 1.80 &lt;br /&gt;
  &lt;br /&gt;
  &amp;lt;goal-no&amp;gt;: &amp;lt;goal-name&amp;gt; -&amp;gt; &amp;lt;team-availability&amp;gt; serial &amp;lt;serial&amp;gt; priority &amp;lt;priority&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
  goal-no: number of goal&lt;br /&gt;
  goal-name: name of goal&lt;br /&gt;
  team-availability: availability team1 team2 team3 team4&lt;br /&gt;
  serial: serial number&lt;br /&gt;
  priority: default priority&lt;br /&gt;
  &lt;br /&gt;
  The optional p parameter displays properties set with the SetGoalPriority function which&lt;br /&gt;
  enables Team and Class properties to be set.  &lt;br /&gt;
&lt;br /&gt;
  notes: team-availability shows boolean value for each team  &lt;br /&gt;
         team3 and team4 are obsoleted in ET, since ET only has 2 teams:&lt;br /&gt;
         TEAM.AXIS and TEAM.ALLIES or TEAM.TEAM1 and TEAM.TEAM2.&lt;br /&gt;
&lt;br /&gt;
====showprocesses====&lt;br /&gt;
Shows a NavMesh or Recast process by its name.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot showprocesses&lt;br /&gt;
  &lt;br /&gt;
  usage: for debug use only&lt;br /&gt;
&lt;br /&gt;
====stopprocess====&lt;br /&gt;
Stops a process by its name.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot stopprocess&lt;br /&gt;
  &lt;br /&gt;
  usage: for debug use only&lt;br /&gt;
&lt;br /&gt;
====version====&lt;br /&gt;
Prints out the bot version number.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot version&lt;br /&gt;
&lt;br /&gt;
====ab====&lt;br /&gt;
        Add Bots, add a given number of bots&lt;br /&gt;
        Usage: /bot ab &amp;lt;numbots&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====addroute====&lt;br /&gt;
        Add Route, adds a route node at players current position&lt;br /&gt;
        Usage: bot ar &amp;lt;name&amp;gt; &amp;lt;optional radius&amp;gt;&lt;br /&gt;
        Version note: RTCW only&lt;br /&gt;
&lt;br /&gt;
====aim_debug_reload====&lt;br /&gt;
        Aim Debug Reload, reloads each bots profile&lt;br /&gt;
        Usage: /bot aim_debug_reload&lt;br /&gt;
&lt;br /&gt;
====aim_pos====&lt;br /&gt;
        Aim Position, lists the players current aim position&lt;br /&gt;
        Usage: /bot aim_pos&lt;br /&gt;
&lt;br /&gt;
====ar====&lt;br /&gt;
        Add Route, adds a route node at players current position&lt;br /&gt;
        Usage: bot ar &amp;lt;name&amp;gt; &amp;lt;optional radius&amp;gt;&lt;br /&gt;
        Version note: RTCW only&lt;br /&gt;
&lt;br /&gt;
====autosave====&lt;br /&gt;
Enables waypoint view and autosave.&lt;br /&gt;
		&lt;br /&gt;
====balanceteams====&lt;br /&gt;
Forces bots to keep teams balanced.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot balanceteams 1/0&lt;br /&gt;
  example: bot balanceteams 1 turns on bot balancing&lt;br /&gt;
  &lt;br /&gt;
  notes: by default, omni-bot will keep teams balanced when adding bots unless bots are added specifically to a team&lt;br /&gt;
&lt;br /&gt;
====botgoal====&lt;br /&gt;
Bot Goal, used for debugging a bots goal on remote server.&lt;br /&gt;
&lt;br /&gt;
====botsperhuman====&lt;br /&gt;
Set the team the ratio of bots per humans in a humans vs bots game.&lt;br /&gt;
&lt;br /&gt;
====botteam====&lt;br /&gt;
Set the team the bots should be on in a humans vs bots game.&lt;br /&gt;
&lt;br /&gt;
====botwar====&lt;br /&gt;
Enable or disable bots vs human teams.&lt;br /&gt;
  syntax: bot botwar &amp;lt;botTeam&amp;gt; &amp;lt;humanTeam&amp;gt; &amp;lt;botsPerHuman&amp;gt;&lt;br /&gt;
