Generic Server Cvar: Difference between revisions

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Toggles automatically putting players into fireteams.  
Toggles automatically putting players into fireteams.  


== g_complaintlimit ==
== g_complaintlimit ==
 
'''Description:'''
 
Kick player after this number of complaints.
 
== g_ipcomplaintlimit  ==
 
'''Description:'''
 
Kicks player after complaints filed from this many IP's (different players).
 
== g_fastres  ==
 
'''Description:'''
 
Player is instantly active after being revived.
 
== g_fastResMsec  ==
 
'''Description:'''
 
Duration of invulnerability if g_fastResMsec is greater then 0 ?
 
== g_maxlives ==
 
'''Description:'''
 
Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives.
 
== g_alliedmaxlives ==


'''Description:'''
'''Description:'''


Kick player after this number of complaints.
Sets the maximum number of lives available to the Allied team.


== g_ipcomplaintlimit ==
== g_axismaxlives ==


'''Description:'''
'''Description:'''


Kicks player after complaints filed from this many IP's (different players).
Sets the maximum number of lives available to the Axis team.


== g_fastres ==
== g_noTeamSwitching ==


'''Description:'''
'''Description:'''


Player is instantly active after being revived.
Wether to disallow teams from swapping between teams.


== g_fastResMsec ==
== g_doWarmup ==


'''Description:'''
'''Description:'''


Duration of invulnerability if g_fastResMsec is greater then 0 ?
Toggles wether to have the warmup period at all.
 
== g_warmup ==
 
'''Description:'''
Sets duration of the warmup period before the round begins.
 
== match_latejoin ==
 
'''Description:'''
 
Togges allowing players to join a match in progress.
 
match_minplayers
 
match_mutespecs
 
match_readypercent

Revision as of 23:50, 18 November 2011

<yambe:breadcrumb>SilEnT_Mod|silEnT Mod</yambe:breadcrumb>

General ETmain Server Variable

exec 

Description:

To execute any config from server config.

Example: exec objectivecycle.cfg

Above command will execute objective cycle config from server.cfg


com_watchdog

Description:

Watchdog checks for a map not being loaded.

Example: set com_watchdog 60

com_watchdog_cmd

Description: Sets what to do when watchdog finds a map is not loaded.

Example: set com_watchdog_cmd "exec objectivecycle.cfg"

g_heavyWeaponRestriction

Description:

Restricts heavyweapons and support fire.

g_altStopwatchMode

Description:

Toggles ABAB stopwatch format instead of ABBA.

g_autofireteams

Description:

Toggles automatically putting players into fireteams.

g_complaintlimit

Description:

Kick player after this number of complaints.

g_ipcomplaintlimit

Description:

Kicks player after complaints filed from this many IP's (different players).

g_fastres

Description:

Player is instantly active after being revived.

g_fastResMsec

Description:

Duration of invulnerability if g_fastResMsec is greater then 0 ?

g_maxlives

Description:

Number of lives (respawns) all players have. 0 = unlimited. Superceded by g_axismaxlives and g_alliedmaxlives.

g_alliedmaxlives

Description:

Sets the maximum number of lives available to the Allied team.

g_axismaxlives

Description:

Sets the maximum number of lives available to the Axis team.

g_noTeamSwitching

Description:

Wether to disallow teams from swapping between teams.

g_doWarmup

Description:

Toggles wether to have the warmup period at all.

g_warmup

Description: Sets duration of the warmup period before the round begins.

match_latejoin

Description:

Togges allowing players to join a match in progress.

match_minplayers

match_mutespecs

match_readypercent