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Tweek

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  1. Tweek's post in Cant get mapvote to work >_> was marked as the answer   
    Have you changed your mapvotecycle.cfg? It has to be changed to gametype 6 as well. I have  just six in my rotation but 32 can be voted on.  This is what mine looks like.
     
    // silEnT mod - Sample MapVote cycle file

    // Each map in this map order is executed whenever there are no votes for a map,
    // otherwise, the map that gets the most votes for is played
    set d1 "set g_gametype 6 ; map oasis_winter ; set nextmap vstr d2"
    set d2 "set g_gametype 6 ; map battery_recharged ; set nextmap vstr d3"
    set d3 "set g_gametype 6 ; map goldrush-ga ; set nextmap vstr d4"
    set d4 "set g_gametype 6 ; map radar ; set nextmap vstr d5"
    set d5 "set g_gametype 6 ; map railgun ; set nextmap vstr d6"
    set d6 "set g_gametype 6 ; map fueldump_revenge ; set nextmap vstr d1"
    vstr d1
  2. Tweek's post in Disable vote for spec players ? was marked as the answer   
    When someone calls a vote that person is automatically defaulted to yes on vote. You can easily disable that voting option though by doing this.
    Put this in your server config:
     
    set vote_allow_putspec 0
     
    Any vote can be disabled if abused. Check out all your voting server cvars here:
     
    http://mygamingtalk.com/wiki/index.php/Silent_Mod_Server_Cvar#Voting
     
    Also you can change the percent of people it takes to pass a vote as well. I suggest you read through all the voting cvars and customize to your liking so you wont have any problems in the future.
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