  example: bot botwar 2 1 3 // set bots to be on allies with a 3 to 1 ratio compared to humans on axis team&lt;br /&gt;
  bot botwar -1 // disable it&lt;br /&gt;
&lt;br /&gt;
====bvp====&lt;br /&gt;
        Build Vehicle Path, assists the waypointer in creating the vehicle path&lt;br /&gt;
        Usage: /bot bvp &amp;lt;goalname&amp;gt; &amp;lt;optional seconds&amp;gt;&lt;br /&gt;
               goalname should be set to the MOVER or BUILD goal of the vehicle&lt;br /&gt;
               seconds can be optionally set to adjust the interval between the vehicle being damaged&lt;br /&gt;
               run the command again to turn it off&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====campnext====&lt;br /&gt;
Advance to the next camp goal position. It will automatically select the goal. Waypoint tool for adding camp facings.&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
		&lt;br /&gt;
====campstart====&lt;br /&gt;
Start iterating through the camp goals in the map (CAMP, DEFEND, ATTACK, SNIPE). Waypoint tool for adding camp facings. Binding a key to /bot goal_setproperty facing 99 will make things fast!&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
		&lt;br /&gt;
====cg====&lt;br /&gt;
        Clear Goal, disables the given goalname for the given team&lt;br /&gt;
        Usage: /bot cg &amp;lt;goalname&amp;gt; &amp;lt;team&amp;gt;&lt;br /&gt;
====cleargoalflags====&lt;br /&gt;
Removes all deprecated waypoint flags (defend, snipe, ...) which were used in Omni-bot 0.71.&lt;br /&gt;
       Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====cvp====&lt;br /&gt;
        Check Vehicle Path, test bots ability to repair the vehicle along its entire path&lt;br /&gt;
        Usage: /bot cvp &amp;lt;goalname&amp;gt; &amp;lt;optional seconds&amp;gt;&lt;br /&gt;
               goalname should be set to the BUILD goal of the vehicle&lt;br /&gt;
               seconds can be optionally set to adjust the interval between the vehicle being damaged&lt;br /&gt;
               run the command again to turn it off&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====cwn====&lt;br /&gt;
        Clear Waypoint Names, remove all waypoint names&lt;br /&gt;
        Usage: /bot cwn &amp;lt;optional true&amp;gt;&lt;br /&gt;
        Note: the true parameter will list each waypoint that has been cleared&lt;br /&gt;
&lt;br /&gt;
====dbg_goalavailability====&lt;br /&gt;
Toggle goal availability debugging. It will print all active goals to the console when Util.MapDebugPrint is called.&lt;br /&gt;
&lt;br /&gt;
====dbg_mapscripts====&lt;br /&gt;
Toggle map script debugging (Util.MapDebugPrint messages).&lt;br /&gt;
&lt;br /&gt;
====dbg_scriptgoals====&lt;br /&gt;
Toggle script goals debugging (pathfailed, timedout, ...).&lt;br /&gt;
&lt;br /&gt;
====dg====&lt;br /&gt;
        Display Goal, runs a thread that lists the given goals name, position, and facing&lt;br /&gt;
        Usage: /bot dg &amp;lt;goalname&amp;gt; &amp;lt;true|false&amp;gt;&lt;br /&gt;
        Note: useful for mover type goals&lt;br /&gt;
&lt;br /&gt;
====difficulty====&lt;br /&gt;
        Sets the bots difficulty. 0 is easy, 4 is default, 6 is hard, -1 is random&lt;br /&gt;
        Usage: /bot difficulty 3&lt;br /&gt;
&lt;br /&gt;
====dist====&lt;br /&gt;
        Distance View, gives distance to a players aim position&lt;br /&gt;
        Usage: /bot dist, /bot dist off&lt;br /&gt;
&lt;br /&gt;
====draw_oids====&lt;br /&gt;
Draw Objective Info Displays, waypoint tool. draws the bounds of all OID&amp;#039;s in the map.&lt;br /&gt;
&lt;br /&gt;
