neks
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Posts posted by neks
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I'd like to see the ability to open a user prompt plugged to a custom command and send the result "custom_command user_input" to the console
That would great flexibility to the usability of custom command in general
Like public chat, except you have the ability to plug in your custom command instead of a static vsay.
Edit: Maybe an custom messagemodeX where the message command is set server-wise?
Hope it makes sense.
thanks for sharing your thoughts on this.
N
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you mean that a same weapon can have different codes whether the config restricts some weapons or not?
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hi,
I think that it should at least display the complete list of weapons per class offered by the mod and do nothing if the config doesn't allow it. So that you don't have to build a menu dynamically from the server config. Of course this is provided that you can block some combinations according to the config.
If this can't be done, then I think it should be removed entirely because it's just not working.
Thanks for considering it!
ps: btw JvI I'm that clan member
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Sorry if this has been posted before
Using the built-in class selector still doesn't show all the weapons that are available for each class. It only show the weapons from the mod the selector was taken from. It doesn't offer SMG#2 or the Ppsh.
Thanks for reading.
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thank you sir
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Sorry if it's obvious to most of you but a search didn't return anything so I'd like to know if silEnT support etpro mapscripts? if not, is it planned for the near future?
Thanks!
n
Remove cg_gunz cg_guny g_gunx from cheats
in Feature Request
Posted
sorry for the thread revival but what's the status for this request? I was about to make a similar one