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Sword of the Stars II: Lords of Winter Update Released


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r22600b

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Critical fixes:

+ Fixed a post-combat crash related to node cannon effects.

 

 

Other fixes:

+ Made general optimization passes to speed up turn times, AI processing and star system selection responsiveness.

+ Zuul no longer immigrate to other factions.

+ Population Manager and Comparative Analysis buttons are now disabled between turns.

+ Corrected 'pirate encounter freighters destroyed' news event messages.

+ Fixed graphical glitch caused by moving defense assets.

+ Battle riders destroyed by node cannons no longer continue to tie up

carrier space.

+ Fixed ownership display of systems in sensor range.

+ Corrected intel result rolls.

+ The intel success rate is now correctly reflected in the UI.

+ Fixed some cases where fleets were spawning at the wrong locations in combat.

+ Diplomacy panels are now disabled for defeated empires.

+ Fixed some odd behavior with ship rolling in combat.

 

 

Other changes and additions:

+ Factions now get population bonuses when immigrating.

+ The F key now functions as an alternative button for focusing on the

object under the mouse pointer in combat.

 

r22508d

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Critical fixes:

+ Fixed crash related to station construction.

 

Other fixes:

+ Addressed issues related to combat stance behavior and sensor range.

+ Immigration rate now affects corruption.

 

http://storefront.steampowered.com/v/gfx/apps/42990/capsule_231x87.jpg

 

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