====draw_paththrough====&lt;br /&gt;
Render 3d text over paththrough node locations.&lt;br /&gt;
&lt;br /&gt;
====draw_spawns====&lt;br /&gt;
Draw spawn points, waypoint tool. draws the bounds of all spawn points in the map.&lt;br /&gt;
&lt;br /&gt;
====dstats====&lt;br /&gt;
        Dump Stats, writes each bots current round stats to user&amp;lt;mapname&amp;gt;_stats.gm&lt;br /&gt;
        Usage: /bot dstats&lt;br /&gt;
        Version note: RTCW only&lt;br /&gt;
&lt;br /&gt;
====dump_autocomplete====&lt;br /&gt;
        Creates an xml file for autocompletion with Notepad++&lt;br /&gt;
&lt;br /&gt;
====dumpglobals====&lt;br /&gt;
        Dump Globals, writes all functions and references to files in the ~user directory&lt;br /&gt;
        Usage: /bot dumpglobals&lt;br /&gt;
&lt;br /&gt;
====dwoff====&lt;br /&gt;
        Debug Window Off, closes the debug window.&lt;br /&gt;
        Usage: /bot dwoff&lt;br /&gt;
&lt;br /&gt;
====dwon====&lt;br /&gt;
        Debug Window On, opens up the debug window.&lt;br /&gt;
		Not implemented in release version of omni-bot.&lt;br /&gt;
		You can download debug version from assembla SVN repository from dw_enabled folder.&lt;br /&gt;
        Usage: /bot dwon&lt;br /&gt;
&lt;br /&gt;
====eob====&lt;br /&gt;
        Exec on Bots, executes the given command on all bots&lt;br /&gt;
        Usage: /bot eob &amp;lt;command&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====humanteam====&lt;br /&gt;
Set the team the humans should be on in a humans vs bots game.&lt;br /&gt;
&lt;br /&gt;
====initialdelaytime====&lt;br /&gt;
Sets delay time for server manager to execute on map changes.&lt;br /&gt;
&lt;br /&gt;
====ip====&lt;br /&gt;
        Ignore Player, bots won&amp;#039;t shoot player&lt;br /&gt;
        Usage: /bot ip &amp;lt;on|off&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====keepbot====&lt;br /&gt;
        Keep Bot, remove all bots without the given partial name&lt;br /&gt;
        Usage: /bot keepbot &amp;lt;partial botname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====kg====&lt;br /&gt;
        Kill Goal, damage a given goal if cheats are allowed&lt;br /&gt;
        Usage: /bot kg &amp;lt;goalname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====kt====&lt;br /&gt;
        Kill Team, kills all bots on the given team&lt;br /&gt;
        Usage: /bot kt &amp;lt;teamname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====makegm====&lt;br /&gt;
        Make GM, creates a map script and test map script for the current map&lt;br /&gt;
        Usage: /bot makegm&lt;br /&gt;
&lt;br /&gt;
====makemapgm====&lt;br /&gt;
        Make Map GM, creates a map script for the current map&lt;br /&gt;
        Usage: /bot makemapgm&lt;br /&gt;
&lt;br /&gt;
====makemapgoallist====&lt;br /&gt;
        Make Map Goal List, creates a map goal list for the current map&lt;br /&gt;
        Usage: /bot makemapgoallist&lt;br /&gt;
&lt;br /&gt;
====maketestmapgm====&lt;br /&gt;
        Make Test Map GM, creates a test map script for the current map&lt;br /&gt;
        Usage: /bot maketestmapgm&lt;br /&gt;
&lt;br /&gt;
====maxbots====&lt;br /&gt;
The maximum players to keep in play. The MaxBots value is saved to file omni-bot.cfg (but only if SaveConfigChanges = 1). Bots automatically join game if there are not enough human players. Bots leave game after new human player selects team (if CountSpectators = 0), or when new player connects to the server (if CountSpectators = 1). If you want to add bots or kick bots manually, you can set maxbots to -1.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot maxbots #&lt;br /&gt;
