OMNIBOT - Enemy Territory Modification: Difference between revisions
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==Basic Omni-bot Info== | |||
Omni-bot is an artificial intelligence(AI) controlled opponent for first person shooter games. Unlike many bots that are written for specific games, Omni-bot was designed from the beginning to exist mostly as a generic framework with which support for many different games can be made, and most of the functionality can be shared among them. | |||
[[Faqgeneral|What is a bot?]] | |||
[[Faqomnibot|What is the Omni-bot?]] | |||
See [[Supported Games]] for a current list of games that Omni-bot supports. | |||
=Getting started= | |||
==Enemy Territory== | |||
*[[Template:Install_Omni-bot_ET|Installing Omni-bot]] | |||
*[[Template:Install_omnibot_mod|Installing omnibot mod]] | |||
*[[Download_Omni-Bot_ET|Supported Mods]] | |||
*[[Assembla|SVN repository]] | |||
==Return to Castle Wolfenstein== | |||
*[[RTCW:Mod_README|README]] | |||
==General== | |||
*[[Template:Configuration|Configuring Omni-bot]] | |||
*[[Omni-bot_Command_Reference|Commands]] | |||
*[[Template:Basewaypointing|Waypointing]] | |||
*[[Template:Goals|Goals]] | |||
*[[Template:Basescripting|Scripting]] | |||
*[[Template:Baserouting|Routing]] | |||
*[[Compile|How to compile Omni-bot from source code]] |
Latest revision as of 08:14, 13 February 2023
Basic Omni-bot Info
Omni-bot is an artificial intelligence(AI) controlled opponent for first person shooter games. Unlike many bots that are written for specific games, Omni-bot was designed from the beginning to exist mostly as a generic framework with which support for many different games can be made, and most of the functionality can be shared among them.
See Supported Games for a current list of games that Omni-bot supports.