Goal specific instructions: Difference between revisions

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Latest revision as of 08:02, 13 February 2023

Simple Camp Goal Types

This section covers the simple camp type goals. Attack, Defend, Camp, MobileMg42, and Snipe are considered simple camp type goals.
Detailed Instructions: Camp type goals

Airstrike

This goal has fieldops throw an airstrike cannister as a goal.
Detailed Instructions: Airstrike Goal

Build

This goal has engineers build constructibles.
Detailed Instructions: Build Goal

Build Offsets

This goal has engineers build mover constructibles.
Detailed Instructions: Buildoffset Goal

Call Artillery

Detailed Instructions: Artillery Goal

Capture Point

Detailed Instructions: Cappoint Goal

Escort

Detailed Instructions: Escort Goal

Grenade

This goal is a conversion of the old grenade target script goal. It is no longer limited to targeting goal names.
Detailed Instructions: Grenade Goal

Mortar

This goal is an easier and much improved version of the mortar goal.
Detailed Instructions: Mortar Goal

Mount

Detailed Instructions: Mount Goal

Plant

This goal has engineers or covert ops destroy targets.
Detailed Instructions: Plant Goal

Plantmine

Detailed Instructions: Plantmine Goal

Ride

Detailed Instructions: Ride Goal

Route

Detailed Instructions: Route Goal

Smokebomb

Detailed Instructions: Smokebomb Goal

Switch

Note: for backwards compatibility we kept the old useswitch script goal. Be sure to set priority to 0 in the old switch tables when converting this. Keeping the switch tables with priority 0.0 allows for future paththrough_useswitch setup.
Detailed Instructions: Switch Goal

Tripmine

This goal is used only in silEnT mod and only if friendly fire is disabled for trip mines.