Test: Difference between revisions
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! | ! test || test || test | ||
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| [[ | | [[test#g_privateMessages|g_privateMessages]] || [[test#g_spreeOptions|g_spreeOptions]] || in voluptate velit | ||
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| | | test || blabla || unz unz. | ||
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==g_privateMessages== | |||
;g_privateMessages [0|1] | |||
:If set to 1, players can send private messages to one another with the m command. Example: | |||
:/m tjw you totally suck! | |||
:Clients can reject private message from other individual clients with the /ignore client command. | |||
:Default is 0 | |||
==g_spreeOptions== | |||
;g_spreeOptions [bitmask] | |||
:A few options to control the display of killingsprees. Note that the flags 1, 2 and 4 are just made for fast enabling / disabling and :still require a g_settings file. | |||
:1 | |||
:Enable killingsprees ([spree] blocks) | |||
:2 | |||
:Enable killingspree ends ([end] blocks) | |||
:4 | |||
:Enable multikills ([kill] blocks) | |||
:8 | |||
:When set, a top 3 current killing sprees message will be printed every minute, similar to binoc masters, and a map's longest killing :spree will be printed every two minutes | |||
:16 | |||
:At the beginning of the intermission the highest spree and the 3 highest sprees which are still active will be shown | |||
:32 | |||
:/kill will end a spree | |||
:64 | |||
:Teamswitching will end a spree | |||
:128 | |||
:Multikill messages will be delayed g_multikillTime milliseconds, to prevent the doublekill -> multikill -> megakill -> etc. flooding | |||
:256 | |||
:Killing bots doesn't count for multikills or killingsprees (Note: they DO count for ending kill/deathsprees) | |||
:512 | |||
:Display the map and overall spree record when entering intmission | |||
:1024 | |||
:Summary: don't enable this flag if you don't have enabled g_spreeOptions flag 512 OR g_XPSave flag 16 or Shrubbot flag t | |||
:Spree records are automatically saved into XPSave file when a map ends. By enabling this flag, you also store the spreerecord at the :points where g_XPSave flag 16 would store XP. When you don't have set XPSave flag 16 and g_spreeOptions flag 512 and not allow users :to use !spreerecord you should NOT set this flag as it takes some extra resources. When XPSave flag 16 is set this doesn't matter (it :actually takes much less resources then). When only g_spreeOptions flag 512 or shrubbot flag t is set it won't do much harm anyway | |||
:(your server won't explode) | |||
:2048 | |||
:Enable revivesprees ([revive] blocks) | |||
:Default is 0 | |||
[ | |||
Latest revision as of 22:49, 22 January 2011
test | test | test |
---|---|---|
g_privateMessages | g_spreeOptions | in voluptate velit |
test | blabla | unz unz. |
g_privateMessages
- g_privateMessages [0|1]
- If set to 1, players can send private messages to one another with the m command. Example:
- /m tjw you totally suck!
- Clients can reject private message from other individual clients with the /ignore client command.
- Default is 0
g_spreeOptions
- g_spreeOptions [bitmask]
- A few options to control the display of killingsprees. Note that the flags 1, 2 and 4 are just made for fast enabling / disabling and :still require a g_settings file.
- 1
- Enable killingsprees ([spree] blocks)
- 2
- Enable killingspree ends ([end] blocks)
- 4
- Enable multikills ([kill] blocks)
- 8
- When set, a top 3 current killing sprees message will be printed every minute, similar to binoc masters, and a map's longest killing :spree will be printed every two minutes
- 16
- At the beginning of the intermission the highest spree and the 3 highest sprees which are still active will be shown
- 32
- /kill will end a spree
- 64
- Teamswitching will end a spree
- 128
- Multikill messages will be delayed g_multikillTime milliseconds, to prevent the doublekill -> multikill -> megakill -> etc. flooding
- 256
- Killing bots doesn't count for multikills or killingsprees (Note: they DO count for ending kill/deathsprees)
- 512
- Display the map and overall spree record when entering intmission
- 1024
- Summary: don't enable this flag if you don't have enabled g_spreeOptions flag 512 OR g_XPSave flag 16 or Shrubbot flag t
- Spree records are automatically saved into XPSave file when a map ends. By enabling this flag, you also store the spreerecord at the :points where g_XPSave flag 16 would store XP. When you don't have set XPSave flag 16 and g_spreeOptions flag 512 and not allow users :to use !spreerecord you should NOT set this flag as it takes some extra resources. When XPSave flag 16 is set this doesn't matter (it :actually takes much less resources then). When only g_spreeOptions flag 512 or shrubbot flag t is set it won't do much harm anyway
- (your server won't explode)
- 2048
- Enable revivesprees ([revive] blocks)
- Default is 0