  example: bot maxbots 20&lt;br /&gt;
&lt;br /&gt;
====maxxp====&lt;br /&gt;
Max xp before bots should reset.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====minbots====&lt;br /&gt;
The minimum players to keep in play.&lt;br /&gt;
&lt;br /&gt;
  syntax: bot minbots #&lt;br /&gt;
  example: bot minbots 2&lt;br /&gt;
&lt;br /&gt;
====minformobilemg====&lt;br /&gt;
set the minimum number of players playing in order for bots to choose the mobile mg42.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====minformortar====&lt;br /&gt;
set the minimum number of players playing in order for bots to choose the mobile mortar.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====moveskill====&lt;br /&gt;
        Combat Difficulty, sets persistent combat movement difficulty&lt;br /&gt;
        0 = off, 1 = easy, 2 = medium, 3 = hard, 4 = random&lt;br /&gt;
&lt;br /&gt;
====mypos====&lt;br /&gt;
        My Position, gets the players current position&lt;br /&gt;
        Usage: /bot mypos&lt;br /&gt;
&lt;br /&gt;
====mywpmode====&lt;br /&gt;
        My Waypoint Mode, enables waypoint view and autosave&lt;br /&gt;
        Usage: /bot mywpmode&lt;br /&gt;
&lt;br /&gt;
====numthreads====&lt;br /&gt;
        Number of Threads, prints the number of current threads&lt;br /&gt;
        Usage: /bot numthreads&lt;br /&gt;
&lt;br /&gt;
====plantnext====&lt;br /&gt;
Advance to the next PLANT goal position. It will automatically select the goal. Waypoint tool for adding cover spots.&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
		&lt;br /&gt;
====plantstart====&lt;br /&gt;
Start iterating through the PLANT goals in the map. Waypoint tool for adding cover spots.&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====resetxp====&lt;br /&gt;
Enables bots resetting xp. Use 1 to enable or -1 to disable.&lt;br /&gt;
&lt;br /&gt;
Shrubbot is required. Flag M must be enabled for level 0 in the file shrubbot.cfg. &lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====rollcall====&lt;br /&gt;
        Roll Call, lists each bots name, team, class, and entity&lt;br /&gt;
        Usage: /bot rollcall&lt;br /&gt;
&lt;br /&gt;
====sag====&lt;br /&gt;
alias for showactive&lt;br /&gt;
&lt;br /&gt;
====saveplayerpos====&lt;br /&gt;
Writes player positions to a file in user folder.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====saveusepoint====&lt;br /&gt;
Writes player position as Util.AddUsePoint command to a file in user folder. Optional parameter is goal name expression.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====sei====&lt;br /&gt;
alias for showentityinfo&lt;br /&gt;
&lt;br /&gt;
====sendtrigger====&lt;br /&gt;
Test command and example of sending a trigger from script.&lt;br /&gt;
&lt;br /&gt;
====sg====&lt;br /&gt;
        Set Goal, enables the given goalname for the given team&lt;br /&gt;
        Usage: /bot sg &amp;lt;goalname&amp;gt; &amp;lt;team&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====sgi====&lt;br /&gt;
        Show Goal Info, lists information about the given goal&lt;br /&gt;
        Usage: /bot sgi &amp;lt;goalname&amp;gt;&lt;br /&gt;
        Note: lists goals health, DEAD status, entity number, and position&lt;br /&gt;
&lt;br /&gt;
====sgn====&lt;br /&gt;
        Show Goal Name, lists all goals found within the given radius&lt;br /&gt;
        Usage: /bot sgn &amp;lt;radius&amp;gt; &amp;lt;optional true&amp;gt;&lt;br /&gt;
