sincity Posted June 30, 2012 Share Posted June 30, 2012 r22173c------ Critical fixes:+ Fixed new population growth issues.+ Fixed a crash related to dragging fleets in the relocate mission screen. Other fixes:+ Favourite invoices no longer revert to Cruisers after submitting an order.+ Spectre attacks now have a range limit in combat.+ Trade sliders no longer override settings for other colonies.+ Trade sliders no longer get stuck on last notch.+ C3 and Psi research bonuses now displayed.+ AI now includes psionic abilities in ship designs.+ Fixed a case where drones belonging to NPC factions would not fire weapons.+ Adjusted implosion mine health. Other changes and additions:+ Queued station modules are now highlighted in orange.+ Added auto-upgrade button to the station manager. This automaticallyqueues a minimal number of modules to enable upgrading.+ Station level is now displayed on the icon in lists.+ Systems in lists now display station icons where applicable.+ Planet manager items are now alphabetized.+ Various racial attributes tuned. View the full article Quote Link to comment Share on other sites More sharing options...
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