pinkamena
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Posts posted by pinkamena
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What error they are getting? Depending on that I can suggest the solution.
"Old ET version" but isn't 3.00 supposed to allow all versions? Or is this because of Silent mod 0.8.1?
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Been asking around and the people who can't connect seem to be using ET version 2.55. Is there a way for us to set our server so both 2.55,2.60 and 2.60b users can connect?
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Hi,
Some of the people connecting to our server are being disconnected with the message "old version". We are currently using Silent Mod 0.8.1 and our server is at 3.00 to accept both 2.55 and 2.60b players.
Any thoughts on what might be causing this?
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It's not possible to force downloads to individual players. The sv_referencedPaks in the engine determine the pk3 files that the clients need to have and that is distributed to all players.
Ok and is it possible to create a whitelist of some sort that allows people to have certain named pk3 files without setting our sv_pure to 0?
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Is it possible to change a setting or make a lua script that defines the minimum admin level to download certain files?
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My question is - why limit it to members only? I would consider it an advantage for everyone to be able to state the rules via quick commands
Yes i agree, how ever i don't think people will be very happy about the fact that their quickchat menu has been replaced by our rules. So like i said we would like to be able to give it to people that actually want it without annoying other people that prefer their quickchats.
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Hi,
I was wondering if it was possible to alter the wm_ftquickmessage and wm_ftquickmessagealt menu's and make a separate pk3 file on our server. The thing i'd like to make is a complete different quickchat where the options to use voicechats is replaced by our server rules for easier access for our members.
Would it be as easy as to simple replace the lines?:
QM_MENU_START( "wm_ftquickmessageAlt" )
QM_MENU_ITEM_TEAM( "1. Statements", close wm_ftquickmessageAlt; open wm_ftquickstatements_alt, "1", 0 )
QM_MENU_ITEM_TEAM( "2. Requests", close wm_ftquickmessageAlt; open wm_ftquickrequests_alt, "2", 1 )
QM_MENU_ITEM_TEAM( "3. Commands", close wm_ftquickmessageAlt; open wm_ftquickcommand_alt, "3", 2 )
QM_MENU_ENDwith:
QQM_MENU_START( "wm_ftquickmessagealt" )
QM_MENU_ITEM ( "1. Heavy Spawnkill", say "Heavy weapon spawnkilling is NOT allowed!"; close wm_ftquickmessagealt, "1", 0 )
QM_MENU_ITEM_TEAM( "2. English", say "Speak English in the main chat!"; close wm_ftquickmessagealt, "2", 1 )
QM_MENU_ITEM_TEAM( "3. Walljumping", say "Walljumping for objective is NOT allowed!"; close wm_ftquickmessagealt, "3", 2 )
QM_MENU_ENDIf so, how do we add it to our server without forcing everyone to download this file? We only want our members to download it since other people might want to use their fireteam quickchat. Is there some sort of whitelist we can add?
If it ain't as simply as replacing the lines what can we do to make this work?
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When ever i load a replay i get the "error parsing string skybox" error... How can i fix this so i can watch my replays?
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I can't see any reason why one would like to open silEnT's demo in ETPro
Back to the topic...I don't think so.
Well then can i use the freecam mode thing like in etpro? I need to be able to see what i recorded from a different corner.
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Is it possible to watch a replay of silent mod in ETpro or convert the replay in anyway?
When attempting to watch the replay in ETpro i get the error:
BG_Indexforstring: unknown token 'not': (animations/scripts/human_base.script, line 3351)
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213.108.29.134:27060
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We run 0.5.1 and i dont think we modifief anything with the etded.x86
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Some of our visitors get disconnect almost instantly after joining the server with only a message that says "crash information". They can reconnect instantly but get disconnected soon after. Any idea whats causing this? Its ruining our server :/
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Leaning to the right with either colt or grenades selected then scrolling to the panzer gives me this weird graphical glitch. Selecting the panzer by pressing 3 (or whatever button you binded to it) doesn't trigger the bug. Leaning to the left then scrolling to panzer doesn't trigger it either.
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i think you must set g_hitsound 9
Well that worked. So does it mean that whenever i want to add multiple options (killingspree options for example.) i need to add up the numbers? (considering 1+8= 9) Or is that just pure concidence?
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To get the different hitsound from teammate you need to enable g_hitsound flag 8. http://mygamingtalk....var#g_hitsounds
Do i need to enable both 1 and 8? Incase i do, how? I've tried this before and it didn't work. i tried separting them with spaces and , but i still get the same sound as when i shoot an enemy on its body.
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What's the server IP?
e: nvm fixed it by adding the ingame menu's for silent mod in a custom made pk3.
Thanks for looking into it tho
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V54
For the Silent menu: does-it happen only to you or all players ? And what is your silEnT version ?
All players, reinstalling silent mod worked for a while and now its messed up again... We use version 0.5.1
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Greetings,
Pressing escape then clicking on the Silent menu while in my server simply closes the menu's. Any idea what i did wrong?
Also is it possible to create different hitsounds for the body for both team and enemy? I made a soundpack with the body.wav and team.wav but when shooting a teammate i hear the sound of body.wav.
Sten reloading
in Feature Request
Posted
Could it be possible to make stens be able to reload during the overheating phase? Like on rtcw, atm sten is so useless considering you cant even shoot half your clip before it overheats. So being able to reload during that phase would give a significant boost.