Generic Server Cvar: Difference between revisions

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== g_knockback ==
== g_knockback ==
Possibly toggles the knock-back effect after player is shot?


== g_inactivity ==
== g_inactivity ==

Revision as of 22:46, 29 March 2015

General ETmain Server Variable

exec 

Description:

To execute any config from server config.

Example: exec objectivecycle.cfg

Above command will execute objective cycle config from server.cfg


com_watchdog

Description:

Watchdog checks for a map not being loaded.

Example: set com_watchdog 60

com_watchdog_cmd

Description: Sets what to do when watchdog finds a map is not loaded.

Example: set com_watchdog_cmd "exec objectivecycle.cfg"

g_heavyWeaponRestriction

Description:

Restricts heavyweapons and support fire.

g_altStopwatchMode

Description:

Toggles ABAB stopwatch format instead of ABBA.

g_autofireteams

Description:

Toggles automatically putting players into fireteams.

g_complaintlimit

Description:

Kick player after this number of complaints.

g_ipcomplaintlimit

Description:

Kicks player after complaints filed from this many IP's (different players).

g_fastres

Description:

Player is instantly active after being revived.

g_fastResMsec

Description:

Duration of invulnerability if g_fastResMsec is greater then 0 ?

g_maxlives

Description:

Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives.

g_alliedmaxlives

Description:

Sets the maximum number of lives available to the Allied team.

g_axismaxlives

Description:

Sets the maximum number of lives available to the Axis team.

g_noTeamSwitching

Description:

Wether to disallow teams from swapping between teams.

g_doWarmup

Description:

Whether the server should require players to be ready before a match can start

g_warmup

Description:

The length of the warmup countdown before the match starts.

match_latejoin

Description:

Togges allowing players to join a match in progress.

match_minplayers

match_mutespecs

match_readypercent

match_warmupDamage

team_maxplayers

g_speed

Speed of player’s movement.

Default: 320

g_gravity

Changes the gravity of server.

Default: 800

g_knockback

Possibly toggles the knock-back effect after player is shot?

g_inactivity

g_spectatorInactivity

g_maxConnsPerIP

shoutcastPassword

g_inactivityOptions