sincity Posted August 17, 2012 Share Posted August 17, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)Updated client rate value to default to 30000 to improve network performance for most playersRate was previously set by Steam’s Internet connection speed settingUpdated client rate value to be stored in the config.cfg fileTeam Fortress 2Fixed a crash caused by a string table overflowFixed a client crash related to the freeze panelFixed a client crash related to ragdollsFixed a client crash related to the Mann vs. Machine upgrade panelFixed a client crash related to Mann vs. Machine statsFixed a crash related to server plug-ins spawning a Mann vs. Machine Tank before the game is readyUpdated the dedicated server to exit when attempting to start a Mann vs. Machine map with less than 32 maxplayersFixed mp_timelimit causing Mann vs. Machine mode to not reset properly when the defenders loseFixed the Mann vs. Machine wave loss/victory dialog buttons not being clickable sometimesFixed the Mann vs. Machine victory dialog getting stuck on the screenFixed the Mann vs. Machine wave summary dialog showing up at the beginning of the first waveFixed seeing incorrect upgrades in the Mann vs. Machine upgrade panelUpdated upgrade icons to remove numbers Fixed Sentry Busters picking disposable buildings as valid targetsFixed an instance of the Sentry Buster sound looping endlesslyUpdated the backpack image for Archimedes to fix an alpha channel problemUpdated the colors for The Battery BandolierFixed the disconnect reason not being localized properly for Mann vs. Machine modeFixed player glow colors not based on player health in some community mods outside of Mann vs. Machine modeRemoved console spew related to missing movement warningsUpdated the matchmaking ConVar tf_mm_strictA value of 2 will hide the server from the server browser but will still allow direct connectionsUpdated Mvm_MannworksAdjusted clipping on left side drop down where bots may become stuckFixed lighting seam near baseFixed vphysics prop error in consoleMinor clipping pass on areas players may become hung up on View the full article Quote Link to comment Share on other sites More sharing options...
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