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Goal specific instructions
Simple Camp Goal Types
This section covers the simple camp type goals. Attack, Defend, Camp, MobileMg42, and Snipe are considered simple camp type goals.
Detailed Instructions: Camp type goals
Airstrike
This goal has fieldops throw an airstrike cannister as a goal.
Detailed Instructions: Airstrike Goal
Build
This goal has engineers build constructibles.
Detailed Instructions: Build Goal
Build Offsets
This goal has engineers build mover constructibles.
Detailed Instructions: Buildoffset Goal
Call Artillery
Detailed Instructions: Artillery Goal
Capture Point
Detailed Instructions: Cappoint Goal
Escort
Detailed Instructions: Escort Goal
Grenade
This goal is a conversion of the old grenade target script goal. It is no longer limited to targeting goal names.
Detailed Instructions: Grenade Goal
Mortar
This goal is an easier and much improved version of the mortar goal.
Detailed Instructions: Mortar Goal
Mount
Detailed Instructions: Mount Goal
Plant
This goal has engineers or covert ops destroy targets.
Detailed Instructions: Plant Goal
Plantmine
Detailed Instructions: Plantmine Goal
Ride
Detailed Instructions: Ride Goal
Route
Detailed Instructions: Route Goal
Smokebomb
Detailed Instructions: Smokebomb Goal
Switch
Note: for backwards compatibility we kept the old useswitch script goal. Be sure to set priority to 0 in the old switch tables when converting this. Keeping the switch tables with priority 0.0 allows for future paththrough_useswitch setup.
Detailed Instructions: Switch Goal
Tripmine
This goal is used only in silEnT mod and only if friendly fire is disabled for trip mines.
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