sincity Posted September 21, 2012 Share Posted September 21, 2012 Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (TF2, DoD:S, HL2:DM)Fixed a client crash bug caused by overflow of the audio cacheFixed a bug that allowed server browser network activity to continue after choosing a serverTeam Fortress 2Added new promo itemsUnlocked the "What's in the Sandvich Box?"Unlocked the "What's in the Companion Square Box?"Fixed a server crash related to Demoman bot AIUpdated the Tin Pot to use the correct skin for each styleFixed seeing the fire texture on Gold Botkiller items in DirectX 8Updated the localization filesUpdated Mann vs. Machine Matchmaking search criteria supports selecting multiple missionsMann Up servers will retry notification of mission victory to game coordinator, to ensure loot is eventually granted in the case of service disruptionMatchmaking will prevent late joining into the a server near the end of the last waveAdded a new currency UI element to indicate money that is active in the worldAdded the tour number to the information on the scoreboardFixed the Medigun overheal duration attribute causing the overheal effect to decay faster, rather than slowerAdded the ability to buy projectile penetration for the Crusader's CrossbowFixed a false positive for the achievement "Clockwork Carnage"Added a new command "bot_hurt"Parameters -name [bot name], -team [red/blue/all], -damage [amount]Fixed the Demoman shields not saving their upgrades upon round resetUpdated koth_kingReflections fixed for the floors and some glass windowsModified model file for the sign 6 through 9 to avoid Red signs on Blu side of the mapModified light pole to merge bulb and pole into a single model for perfFixed location where mini-sentries can shoot through a bush without being seenClipping passAdded glass on footbridge roof and lights nearbyProp reduction for perfSome props changed to non-solid for player mobilityAdjusted health and ammo in various spotsCommunity requests:Add a new server ConVar "tf_avoidteammates_pushaway" to control whether or not teammates push each other away when occupying the same spaceAdd a new server ConVar "tf_arena_override_team_size" to allow server owners to set the maximum team size in arena mode View the full article Quote Link to comment Share on other sites More sharing options...
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