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Hitman

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Posts posted by Hitman

  1. hmm i want to delete adrenaline from whole server so no1 can use it not medics nor engi neither any other classes how can i? coz my g_mode is 0 and i dont have g_medics 256 flag on :/

  2. hey i wanna put adrenaline off but i dont see how in documentation or iam blind xD

     

    my g_skills is 5

    and g_misc is 134 how can i please answer i want to remove adrenaline totally from server

  3. hey is there a way to put bots using server.cfg

    i mean i want server to set maxbots 8 whenever  a new map starts so if some guy kicked bots with command and forgot to add them back then after map end they come back automatically how can i do this? 

     

    Regards,

    Hitman.

  4. hello guys can you guys tell me how to make a map time limit with our own limit like in mapvotecycle.cfg i did this

    set d6 "set g_gametype 6 ; map eagles_2ways_b3 ;timelimit 20; set nextmap vstr d7"
    but not working so any other method?
  5. heya guys, i made a sound.pk3 files and put all sounds 

     

    sound/announces/spree30.wav

     

    this is the place of my sounds but still killing spree sounds dosent work and if i do in console /play sound/announces/spree30.wav it dosent works but if i do /play /sound/announces/spree30.wav it works fine so its a problem or something else?

  6. sorry but iam Really "Newbie" in lua things so i should write this lua like this? this is my lua so where i should write this code in this file?

    ----------------------------------------------------------------------
    -- AutoPromo - An Enemy Territory Auto Promoting Mod
    ----------------------------------------------------------------------
    description = "AutoPromo"
    version =    "1.1"
    ----------------------------------------------------------------------
    -- This script can be freely used and modified as long as the original
    -- authors are mentioned.
    -- Created by Perlo_0ung, edited by Dragon
    -- Adapted for silEnT mod 0.5.0 and higher
    ----------------------------------------------------------------------
    -- CONFIGURATION
    ----------------------------------------------------------------------
    
    lvl1xp = 1111  -- XP needed for level 1
    lvl2xp = 2999 -- XP needed for level 2
    lvl3xp = 4599 -- XP needed for level 3
    lvl4xp = 100000 -- XP needed for level 4
    
    ----------------------------------------------------------------------
    -- DO NOT EDIT BELOW THIS LINE
    -- UNLESS YOU KNOW WHAT YOU'RE DOING
    ----------------------------------------------------------------------
    
    function et_InitGame(levelTime,randomSeed,restart)
        local modname = string.format("%s v%s", description, version)
        et.G_Print(string.format("%s loaded\n", modname))
        et.RegisterModname(modname)
    end
    
    -- TheSilencerPL - To make it better, faster and less aggravating
    -- for the game, store the XP locally and reuse it
    function et_ClientSpawn(clientNum, revived, teamChange, restoreHealth)
        local valXP = getXP(clientNum)
       if valXP >=  lvl1xp and valXP < lvl2xp then    
          setlevel(clientNum,1,lvl1xp)
       elseif valXP >=  lvl2xp and valXP < lvl3xp then    
          setlevel(clientNum,2,lvl2xp)
       elseif valXP >=  lvl3xp and valXP < lvl4xp then    
          setlevel(clientNum,3,lvl3xp)
       elseif valXP >=  lvl4xp then    
          setlevel(clientNum,4,lvl4xp)
       end
    end
    
    function getXP(playerID)
       return  et.gentity_get(playerID, "ps.persistant", 0)   
    end
    
    function getlevel(playerID)
       return et.G_shrubbot_level(playerID)
    end
    
    function setlevel(playerID, newlevel, xp)
       local name = et.gentity_get(playerID,"pers.netname")
       if isBot(playerID) or noGuid(playerID) then return end
       if newlevel <= getlevel(playerID) then return end
          et.trap_SendServerCommand(-1,"bp \"^nCongratulations ^7"..name.."^n, ^nyou have ^nbeen ^npromoted ^nto ^na ^nlevel ^7"..newlevel.." ^nuser!\"")
          et.trap_SendConsoleCommand( et.EXEC_APPEND, "setlevel ".. playerID.." "..newlevel.."\n" )
          et.trap_SendConsoleCommand( et.EXEC_APPEND, "readconfig\n" )
    end
    
    function noGuid(playerID)
       local userinfo = et.trap_GetUserinfo( playerID )
       local guid     = et.Info_ValueForKey( userinfo, "sil_guid" )
       if guid == "NO_GUID" or guid == "unknown" then 
          return true
       end
    end
    
    function isBot(playerID)
       if et.gentity_get(playerID,"ps.ping") == 0 then
       return true
       end
    end
    
  7. hello guys i want to know  2 things if possible

     

    1st)

    How can i make autopromo.lua Promote someone if they reached x number of xps and if that player is X level if the player is not that X level then he/she does not get a promotion

     

     

    2nd)

    is it possible to make a command like !seen ? (like on nitmod) its really good if its possible with lua or [command] or something can ya guys tell me how please.

     

     

    Thanks please help me. Thank you.

     

    Regards,

    *sA|Hitman.

  8. ok now it works perfectly but 1 more thing by default i see all clients are /cg_hitsoundtype 1 so they still listening silent mod hitsounds how can i make they listen only to my custom hitsounds?

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