        Note: passing the optional true parameter will give player offset&lt;br /&gt;
&lt;br /&gt;
====sgo====&lt;br /&gt;
        Show Goal Offset, lists players offset to the given goal&lt;br /&gt;
        Usage: /bot sgo &amp;lt;goalname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====showactive====&lt;br /&gt;
        Show Active Goals, lists each currently active goal by team&lt;br /&gt;
        Usage: /bot sag &amp;lt;optional team 0/1/2&amp;gt; &amp;lt;optional routes&amp;gt; &amp;lt;optional showuse&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====showentityinfo====&lt;br /&gt;
        Show Entity Info, runs a traceline and returns Entity information&lt;br /&gt;
        Usage: /bot showentityinfo &amp;lt;optional traceType&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====showevents====&lt;br /&gt;
        Show Events, lists all events in the EVENT table&lt;br /&gt;
        Usage: /bot showevents&lt;br /&gt;
&lt;br /&gt;
====showgroup====&lt;br /&gt;
Lists all goals of a given group in console.&lt;br /&gt;
&lt;br /&gt;
====showweapons====&lt;br /&gt;
        Show Weapons, lists all weapons in the WEAPON table&lt;br /&gt;
        Usage: /bot showweapons&lt;br /&gt;
&lt;br /&gt;
====skip====&lt;br /&gt;
        Skip, sets Util.Skip to true&lt;br /&gt;
        Usage: /bot skip&lt;br /&gt;
        Note: Util.Skip is used in some debugging functions&lt;br /&gt;
&lt;br /&gt;
====skipreset====&lt;br /&gt;
        Skip Reset, sets Util.Skip to false&lt;br /&gt;
        Usage: /bot skipreset&lt;br /&gt;
        Note: Util.Skip is used in some debugging functions&lt;br /&gt;
&lt;br /&gt;
====spp====&lt;br /&gt;
alias for saveplayerpos&lt;br /&gt;
&lt;br /&gt;
====stresstest====&lt;br /&gt;
        Stress Test, this command should only be used by developers&lt;br /&gt;
        Usage: /bot stresstest&lt;br /&gt;
&lt;br /&gt;
====stucknext====&lt;br /&gt;
Used for stuckage checking. Advance to the next stuckage position.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====stuckstart====&lt;br /&gt;
Start iterating through the stuckage table for the map. Before you use this command, you must move file &amp;lt;mapname&amp;gt;_stuckages.gm from et/user folder to et/scripts folder.&lt;br /&gt;
        Version note: ET Only&lt;br /&gt;
&lt;br /&gt;
====sup====&lt;br /&gt;
alias for saveusepoint&lt;br /&gt;
&lt;br /&gt;
====sysusage====&lt;br /&gt;
Writes a timeline of system usage stats to systemtimeline.gm.&lt;br /&gt;
&lt;br /&gt;
====table_members====&lt;br /&gt;
Prints a sorted list of table members to the console for the given table name.&lt;br /&gt;
&lt;br /&gt;
====test_priorities====&lt;br /&gt;
        Test Priorities, test SetGoalPriorities calls on all map goals&lt;br /&gt;
        usage, /bot test_priorities &amp;lt;bool allgoals&amp;gt;&lt;br /&gt;
        example: /bot test_priorities true will loop through all goals in the map table&lt;br /&gt;
&lt;br /&gt;
====testbot====&lt;br /&gt;
        Test Bot, adds a testbot to the given team with the given class&lt;br /&gt;
        Usage: /bot testbot &amp;lt;team&amp;gt; &amp;lt;class&amp;gt;&lt;br /&gt;
        Usage: /bot testbot 0 - kicks the test bot&lt;br /&gt;
&lt;br /&gt;
====testmap====&lt;br /&gt;
        Test Map, starts the auto testing of maps based on the testmap scripts&lt;br /&gt;
        Usage: /bot testmap&lt;br /&gt;
&lt;br /&gt;
====testme====&lt;br /&gt;
        Test command, prints out all arguments&lt;br /&gt;
        Usage: /bot testme&lt;br /&gt;
&lt;br /&gt;
====testsuicide====&lt;br /&gt;
