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  1. Danger Zones in silEnT mod

    Danger Zones

    With version 0.7.0 silEnT mod introduced new covert ops class ability.

    This is the short introduction of this feature.

    Danger zones are areas on the map that covert ops can mark on the command map and by this means notify his team members about some special (in general) danger in those places.
    It can be of any type, like: arty, heavy defense fire, MG camper, or whatever players find dangerous for their team at that particular moment of game play.

    To mark the danger zone look through binoculars and press left mouse button (attack key - whatever it is).

    premark


    Danger zone is now marked:
    mark Mod


    Once the danger zone is marked by Covert Ops it starts to be visible on the compass and command map and lasts for 30 seconds.
    Dz Cm Mod


    By default each team can mark up to 2 danger zones. Admins can control this number by g_maxMarkers cvar.
    In addition, if the command map is built, players are notified about entering and leaving the danger zones by sound, text notifications and Danger Zone HUD element.

    Danger zone enter notification:
    entered Mod


    Danger zone leave notification:
    left Mod


    Danger zone HUD element is visible while player is inside the danger zone.
    Dz1

    Danger Zones notifications, sound and leave notification can be controlled in the silEnT HUD UI menu.

    Danger zones configuration menu:
    full window2


    Different locations:
    HUD DZ 1 location 1 1440x900

    HUD DZ 1 location 4 1440x900

    HUD DZ 1 location 3 1440x900

    HUD DZ 1 location 2 1440x900

    HUD DZ 1 location 5 1440x900


    Danger zone notification sound:
    HUD DZ 2 1440x900


    Danger zone leave notification:
    HUD DZ 3 location 1440x900