Jump to content

Search the Community

Showing results for tags 'class'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Gamers Lounge
    • Announcements
    • General Discussion
  • Area 51 - Development Zone
    • silEnT Mod - Enemy Territory
    • LESM - Lua Enhanced Server Mod
    • Omnibot - Development, Discussion & Support
    • Enemy Territory Modding
  • Guides, Reviews & Support
    • A Collection of Essential Guides
    • Mod and Software Downloads
    • Game Server Hosting, Support and Reviews
    • Web Hosting, Development & Reviews
  • Help & Discussion Center
    • OS Customization, Discussion and Support
    • PC, Console & Mobile Gaming
    • Programming (C#, C++, JAVA, VB, .NET etc.)
  • Advertising Forums
    • Clans / Guilds and Gaming Communities
    • Game Server and Voice Server Offers

Categories

  • Enemy Territory
    • Software
    • Mods
    • LUA
    • Maps
    • Map Scripts
    • Soundack
  • Call of Duty 4
    • Mods

Categories

  • News
    • PC Gaming
    • Console Gaming
    • World
    • Entertainment
    • Science
    • Technology
    • Software

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 2 results

  1. Hi all! I have a Problem. I'm doing one mod, and i would like to, that for example: medic weapons: thompson, grease gun, m1 carbine (there are models,animations,and .weaps) How do I do this?
  2. I noticed in the latest version that my class selector script for the soldier class no longer works properly. It seems like the weapon numbers in the class command are different now for soldiers and no longer match the in-game limbo menu order. All the other classes seem fine. I had confirmation from another clan member that his doesn't work anymore as well, so it shouldn't be a problem with my script. Is this a bug or is it an intended change? If it is a bug, I'll probably just leave my script as it is and live with the names being off until it gets fixed.
×
×
  • Create New...