        Set Suicide, sets botSuicide session variable to given param&lt;br /&gt;
        Bots will /kill 2 seconds before next spawn&lt;br /&gt;
        Version note: RTCW only&lt;br /&gt;
&lt;br /&gt;
====testvoice====&lt;br /&gt;
         Test Voice Macro, used for testing a bots usage of given voice macro &lt;br /&gt;
         usage, /bot testvoice &amp;lt;partial bot name&amp;gt; &amp;lt;voice macro name&amp;gt;&lt;br /&gt;
        example, /bot testvoice Walt NEED_MEDIC&lt;br /&gt;
&lt;br /&gt;
====testwin====&lt;br /&gt;
        Test Windows, tests the debug window script testdebugwindows.gm&lt;br /&gt;
        Usage: /bot testwin&lt;br /&gt;
&lt;br /&gt;
====time====&lt;br /&gt;
Echo&amp;#039;s the current time to the screen.&lt;br /&gt;
&lt;br /&gt;
====trace_pos====&lt;br /&gt;
Prints position from a trace.&lt;br /&gt;
&lt;br /&gt;
====tracearty====&lt;br /&gt;
Runs a trace to find visible Artillery_s or Artillery_d goals from closest Callartillery goal.&lt;br /&gt;
&lt;br /&gt;
====tracebox====&lt;br /&gt;
        Trace Box, builds an AABB based on the players position&lt;br /&gt;
        Usage: /bot tracebox&lt;br /&gt;
&lt;br /&gt;
====tracetrajectory====&lt;br /&gt;
Draws trajectory from player position and facing.&lt;br /&gt;
        Usage: /bot tracetrajectory speed &amp;lt;optional interval&amp;gt; &amp;lt;optional duration&amp;gt; &amp;lt;optional bounceloss&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====trigger_aimpos====&lt;br /&gt;
        Trigger Aim Position, creates a region trigger based on the players aim position&lt;br /&gt;
        Usage: /bot trigger_aimpos&lt;br /&gt;
&lt;br /&gt;
====trigger_bounds====&lt;br /&gt;
        Trigger Bounds, builds an AABB region trigger based on the players position&lt;br /&gt;
        Usage: /bot trigger_bounds&lt;br /&gt;
&lt;br /&gt;
====wab====&lt;br /&gt;
alias for warpanybot&lt;br /&gt;
&lt;br /&gt;
====warpanybot====&lt;br /&gt;
Will teleport a bot matching given name to the player if cheats are enabled.&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====warpbot====&lt;br /&gt;
Warp Test Bot, will teleport testbot to given waypoint name or player position if cheats are enabled.&lt;br /&gt;
        Usage: /bot warpbot &amp;lt;optional wpname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====warpto====&lt;br /&gt;
        Warp To, will teleport player to given goal or waypoint name if cheats are enabled.&lt;br /&gt;
		ET accepts also waypoint ID or paththrough name.&lt;br /&gt;
        Usage: /bot warpto &amp;lt;goalname|wpname&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====warptogoaloffset====&lt;br /&gt;
        Warp To Goal Offset, will teleport player to given goal real world offset if cheats are enabled&lt;br /&gt;
        Usage: /bot warptogoaloffset &amp;lt;goalname&amp;gt;&lt;br /&gt;
        Version note: ET only&lt;br /&gt;
&lt;br /&gt;
====wb====&lt;br /&gt;
alias for warpbot&lt;br /&gt;
&lt;br /&gt;
====wiki_commands====&lt;br /&gt;
Writes all script commands to a file in wiki markup.&lt;br /&gt;
&lt;br /&gt;
====wpa====&lt;br /&gt;
        Waypoint Array, adds an array of waypoints numx by numy, distx and disty apart&lt;br /&gt;
        Usage: /bot wpa &amp;lt;numx&amp;gt; &amp;lt;distx&amp;gt; &amp;lt;numy&amp;gt; &amp;lt;disty&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====wt====&lt;br /&gt;
alias for warpto&lt;br /&gt;
&lt;br /&gt;
====wtgo====&lt;br /&gt;
alias for warptogoaloffset&lt;/div&gt;</summary>
		<author><name>Palota</name></author>
	</entry>
</feed>