Jump to content

Search the Community

Showing results for tags 'intermission'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Gamers Lounge
    • Announcements
    • General Discussion
  • Area 51 - Development Zone
    • silEnT Mod - Enemy Territory
    • LESM - Lua Enhanced Server Mod
    • Omnibot - Development, Discussion & Support
    • Enemy Territory Modding
  • Guides, Reviews & Support
    • A Collection of Essential Guides
    • Mod and Software Downloads
    • Game Server Hosting, Support and Reviews
    • Web Hosting, Development & Reviews
  • Help & Discussion Center
    • OS Customization, Discussion and Support
    • PC, Console & Mobile Gaming
    • Programming (C#, C++, JAVA, VB, .NET etc.)
  • Advertising Forums
    • Clans / Guilds and Gaming Communities
    • Game Server and Voice Server Offers

Categories

  • Enemy Territory
    • Software
    • Mods
    • LUA
    • Maps
    • Map Scripts
    • Soundack
  • Call of Duty 4
    • Mods

Categories

  • News
    • PC Gaming
    • Console Gaming
    • World
    • Entertainment
    • Science
    • Technology
    • Software

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Can you guys consider implementing another flag for g_mapVoteFlags that excludes spectators from g_intermissionReadyPercent when g_mapVoteFlags is set to '2'? On our server, we like to give everyone the chance to vote (we have g_intermissionReadyPercent set to 100), but quite often there are inactive players sitting in spec. I know you have the note in the manual that this will be the behavior, but an option to exclude specs would be a welcome addition.
×
×
  • Create New...