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Team Fortress 2 Update Released


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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added sd_doomsday to the mapcycle files

  • Fixed exploit that allowed Beggar's Bazooka to indefinitely hold rockets in the chamber without misfiring

  • Fixed hatless hats not not-drawing correctly

  • Fixed bugs with The Hitmans Heatmaker
    • Headshot kills now properly decapitate

    • Bodyshot damage penalty is properly applied

    • Fixed sound issues while in focus
  • Fixed missing DX8 particle effects

  • Fixed seeing through Sniper fences in 2Fort when using Pyrovision

  • Fixed the second style for the Robot Chicken hat

  • Teddy Roosebelt can now get assist credits

  • Updated sd_doomsday:
    • Players can now fall into the launch pad after the rocket lifts off

    • Optimized some prop_dynamics to reduce server hitching

    • Engineers can no longer build teleporters behind the spawn

    • Players will no longer get pushed through the terrain if the elevator falls on them

    • Death pits now kill dead ringer Spies

    • Lowered the frequency of announcer lines

 

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