Generic Server Cvar: Difference between revisions
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= General ETmain Server Variable = | = General ETmain Server Variable = | ||
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Above command will execute objective cycle config from server.cfg | Above command will execute objective cycle config from server.cfg | ||
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== com_watchdog == | |||
'''Description:''' | |||
Watchdog checks for a map not being loaded. | |||
Example: set com_watchdog 60 | |||
== com_watchdog_cmd == | |||
'''Description:''' Sets what to do when watchdog finds a map is not loaded. | |||
Example: set com_watchdog_cmd "exec objectivecycle.cfg" | |||
==g_heavyWeaponRestriction == | |||
'''Description:''' | |||
Restricts heavyweapons and support fire. | |||
== g_altStopwatchMode == | |||
'''Description:''' | |||
Toggles ABAB stopwatch format instead of ABBA. | |||
== g_autofireteams == | |||
'''Description:''' | |||
Toggles automatically putting players into fireteams. | |||
== g_complaintlimit == | |||
'''Description:''' | |||
Kick player after this number of complaints. | |||
== g_ipcomplaintlimit == | |||
'''Description:''' | |||
Kicks player after complaints filed from this many IP's (different players). | |||
== g_fastres == | |||
'''Description:''' | |||
Player is instantly active after being revived. | |||
== g_fastResMsec == | |||
'''Description:''' | |||
Duration of invulnerability if g_fastResMsec is greater then 0 ? | |||
== g_maxlives == | |||
'''Description:''' | |||
Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives. | |||
== g_alliedmaxlives == | |||
'''Description:''' | |||
Sets the maximum number of lives available to the Allied team. | |||
== g_axismaxlives == | |||
'''Description:''' | |||
Sets the maximum number of lives available to the Axis team. | |||
== | == g_noTeamSwitching == | ||
'''Description:''' | '''Description:''' | ||
Wether to disallow teams from swapping between teams. | |||
== g_doWarmup == | |||
'''Description:''' | |||
Whether the server should require players to be ready before a match can start | |||
== | == g_warmup == | ||
'''Description:''' | '''Description:''' | ||
The length of the warmup countdown before the match starts. | |||
== match_latejoin == | |||
'''Description:''' | |||
Togges allowing players to join a match in progress. | |||
== match_minplayers == | |||
== match_mutespecs == | |||
== match_readypercent == | |||
== match_warmupDamage == | |||
== team_maxplayers == | |||
== g_speed == | |||
Speed of player’s movement. | |||
'''Default:''' 320 | |||
== g_gravity == | |||
Changes the gravity of server. | |||
'''Default:''' 800 | |||
== g_inactivity == | |||
== g_spectatorInactivity == | |||
== | == g_maxConnsPerIP == | ||
== shoutcastPassword == | |||
== g_inactivityOptions == |
Latest revision as of 22:48, 29 March 2015
General ETmain Server Variable
exec
Description:
To execute any config from server config.
Example: exec objectivecycle.cfg
Above command will execute objective cycle config from server.cfg
com_watchdog
Description:
Watchdog checks for a map not being loaded.
Example: set com_watchdog 60
com_watchdog_cmd
Description: Sets what to do when watchdog finds a map is not loaded.
Example: set com_watchdog_cmd "exec objectivecycle.cfg"
g_heavyWeaponRestriction
Description:
Restricts heavyweapons and support fire.
g_altStopwatchMode
Description:
Toggles ABAB stopwatch format instead of ABBA.
g_autofireteams
Description:
Toggles automatically putting players into fireteams.
g_complaintlimit
Description:
Kick player after this number of complaints.
g_ipcomplaintlimit
Description:
Kicks player after complaints filed from this many IP's (different players).
g_fastres
Description:
Player is instantly active after being revived.
g_fastResMsec
Description:
Duration of invulnerability if g_fastResMsec is greater then 0 ?
g_maxlives
Description:
Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives.
g_alliedmaxlives
Description:
Sets the maximum number of lives available to the Allied team.
g_axismaxlives
Description:
Sets the maximum number of lives available to the Axis team.
g_noTeamSwitching
Description:
Wether to disallow teams from swapping between teams.
g_doWarmup
Description:
Whether the server should require players to be ready before a match can start
g_warmup
Description:
The length of the warmup countdown before the match starts.
match_latejoin
Description:
Togges allowing players to join a match in progress.
match_minplayers
match_mutespecs
match_readypercent
match_warmupDamage
team_maxplayers
g_speed
Speed of player’s movement.
Default: 320
g_gravity
Changes the gravity of server.
Default: 800