sincity Posted June 18, 2012 Share Posted June 18, 2012 r21933c------ Critical fixes:+ Fixed a weapon firing race condition that could lead to crashes innetworked combat.+ Fixed the excessive strategic AI tax rate leading to economicsuicide at the start of a game. Other fixes:+ It is no longer possible to modify caravan fleets in transition.+ Fixed an issue that could cause the strategic AI to redesignconstructors and freighters each turn.+ AI ship designs now consider armor and other available options.+ Fixed sporadically missing Zuul battle music. http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg View the full article Quote Link to comment Share on other sites More sharing options...
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