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After nearly three years of development, the ET: Legacy team proudly presents a Christmas present for the ET community in the form of a new game-engine and a mod. ET: Legacy is based on the source code of Wolfenstein: Enemy Territory which was released in 2010 under the GPLv3 license. The main goal of this project is to fix bugs, remove old dependencies and make it playable on all major operating systems while still remaining compatible with the ET 2.60b version and as many of its mods as possible. During the past three years, the main code repository has seen more than 4,000 commits, fixing a great numbers of bugs and adding various improvements to the code. Today, the first stable release has arrived for your best enjoyment. Here is what you can expect: ET: Legacy engine an easy to run installer to get you in battle in no time,an updated engine with nearly all known security issues and exploits fixed,a clean, optimized code,a fast, built-in minimizer,better performance,an admin toolset in Lua, easily extensible (coming soon),full changelog available here.Note, however, that ET: Legacy is not compatible with PunkBuster enabled servers. ET: Legacy clients also cannot connect to servers running the ETPro mod. However, ET: Legacy can be installed alongside the original Wolfenstein: Enemy Territory. There is no need to remove your existing Wolf: ET installation! Legacy mod The Legacy mod is the default mod shipped with ET: Legacy. It aims to add many useful features and improvements, while staying close to the original gameplay, as well as being lightweight and fully extensible through Lua scripts. If you want to relive the original and authentic experience of ET, then the Legacy mod is made for you! Join us! ET: Legacy development is a collaborative effort done in an open, transparent and friendly manner. Anyone is welcome to join our efforts! You’ll find us at www.etlegacy.com, and on the #etlegacy IRC channel on Freenode. You can download it here.
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I greet you cordially This is my first topic in this forum and I wrote to you with a translator. I have a problem with updating my server to version 0.5.1. I'd do anything after therailroad, turn off the server deletes the file and silent-0.5.0. Dll files. Loading a new filefrom the package server STARTING from scratch. And after entering the server each haschanged guid silent. Do not know if I'm doing something wrong if this is your fault, butafter the upgrade to 0.5.1, each losing xp. 0.5.0 Loading a back like and old. Dll files thateveryone has a previous sguid and XP. He asked me for help because I really wanted tozakutalizować my server to version 0.5.1 and I can not agree on xp lost by all players.
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Hello! Again I appeal to your forum for help. I moved my server to silent mode with updated 0.5.0 to 0.5.1. I deleted the two files. Db database in a folder. I have uploaded: - Silent-0.5.1.pk3 - qagame_mp_x86.dll - qagame.mp.i386.so - Folder dynamic_lua The problem is that all level'e VIP Levels admins keep in admins.cfg. Before the upgrade everything worked fine I have 20 people in your admins.cfg. After updating the part! Readadmins the console, the server is crashuje and nothing can be done at the server console I get the error: "readconfig: warning missing = before "=Light" on line 3394". Admins.cfg structure is the same as before the update. Please help.
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- admins.cfg
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