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Posts posted by Reaper
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Indeed mate. Well, how about that gets mentioned in the wiki? Would've been a bit more helpful if it were mentioned earlier on though but thanks for that Ailmanki
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Here is the link to the pk3 guys.
https://www.mediafire.com/?9855mfsx1uoape6
Edit -
Aha just added the following into the campaigncycle.cfg
map oasis
wait 100
above set d_initial "set g_gametype 4 ; oasis ; set nextcampaign vstr d1"
vstr d_initialAnd started the server to test it out and it to confirm it I done !nextmap and Caen2 loaded which is the second map in the Blitzkrieg campaignSo its working correctly now -
Sorry for the double post guys.
But it appears that the server wasn't executing the campaigncycle.cfg at all, I've just added that into the server.cfg again and restarted the server and guess what?
Its crashing again.
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Tried that and I also tried setting it in the watchdog setting, have checked the g_campaignfile and its set to campaigncycle.cfg.
Have just tried testing the server now and it still doesn't work...
Edit -
Finally got it working, realized there was a mistake there in the g_campaignfile setting which I've just corrected.
Server is running normally now
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Oh right will edit now and test it out
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If I remember it right yes, though it wasn't I who created the custom campaign so I'd have to confirm it with the guy who did just to be sure.
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I tested with campaigncycle.cfg that is found from etmain and I didn't have any problems.
Do you have this kind of entry in your campaign file?
// server doesn't recognise the campaign command when the gamecode isn't running yet. set d_initial "set g_gametype 4 ; map oasis ; set nextcampaign vstr d2" vstr d_initial
Yep that is what I am getting in the campaign file.
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The problem is this. In the silent wiki there is no entry at all about campaigns so I presume it has not changed from ETpub. The situation is this , if the server config is left as objectivecycle the sever starts and runs fine and the first admin to login can switch to a campaign. But this has to be done manually. If you set the server config to campaigncycle the server hangs. Even when gametype is changed to 4 which is campaign.
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Sorry for the late reply guys.
It seems that I haven't quite got it right in my first post.
To be continued...
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The only thing that is in the pk3 file is a campaign file and that is it though I've changed the following in the server.cfg
exec objectivecycle.cfg to exec campaigncycle.cfg including the one in the watchdog setting.
Those are the only things that have been changed.
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I'm having a problem with my Silent server.
I have a custom campaign cycle/pk3 installed and for some reason whenever I try loading the custom campaign the server either restarts or crashes.
Was wondering if anyone else has come across this problem with their server and if so if there is a way around this?
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Sorry for double post guys, finally got them working.
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Hey guys.
Was just wondering what the commands were for omnibots in SIlent? Are they different than in any other mods because the ones I have in my shrubbot file simply do not work...
[command]
command = botson
exec = bot maxbots 12
desc = Adds 12 bots into the server
levels = * * *
[command]
command = botsoff
exec = bot minbots 0
desc = Removes all bots from the server
levels = * * *
That is what I've got in my shrubbot file.
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Alright all done, cheers guys.
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Right so how would I go about doing that? Because its actually Silent mod that the visitors are having trouble downloading.
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Having installed Silent on one of my clan servers earlier already there is an issue when players connect, not sure what it could be but for some reason when players are connecting they are downloading at say 19mb/kb a second when they have a 100mb connection.
What would I need to do in order to make the download rate/speed higher?
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Aye though its not about which mod has more commands than the other does it? No. Its about flags / names.
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Well. You wouldn't need to change it for older versions if its implemented in the next or future releases would you?
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What I meant was the admin system.
For example if you take a look at Jaymod or Nitmod they both use a level.db instead of a shrubbot.cfg so that is what I meant, though instead of flags there could be the command names to avoid any confusion.
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Shrubbot is absolute crap in my opinion.
The latest mods all or mostly use databases now instead of a shrubbot system so I'd like to see that added in Silent.
Server restarting on loading custom campaign
in Support
Posted
I had to read your reply twice Gaoesa as I didn't get what the hell you were on about at first but after re-reading it I finally got it so I didn't have the map oasis in the command line but instead I just had oasis...So no map oasis wait 100 doesn't need to be in there at all however, as I've just said over at {WeB} clan forum now just to be safe we'll keep it the way it is to avoid any further problems that might arise if we change it again.